ref: bae577365293ba8e86d55875e9570c0772ff4c5d
dir: /src/Font.cpp/
#include "Font.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef JAPANESE
#include <iconv.h>
#endif
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_LCD_FILTER_H
#include FT_BITMAP_H
#include "SDL.h"
// Uncomment for that authentic pre-Windows Vista feel
//#define DISABLE_FONT_ANTIALIASING
#undef MIN
#undef MAX
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#define MAX(a,b) ((a) > (b) ? (a) : (b))
typedef struct FontObject
{
	FT_Library library;
	FT_Face face;
	unsigned char *data;
#ifndef DISABLE_FONT_ANTIALIASING
	bool lcd_mode;
#endif
#ifdef JAPANESE
	iconv_t conv;
#endif
} FontObject;
static unsigned long UTF8ToCode(const unsigned char *string, unsigned int *bytes_read)
{
	unsigned int length;
	unsigned long charcode;
	unsigned int zero_bit = 0;
	for (unsigned char lead_byte = string[0]; zero_bit < 5 && (lead_byte & 0x80); ++zero_bit, lead_byte <<= 1);
	switch (zero_bit)
	{
		case 0:
			// Single-byte character
			length = 1;
			charcode = string[0];
			break;
		case 2:
		case 3:
		case 4:
			length = zero_bit;
			charcode = string[0] & (1 << (8 - zero_bit)) - 1;
			for (unsigned int i = 1; i < zero_bit; ++i)
			{
				if ((string[i] & 0xC0) == 0x80)
				{
					charcode <<= 6;
					charcode |= string[i] & ~0xC0;
				}
				else
				{
					// Error: Invalid continuation byte
					length = 1;
					charcode = 0xFFFD;
					break;
				}
			}
			break;
		default:
			// Error: Invalid lead byte
			length = 1;
			charcode = 0xFFFD;
			break;
	}
	if (bytes_read)
		*bytes_read = length;
	return charcode;
}
FontObject* LoadFontFromData(const unsigned char *data, size_t data_size, unsigned int cell_width, unsigned int cell_height)
{
	FontObject *font_object = (FontObject*)malloc(sizeof(FontObject));
	FT_Init_FreeType(&font_object->library);
#ifndef DISABLE_FONT_ANTIALIASING
	font_object->lcd_mode = FT_Library_SetLcdFilter(font_object->library, FT_LCD_FILTER_DEFAULT) != FT_Err_Unimplemented_Feature;
#endif
	font_object->data = (unsigned char*)malloc(data_size);
	memcpy(font_object->data, data, data_size);
	FT_Error error = FT_New_Memory_Face(font_object->library, font_object->data, data_size, 0, &font_object->face);
	if (error)
	{
		free(font_object->data);
		FT_Done_FreeType(font_object->library);
		free(font_object);
		return NULL;
	}
	unsigned int best_pixel_width = 0;
	unsigned int best_pixel_height = 0;
	for (unsigned int i = 0;; ++i)
	{
		FT_Set_Pixel_Sizes(font_object->face, i, i);
		const unsigned int current_cell_width = font_object->face->size->metrics.max_advance / 64;
		const unsigned int current_cell_height = font_object->face->size->metrics.height / 64;
		if (current_cell_width > cell_width && current_cell_height > cell_height)
		{
			break;
		}
		else
		{
			if (current_cell_width <= cell_width)
				best_pixel_width = i;
			if (current_cell_height <= cell_height)
				best_pixel_height = i;
		}
	}
#ifdef JAPANESE
	best_pixel_width = 0;	// Cheap hack to make the font square
#endif
	FT_Set_Pixel_Sizes(font_object->face, best_pixel_width, best_pixel_height);
#ifdef JAPANESE
	font_object->conv = iconv_open("UTF-8", "SHIFT-JIS");
#endif
	return font_object;
}
FontObject* LoadFont(const char *font_filename, unsigned int cell_width, unsigned int cell_height)
{
	FontObject *font_object = NULL;
	FILE *file = fopen(font_filename, "rb");
	if (file != NULL)
	{
		fseek(file, 0, SEEK_END);
		const size_t file_size = ftell(file);
		rewind(file);
		unsigned char *file_buffer = (unsigned char*)malloc(file_size);
		fread(file_buffer, 1, file_size, file);
		fclose(file);
		font_object = LoadFontFromData(file_buffer, file_size, cell_width, cell_height);
		free(file_buffer);
	}
	return font_object;
}
void DrawText(FontObject *font_object, SDL_Surface *surface, int x, int y, unsigned long colour, const char *string, size_t string_length)
{
	if (font_object != NULL)
	{
		const unsigned char colours[3] = {(unsigned char)(colour >> 16), (unsigned char)(colour >> 8), (unsigned char)colour};
		unsigned char (*surface_buffer)[surface->pitch / 4][4] = (unsigned char (*)[surface->pitch / 4][4])surface->pixels;
		FT_Face face = font_object->face;
		unsigned int pen_x = 0;
		const unsigned char *string_pointer = (unsigned char*)string;
		const unsigned char *string_end = (unsigned char*)string + string_length;
		while (string_pointer != string_end)
		{
#ifdef JAPANESE
			size_t out_size = 4;
			unsigned char out_buffer[4];	// Max UTF-8 length is four bytes
			unsigned char *out_pointer = out_buffer;
			size_t in_size = ((*string_pointer >= 0x81 && *string_pointer <= 0x9F) || (*string_pointer >= 0xE0 && *string_pointer <= 0xEF)) ? 2 : 1;
			unsigned char in_buffer[2];
			unsigned char *in_pointer = in_buffer;
			for (size_t i = 0; i < in_size; ++i)
				in_buffer[i] = string_pointer[i];
			string_pointer += in_size;
			iconv(font_object->conv, (char**)&in_pointer, &in_size, (char**)&out_pointer, &out_size);
			const unsigned long val = UTF8ToCode(out_buffer, NULL);
#else
			unsigned int bytes_read;
			const unsigned long val = UTF8ToCode(string_pointer, &bytes_read);
			string_pointer += bytes_read;
#endif
			unsigned int glyph_index = FT_Get_Char_Index(face, val);
#ifndef DISABLE_FONT_ANTIALIASING
			FT_Load_Glyph(face, glyph_index, FT_LOAD_RENDER | (font_object->lcd_mode ? FT_LOAD_TARGET_LCD : 0));
#else
			FT_Load_Glyph(face, glyph_index, FT_LOAD_RENDER | FT_LOAD_MONOCHROME);
#endif
			FT_Bitmap converted;
			FT_Bitmap_New(&converted);
			FT_Bitmap_Convert(font_object->library, &face->glyph->bitmap, &converted, 1);
			const int letter_x = x + pen_x + face->glyph->bitmap_left;
			const int letter_y = y + ((FT_MulFix(face->ascender, face->size->metrics.y_scale) - face->glyph->metrics.horiBearingY + (64 / 2)) / 64);
			for (int iy = MAX(-letter_y, 0); letter_y + iy < MIN(letter_y + converted.rows, surface->h); ++iy)
			{
				if (face->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_LCD)
				{
					for (int ix = MAX(-letter_x, 0); letter_x + ix < MIN(letter_x + (int)converted.width / 3, surface->w); ++ix)
					{
						const unsigned char (*font_buffer)[converted.pitch / 3][3] = (unsigned char (*)[converted.pitch / 3][3])converted.buffer;
						const unsigned char *font_pixel = font_buffer[iy][ix];
						unsigned char *surface_pixel = surface_buffer[letter_y + iy][letter_x + ix];
						if (font_pixel[0] || font_pixel[1] || font_pixel[2])
						{
							for (unsigned int j = 0; j < 3; ++j)
							{
								const double alpha = pow((font_pixel[j] / 255.0), 1.0 / 1.8);			// Gamma correction
								surface_pixel[j] = (colours[j] * alpha) + (surface_pixel[j] * (1.0 - alpha));	// Alpha blending
							}
							surface_pixel[3] = 0xFF;
						}
					}
				}
				else if (face->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY)
				{
					for (int ix = MAX(-letter_x, 0); letter_x + ix < MIN(letter_x + (int)converted.width, surface->w); ++ix)
					{
						unsigned char (*font_buffer)[converted.pitch] = (unsigned char (*)[converted.pitch])converted.buffer;
						const double alpha = pow((double)font_buffer[iy][ix] / (converted.num_grays - 1), 1.0 / 1.8);			// Gamma-corrected
						unsigned char *surface_pixel = surface_buffer[letter_y + iy][letter_x + ix];
						if (alpha)
						{
							for (unsigned int j = 0; j < 3; ++j)
								surface_pixel[j] = (colours[j] * alpha) + (surface_pixel[j] * (1.0 - alpha));	// Alpha blending
							surface_pixel[3] = 0xFF;
						}
					}
				}
				else if (face->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO)
				{
					for (int ix = MAX(-letter_x, 0); letter_x + ix < MIN(letter_x + (int)converted.width, surface->w); ++ix)
					{
						unsigned char (*font_buffer)[converted.pitch] = (unsigned char (*)[converted.pitch])converted.buffer;
						unsigned char *surface_pixel = surface_buffer[letter_y + iy][letter_x + ix];
						if (font_buffer[iy][ix])
						{
							for (unsigned int j = 0; j < 3; ++j)
								surface_pixel[j] = colours[j];
							surface_pixel[3] = 0xFF;
						}
					}
				}
			}
			FT_Bitmap_Done(font_object->library, &converted);
			pen_x += face->glyph->advance.x / 64;
		}
	}
}
void UnloadFont(FontObject *font_object)
{
	if (font_object != NULL)
	{
#ifdef JAPANESE
		iconv_close(font_object->conv);
#endif
		FT_Done_Face(font_object->face);
		free(font_object->data);
		FT_Done_FreeType(font_object->library);
		free(font_object);
	}
}