ref: bb829bfc820cb024f52fc79e8b07a46b0cf8baf9
dir: /src/MapName.h/
#pragma once #include "WindowsWrapper.h" struct MAP_NAME { int flag; int wait; char name[0x20]; }; void ReadyMapName(const char *str); void PutMapName(BOOL bMini); void StartMapName(); void RestoreMapName();