ref: bdbebf9a351fe2ca1ff6fd9aeabf17440e9effae
dir: /src/Backends/Rendering/OpenGLES2.cpp/
// I would use -DUSE_OPENGLES2 when RENDERER=OpenGLES2 is passed instead, but CMake likes to rebuild the entire // project if I do that, and Make doesn't bother rebuilding anything at all. This method avoids both of those problems. #define USE_OPENGLES2 #include "OpenGL3.cpp"