ref: be6f46fabdb59659a051369053d06991f066b556
dir: /src/Input.h/
#pragma once #include "WindowsWrapper.h" struct DIRECTINPUTSTATUS { BOOL bLeft; BOOL bRight; BOOL bUp; BOOL bDown; BOOL bButton[32]; // The original `Input.cpp` assumed there were 32 buttons (because of DirectInput's `DIJOYSTATE` struct) }; void ReleaseDirectInput(void); BOOL InitDirectInput(void); BOOL GetJoystickStatus(DIRECTINPUTSTATUS *status); BOOL ResetJoystickStatus(void);