ref: bee35b5750748cf101a6924543e46ec3f9c783ba
dir: /DoConfig/fltk/src/Fl_Button.cxx/
// // "$Id$" // // Button widget for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2014 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include <FL/Fl.H> #include <FL/Fl_Button.H> #include <FL/Fl_Group.H> #include <FL/Fl_Window.H> #include <FL/Fl_Radio_Button.H> #include <FL/Fl_Toggle_Button.H> Fl_Widget_Tracker *Fl_Button::key_release_tracker = 0; // There are a lot of subclasses, named Fl_*_Button. Some of // them are implemented by setting the type() value and testing it // here. This includes Fl_Radio_Button and Fl_Toggle_Button /** Sets the current value of the button. A non-zero value sets the button to 1 (ON), and zero sets it to 0 (OFF). \param[in] v button value. \see set(), clear() */ int Fl_Button::value(int v) { v = v ? 1 : 0; oldval = v; clear_changed(); if (value_ != v) { value_ = v; if (box()) redraw(); else redraw_label(); return 1; } else { return 0; } } /** Turns on this button and turns off all other radio buttons in the group (calling \c value(1) or \c set() does not do this). */ void Fl_Button::setonly() { // set this radio button on, turn others off value(1); Fl_Group* g = parent(); Fl_Widget*const* a = g->array(); for (int i = g->children(); i--;) { Fl_Widget* o = *a++; if (o != this && o->type()==FL_RADIO_BUTTON) ((Fl_Button*)o)->value(0); } } void Fl_Button::draw() { if (type() == FL_HIDDEN_BUTTON) return; Fl_Color col = value() ? selection_color() : color(); draw_box(value() ? (down_box()?down_box():fl_down(box())) : box(), col); draw_backdrop(); if (labeltype() == FL_NORMAL_LABEL && value()) { Fl_Color c = labelcolor(); labelcolor(fl_contrast(c, col)); draw_label(); labelcolor(c); } else draw_label(); if (Fl::focus() == this) draw_focus(); } int Fl_Button::handle(int event) { int newval; switch (event) { case FL_ENTER: /* FALLTHROUGH */ case FL_LEAVE: // if ((value_?selection_color():color())==FL_GRAY) redraw(); return 1; case FL_PUSH: if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this); /* FALLTHROUGH */ case FL_DRAG: if (Fl::event_inside(this)) { if (type() == FL_RADIO_BUTTON) newval = 1; else newval = !oldval; } else { clear_changed(); newval = oldval; } if (newval != value_) { value_ = newval; set_changed(); redraw(); if (when() & FL_WHEN_CHANGED) do_callback(); } return 1; case FL_RELEASE: if (value_ == oldval) { if (when() & FL_WHEN_NOT_CHANGED) do_callback(); return 1; } set_changed(); if (type() == FL_RADIO_BUTTON) setonly(); else if (type() == FL_TOGGLE_BUTTON) oldval = value_; else { value(oldval); set_changed(); if (when() & FL_WHEN_CHANGED) { Fl_Widget_Tracker wp(this); do_callback(); if (wp.deleted()) return 1; } } if (when() & FL_WHEN_RELEASE) do_callback(); return 1; case FL_SHORTCUT: if (!(shortcut() ? Fl::test_shortcut(shortcut()) : test_shortcut())) return 0; if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this); goto triggered_by_keyboard; case FL_FOCUS : case FL_UNFOCUS : if (Fl::visible_focus()) { if (box() == FL_NO_BOX) { // Widgets with the FL_NO_BOX boxtype need a parent to // redraw, since it is responsible for redrawing the // background... int X = x() > 0 ? x() - 1 : 0; int Y = y() > 0 ? y() - 1 : 0; if (window()) window()->damage(FL_DAMAGE_ALL, X, Y, w() + 2, h() + 2); } else redraw(); return 1; } else return 0; /* NOTREACHED */ case FL_KEYBOARD : if (Fl::focus() == this && Fl::event_key() == ' ' && !(Fl::event_state() & (FL_SHIFT | FL_CTRL | FL_ALT | FL_META))) { set_changed(); triggered_by_keyboard: Fl_Widget_Tracker wp(this); if (type() == FL_RADIO_BUTTON) { if (!value_) { setonly(); if (when() & FL_WHEN_CHANGED) do_callback(); } } else if (type() == FL_TOGGLE_BUTTON) { value(!value()); if (when() & FL_WHEN_CHANGED) do_callback(); } else { simulate_key_action(); } if (wp.deleted()) return 1; if (when() & FL_WHEN_RELEASE) do_callback(); return 1; } default: return 0; } } void Fl_Button::simulate_key_action() { if (key_release_tracker) { Fl::remove_timeout(key_release_timeout, key_release_tracker); key_release_timeout(key_release_tracker); } value(1); redraw(); key_release_tracker = new Fl_Widget_Tracker(this); Fl::add_timeout(0.15, key_release_timeout, key_release_tracker); } void Fl_Button::key_release_timeout(void *d) { Fl_Widget_Tracker *wt = (Fl_Widget_Tracker*)d; if (!wt) return; if (wt==key_release_tracker) key_release_tracker = 0L; Fl_Button *btn = (Fl_Button*)wt->widget(); if (btn) { btn->value(0); btn->redraw(); } delete wt; } /** The constructor creates the button using the given position, size, and label. The default box type is box(FL_UP_BOX). You can control how the button is drawn when ON by setting down_box(). The default is FL_NO_BOX (0) which will select an appropriate box type using the normal (OFF) box type by using fl_down(box()). Derived classes may handle this differently. \param[in] X, Y, W, H position and size of the widget \param[in] L widget label, default is no label */ Fl_Button::Fl_Button(int X, int Y, int W, int H, const char *L) : Fl_Widget(X,Y,W,H,L) { box(FL_UP_BOX); down_box(FL_NO_BOX); value_ = oldval = 0; shortcut_ = 0; set_flag(SHORTCUT_LABEL); } /** The constructor creates the button using the given position, size, and label. The Button type() is set to FL_RADIO_BUTTON. \param[in] X, Y, W, H position and size of the widget \param[in] L widget label, default is no label */ Fl_Radio_Button::Fl_Radio_Button(int X,int Y,int W,int H,const char *L) : Fl_Button(X, Y, W, H, L) { type(FL_RADIO_BUTTON); } /** The constructor creates the button using the given position, size, and label. The Button type() is set to FL_TOGGLE_BUTTON. \param[in] X, Y, W, H position and size of the widget \param[in] L widget label, default is no label */ Fl_Toggle_Button::Fl_Toggle_Button(int X,int Y,int W,int H,const char *L) : Fl_Button(X,Y,W,H,L) { type(FL_TOGGLE_BUTTON); } // // End of "$Id$". //