ref: bfc255478c0e329df60b9c91bf10ecf94d8555a1
dir: /src/CommonDefines.h/
#pragma once #define WINDOW_WIDTH 320 #define WINDOW_HEIGHT 240 enum Collisions { COLL_LEFT_WALL = 1, // Touching a left wall COLL_CEILING = 2, // Touching a ceiling COLL_RIGHT_WALL = 4, // Touching a right wall COLL_GROUND = 8 // Touching the ground // To be continued }; enum Direction { DIR_LEFT = 0, DIR_UP = 1, DIR_RIGHT = 2, DIR_DOWN = 3, DIR_AUTO = 4 };