ref: c162d06f96e890c96f55a75154ea40de86dfc20e
dir: /src/Organya.h/
#pragma once
#include "WindowsWrapper.h"
//Below are Organya song data structures
struct NOTELIST
{
NOTELIST *from; //Previous address
NOTELIST *to; //Next address
long x; //Position
unsigned char length; //Sound length
unsigned char y; //Sound height
unsigned char volume; //Volume
unsigned char pan;
};
//Track data * 8
struct TRACKDATA
{
unsigned short freq; //Frequency (1000 is default)
unsigned char wave_no; //Waveform No.
signed char pipi;
unsigned short note_num; //Number of notes
NOTELIST *note_p;
NOTELIST *note_list;
};
//Unique information held in songs
struct MUSICINFO
{
unsigned short wait;
BOOL loaded;
BOOL playing;
unsigned char line; //Number of lines in one measure
unsigned char dot; //Number of dots per line
unsigned short alloc_note; //Number of allocated notes
long repeat_x; //Repeat
long end_x; //End of song (Return to repeat)
TRACKDATA tdata[16];
};
BOOL MakeOrganyaWave(signed char track, signed char wave_no, signed char pipi);
void OrganyaPlayData();
void SetPlayPointer(long x);
void LoadOrganya(const char *name);
void SetOrganyaPosition(unsigned int x);
unsigned int GetOrganyaPosition();
void PlayOrganyaMusic();
BOOL ChangeOrganyaVolume(signed int volume);
void StopOrganyaMusic();
void SetOrganyaFadeout();
void OrganyaStartTimer(unsigned int wait);
void OrganyaEndTimer();
void StartOrganya();
void EndOrganya();