ref: c793e302dba9ef6eb3a8604d5ff2ed6d782ef0bd
dir: /src/NpcHit.h/
#pragma once #include "WindowsWrapper.h" #include "NpChar.h" void JadgeHitNpCharBlock(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleA(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleB(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleC(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleD(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleE(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleF(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleG(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleH(NPCHAR *npc, int x, int y); void JudgeHitNpCharWater(NPCHAR *npc, int x, int y); void HitNpCharMap(void); void LoseNpChar(NPCHAR *npc, BOOL bVanish); void HitNpCharBullet(void);