ref: c7a3e9c30833d032d5c74751c99731cdf132174e
dir: /external/SDL2/VisualC/visualtest/visualtest_VS2012.vcxproj/
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>visualtest</ProjectName> <RootNamespace>visualtest</RootNamespace> <ProjectGuid>{13DDF23A-4A8F-4AF9-9734-CC09D9157924}</ProjectGuid> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseOfMfc>false</UseOfMfc> <PlatformToolset>v110</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseOfMfc>false</UseOfMfc> <CharacterSet>MultiByte</CharacterSet> <PlatformToolset>v110</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseOfMfc>false</UseOfMfc> <PlatformToolset>v110</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseOfMfc>false</UseOfMfc> <PlatformToolset>v110</PlatformToolset> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <TargetName>testharness</TargetName> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> </Midl> <ClCompile> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <AdditionalIncludeDirectories>..\..\include;..\..\visualtest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <CompileAs>Default</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <SuppressStartupBanner>true</SuppressStartupBanner> <SubSystem>Windows</SubSystem> </Link> <PostBuildEvent> <Command>copy "$(SolutionDir)..\test\icon.bmp" "$(ProjectDir)icon.bmp" copy "$(SolutionDir)\$(Platform)\$(Configuration)\testsprite2.exe" "$(ProjectDir)" copy "$(SolutionDir)\$(Platform)\$(Configuration)\testquit.exe" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.config" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.parameters" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.actions" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.config" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.parameters" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"</Command> </PostBuildEvent> <PostBuildEvent> <Message>Copy data files</Message> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> </Midl> <ClCompile> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <AdditionalIncludeDirectories>..\..\include;..\..\visualtest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <CompileAs>Default</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <SuppressStartupBanner>true</SuppressStartupBanner> <SubSystem>Windows</SubSystem> </Link> <PostBuildEvent> <Command>copy "$(SolutionDir)..\test\icon.bmp" "$(ProjectDir)icon.bmp" copy "$(SolutionDir)\$(Platform)\$(Configuration)\testsprite2.exe" "$(ProjectDir)" copy "$(SolutionDir)\$(Platform)\$(Configuration)\testquit.exe" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.config" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.parameters" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.actions" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.config" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.parameters" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"</Command> </PostBuildEvent> <PostBuildEvent> <Message>Copy data files</Message> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Midl> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;..\..\visualtest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <CompileAs>Default</CompileAs> <DisableLanguageExtensions>false</DisableLanguageExtensions> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <SuppressStartupBanner>true</SuppressStartupBanner> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers> </Link> <PostBuildEvent> <Command>copy "$(SolutionDir)..\test\icon.bmp" "$(ProjectDir)icon.bmp" copy "$(SolutionDir)\$(Platform)\$(Configuration)\testsprite2.exe" "$(ProjectDir)" copy "$(SolutionDir)\$(Platform)\$(Configuration)\testquit.exe" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.config" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.parameters" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.actions" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.config" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.parameters" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"</Command> </PostBuildEvent> <PostBuildEvent> <Message>Copy data files</Message> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Midl> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;..\..\visualtest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <CompileAs>Default</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <SuppressStartupBanner>true</SuppressStartupBanner> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers> </Link> <PostBuildEvent> <Command>copy "$(SolutionDir)..\test\icon.bmp" "$(ProjectDir)icon.bmp" copy "$(SolutionDir)\$(Platform)\$(Configuration)\testsprite2.exe" "$(ProjectDir)" copy "$(SolutionDir)\$(Platform)\$(Configuration)\testquit.exe" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.config" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.parameters" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\*.actions" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.config" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.parameters" "$(ProjectDir)" copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"</Command> </PostBuildEvent> <PostBuildEvent> <Message>Copy data files</Message> </PostBuildEvent> </ItemDefinitionGroup> <ItemGroup> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_action_configparser.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_exhaustive_variator.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_harness_argparser.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_mischelper.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_parsehelper.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_process.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_random_variator.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_rwhelper.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_screenshot.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_sut_configparser.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_variators.h" /> <ClInclude Include="..\..\visualtest\include\SDL_visualtest_variator_common.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\visualtest\src\action_configparser.c" /> <ClCompile Include="..\..\visualtest\src\harness_argparser.c" /> <ClCompile Include="..\..\visualtest\src\mischelper.c" /> <ClCompile Include="..\..\visualtest\src\parsehelper.c" /> <ClCompile Include="..\..\visualtest\src\rwhelper.c" /> <ClCompile Include="..\..\visualtest\src\screenshot.c" /> <ClCompile Include="..\..\visualtest\src\sut_configparser.c" /> <ClCompile Include="..\..\visualtest\src\testharness.c" /> <ClCompile Include="..\..\visualtest\src\variators.c" /> <ClCompile Include="..\..\visualtest\src\variator_exhaustive.c" /> <ClCompile Include="..\..\visualtest\src\variator_common.c" /> <ClCompile Include="..\..\visualtest\src\variator_random.c" /> <ClCompile Include="..\..\visualtest\src\windows\windows_process.c" /> <ClCompile Include="..\..\visualtest\src\windows\windows_screenshot.c" /> </ItemGroup> <ItemGroup> <ProjectReference Include="..\SDLmain\SDLmain_VS2012.vcxproj"> <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project> </ProjectReference> <ProjectReference Include="..\SDLtest\SDLtest_VS2012.vcxproj"> <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project> </ProjectReference> <ProjectReference Include="..\SDL\SDL_VS2012.vcxproj"> <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project> </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>