shithub: cstory

ref: c84f49f1dcd521fdbc70613d7ab4d5f505d7c8c0
dir: /src/NpcTbl.h/

View raw version
#pragma once
#include <stdint.h>

struct NPC_TBL_RECT
{
  uint8_t front;
  uint8_t top;
  uint8_t back;
  uint8_t bottom;
};

struct NPC_TABLE
{
	uint16_t bits;
	uint16_t life;
	uint8_t surf;
	uint8_t hit_voice;
	uint8_t destroy_voice;
	uint8_t size;
	int32_t exp;
	int32_t damage;
	NPC_TBL_RECT hit;
	NPC_TBL_RECT view;
};

extern NPC_TABLE *gNpcTable;

bool LoadNpcTable(const char *path);