shithub: cstory

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ccf1a6cd – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 16:02
3DS - No more 'depth = 0.5'

79872434 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 15:59
3DS - Initialise screen render-target ourselves

790a25ba – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 15:51
3DS - Move common code to functions

56da7dfe – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 15:47
3DS - Slight optimisation

aafb8dd3 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 15:40
3DS - Make glyph system independent of surfaces

57566122 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 15:33
3DS - Cleanup

196ff6ac – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 15:32
3DS - Only call C2D_SceneBegin when we have to

8f87aa10 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 15:27
3DS - Add glyph rendering

658c38b3 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 14:41
Remove unnecessary function calls

e732534e – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 14:40
3DS - Fix hang on shutdown

c50155b1 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 12:16
Better way to handle EnableAlpha mid-frame

d006b6c4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 12:03
Update readme to not FREETYPE_FONTS option

fcba88f2 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 12:01
3DS - Delete old files

54817eda – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 11:50
3DS - Fix EnableAlpha

3f6ac2ee – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/14 11:50
Correct indentation

4c034571 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 18:27
3DS - Note a crash

007b4554 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 17:36
3DS - Correct an error message

36f9fb6f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 17:35
3DS - Avoid redundant code

2601a2c4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 17:34
3DS - Fix garbage data showing on Loading screen

9c24ab93 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 17:30
3DS - Remove attributes

87652c50 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 17:30
Remove unnecessary #include

e45ee3c1 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 17:12
3DS - Fix corrupted graphics on real hardware

a82189b0 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 16:59
3DS - Fix more corruption

b6ff494f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 16:57
3DS - Fix alpha and corruption

0f6768e6 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 16:00
Misc 3DS cleanup and tweaks

65aac0bb – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 14:56
Convert the 3DS renderer to Citro2D

82630ced – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 09:22
Added unfinished 3DS hardware renderer

ffcd989c – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/13 09:21
Remove unnecessary whitespace

b6fe4f17 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/12 17:46
Make SDL2 controller backend safer

a77cc0a5 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/12 13:30
Optimise the 3DS port (now runs okay on Old3DSs)

8513a1d7 – Clownacy <Clownacy@users.noreply.github.com> authored and GitHub <noreply@github.com> committed on 2020/10/12 06:37
Correct 3DS Backend_PrintInfo writing to stderr

b5292f0c – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 17:28
Update remaining platform backends

f9993b26 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 17:18
Fix dumb typo

5b4778fb – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 17:16
Fix the 3DS crash when closing

6df22440 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 12:01
Okay never mind this doesn't avoid it at all

0a99762f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 11:59
Force 3DS to 320x240 by default

8d296f03 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 11:58
Allow backend to specify data folder

f3ff0308 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 11:17
Avoid 3DS crash when closing the game

2a73c12a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 11:17
3DS cleanup

c398ec7c – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 10:42
Cleanup and enable New3DS speedup

80725016 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 10:42
Add mutexes to 3DS audio backend

75a31005 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 10:27
Add basic 3DS audio support

7013c28e – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 10:27
Remove an unnecessary newline

55972458 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 10:26
Optimise 3DS rendering a little

10c48311 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/11 10:24
Better 3DS debug logging and fix console output

f5b3b2e0 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/10 20:09
Add a basic 3DS port

49027c4a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/10 16:40
Minor comment cleanup

c478cf24 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/10 11:25
Add a missing #include

3a002868 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/04 21:48
Fix SDL2 version check

12b7990c – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/04 17:00
Wii U: Fix usage of wrong shader

94dd4198 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/04 10:19
Add explicit parameter for render targets

8eb4e29b – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/04 09:56
Remove needless parameter

ce6e4e2a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/04 09:51
Add Wii U smooth framebuffer upscaling

30ec081d – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/04 08:58
Refactor Wii U renderer in preparation

385b7531 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/03 20:47
Remove leftover files I was using for testing

914034c4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/03 20:39
Remove unused variable

771f83d0 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/03 20:37
Fix the 'Studio Pixel Presents' text on Wii U

4b2a1416 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/03 18:29
Wii U shader fixes

9458d2ae – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/03 17:01
Avoid some duplicate code in Wii U flush function

68034383 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/03 14:35
Fix Wii U using an uninitialised vertex buffer

c7cd67c4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/03 12:11
Remove another useless variable

858fd0be – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/03 12:10
Fix Backend_EnableDragAndDrop not matching header

076a4772 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/03 12:09
Remove useless variable

7ab6866d – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/10/03 08:29
Change Font.cpp to use CP1252 instead of UTF-8

71d7aafa – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/30 17:20
Remove FreeType licence stuff

9a5ac160 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/30 17:18
Correct a typo

603cfdd9 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/29 12:44
Merge branch 'accurate' into portable

0730bb74 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/27 18:02
More cleanup

97a042dc – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/27 17:12
Deobfuscate some values

59aeae07 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/27 16:57
More documentation

69eed6a9 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/27 16:45
More documentation

2ab0ff24 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/27 16:35
Document Ending.cpp a little

80d5691a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/27 16:12
Clean-up some code

d1dc861b – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/27 16:08
Another TODO

0df697d5 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/27 16:07
Add a TODO

ad578561 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/27 15:31
Change a float literal to double

35bf490f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/27 13:51
Fix GLFW3 build error

baf88b0d – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/25 09:56
Convert cursors to RGBA

51e6cb5a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/25 09:48
Convert cursors and icon to PNG

b7e25cd9 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/25 09:40
Wii U renderer cleanup

9b29717f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/26 19:30
Merge branch 'accurate' into portable

098aae8d – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/26 19:25
Ignore Visual Studio 2019 stuff

dad9dd64 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/26 19:19
Correct oversized OpenGL upscaled framebuffer

c2bc6c5e – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/26 19:16
Avoid DPI scaling on Windows

530dab7b – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/23 15:56
Update Wii U shader files

87da82a5 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/23 15:55
Wii U: Offload vertex transformation to GPU

663870ae – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/23 15:05
Wii U: Offload tex-coord transformation to GPU

6b8ffe28 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/23 14:03
More-efficient Wii U glyph fragment shader

45f2032c – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/23 13:53
Modernise how Wii U shaders are included

00609130 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/23 13:08
Fix an inconsistency

0103f269 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/23 13:07
Better way to handle Wii U screen viewports

42f12c18 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/23 12:57
Wii U integer-only viewport calculation

eac417cd – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/23 12:52
I guess I figured out what the GX2 context is for

ab217f7f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/21 21:43
Document MakePixToneObject a bit more

049b5e37 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/21 20:33
Backport the portable branch's PHILOSOPHY.md

1eb1e522 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/19 17:55
Clarify an odd design choice

a8bcf5a6 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/19 17:50
Orphan vertex buffers for improved performance

9a990d6f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/19 11:07
Correct some code indentation

5c1012aa – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/18 17:21
Fix upscaled framebuffer skipping

f2c0f94e – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/17 22:55
Faster binary search

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