ref: ce8b5651bc33720a4f34309c81d0b12d7ce5791e
dir: /DoConfig/fltk/src/Fl_Light_Button.cxx/
// // "$Id$" // // Lighted button widget for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2015 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // Subclass of Fl_Button where the "box" indicates whether it is // pushed or not, and the "down box" is drawn small and square on // the left to indicate the current state. // The default down_box of zero draws a rectangle designed to look // just like Flame's buttons. #include <FL/Fl.H> #include <FL/Fl_Light_Button.H> #include <FL/Fl_Radio_Light_Button.H> #include <FL/fl_draw.H> #include "flstring.h" void Fl_Light_Button::draw() { if (box()) draw_box(this==Fl::pushed() ? fl_down(box()) : box(), color()); Fl_Color col = value() ? (active_r() ? selection_color() : fl_inactive(selection_color())) : color(); int W = labelsize(); int bx = Fl::box_dx(box()); // box frame width int dx = bx + 2; // relative position of check mark etc. int dy = (h() - W) / 2; // neg. offset o.k. for vertical centering int lx = 0; // relative label position (STR #3237) if (down_box()) { // draw other down_box() styles: switch (down_box()) { case FL_DOWN_BOX : case FL_UP_BOX : case _FL_PLASTIC_DOWN_BOX : case _FL_PLASTIC_UP_BOX : // Check box... draw_box(down_box(), x()+dx, y()+dy, W, W, FL_BACKGROUND2_COLOR); if (value()) { if (Fl::is_scheme("gtk+")) { fl_color(FL_SELECTION_COLOR); } else { fl_color(col); } int tx = x() + dx + 3; int tw = W - 6; int d1 = tw/3; int d2 = tw-d1; int ty = y() + dy + (W+d2)/2-d1-2; for (int n = 0; n < 3; n++, ty++) { fl_line(tx, ty, tx+d1, ty+d1); fl_line(tx+d1, ty+d1, tx+tw-1, ty+d1-d2+1); } } break; case _FL_ROUND_DOWN_BOX : case _FL_ROUND_UP_BOX : // Radio button... draw_box(down_box(), x()+dx, y()+dy, W, W, FL_BACKGROUND2_COLOR); if (value()) { int tW = (W - Fl::box_dw(down_box())) / 2 + 1; if ((W - tW) & 1) tW++; // Make sure difference is even to center int tdx = dx + (W - tW) / 2; int tdy = dy + (W - tW) / 2; if (Fl::is_scheme("gtk+")) { fl_color(FL_SELECTION_COLOR); tW --; fl_pie(x() + tdx - 1, y() + tdy - 1, tW + 3, tW + 3, 0.0, 360.0); fl_color(fl_color_average(FL_WHITE, FL_SELECTION_COLOR, 0.2f)); } else fl_color(col); switch (tW) { // Larger circles draw fine... default : fl_pie(x() + tdx, y() + tdy, tW, tW, 0.0, 360.0); break; // Small circles don't draw well on many systems... case 6 : fl_rectf(x() + tdx + 2, y() + tdy, tW - 4, tW); fl_rectf(x() + tdx + 1, y() + tdy + 1, tW - 2, tW - 2); fl_rectf(x() + tdx, y() + tdy + 2, tW, tW - 4); break; case 5 : case 4 : case 3 : fl_rectf(x() + tdx + 1, y() + tdy, tW - 2, tW); fl_rectf(x() + tdx, y() + tdy + 1, tW, tW - 2); break; case 2 : case 1 : fl_rectf(x() + tdx, y() + tdy, tW, tW); break; } if (Fl::is_scheme("gtk+")) { fl_color(fl_color_average(FL_WHITE, FL_SELECTION_COLOR, 0.5)); fl_arc(x() + tdx, y() + tdy, tW + 1, tW + 1, 60.0, 180.0); } } break; default : draw_box(down_box(), x()+dx, y()+dy, W, W, col); break; } lx = dx + W + 2; } else { // if down_box() is zero, draw light button style: int hh = h()-2*dy - 2; int ww = W/2+1; int xx = dx; if (w()<ww+2*xx) xx = (w()-ww)/2; if (Fl::is_scheme("plastic")) { col = active_r() ? selection_color() : fl_inactive(selection_color()); fl_color(value() ? col : fl_color_average(col, FL_BLACK, 0.5f)); fl_pie(x()+xx, y()+dy+1, ww, hh, 0, 360); } else { draw_box(FL_THIN_DOWN_BOX, x()+xx, y()+dy+1, ww, hh, col); } lx = dx + ww + 2; } draw_label(x()+lx, y(), w()-lx-bx, h()); if (Fl::focus() == this) draw_focus(); } int Fl_Light_Button::handle(int event) { switch (event) { case FL_RELEASE: if (box()) redraw(); default: return Fl_Button::handle(event); } } /** Creates a new Fl_Light_Button widget using the given position, size, and label string. <P>The destructor deletes the check button. */ Fl_Light_Button::Fl_Light_Button(int X, int Y, int W, int H, const char* l) : Fl_Button(X, Y, W, H, l) { type(FL_TOGGLE_BUTTON); selection_color(FL_YELLOW); align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE); } Fl_Radio_Light_Button::Fl_Radio_Light_Button(int X,int Y,int W,int H,const char *l) : Fl_Light_Button(X,Y,W,H,l) { type(FL_RADIO_BUTTON); } // // End of "$Id$". //