ref: ce8b5651bc33720a4f34309c81d0b12d7ce5791e
dir: /DoConfig/fltk/src/fl_draw_image_mac.cxx/
// // "$Id$" // // MacOS image drawing code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2012 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // //////////////////////////////////////////////////////////////// #include <config.h> #include <FL/Fl.H> #include <FL/fl_draw.H> #include <FL/Fl_Printer.H> #include <FL/x.H> #define MAXBUFFER 0x40000 // 256k static void dataReleaseCB(void *info, const void *data, size_t size) { delete[] (uchar *)data; } /* * draw an image based on the input parameters * * buf: image source data * X, Y: position (in buffer?!) * W, H: size of picture (in pixel?) * delta: distance from pixel to pixel in buf in bytes * linedelta: distance from line to line in buf in bytes * mono: if set, pixel is one byte - if zero, pixel is 3 byte * cb: callback to copy image data into (RGB?) buffer * buf: pointer to first byte in image source * x, y: position in buffer * w: width (in bytes?) * dst: destination buffer * userdata: ? */ static void innards(const uchar *buf, int X, int Y, int W, int H, int delta, int linedelta, int mono, Fl_Draw_Image_Cb cb, void* userdata) { if (!linedelta) linedelta = W*abs(delta); uchar *tmpBuf = 0; if (!cb) { if (delta < 0) buf -= (W-1)*(-delta); if (linedelta < 0) buf -= (H-1)*(-linedelta); } const void *array = buf; if (cb || Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { tmpBuf = new uchar[ H*W*abs(delta) ]; if (cb) { for (int i=0; i<H; i++) { cb(userdata, 0, i, W, tmpBuf+i*W*abs(delta)); } } else { uchar *p = tmpBuf; for (int i=0; i<H; i++) { memcpy(p, buf+i*abs(linedelta), W*abs(delta)); p += W*abs(delta); } } array = (void*)tmpBuf; linedelta = W*abs(delta); } // create an image context CGColorSpaceRef lut = 0; if (abs(delta) <= 2) lut = CGColorSpaceCreateDeviceGray(); else lut = CGColorSpaceCreateDeviceRGB(); // a release callback is necessary when the fl_gc is a print context because the image data // must be kept until the page is closed. Thus tmpBuf can't be deleted here. It's too early. CGDataProviderRef src = CGDataProviderCreateWithData( 0L, array, abs(linedelta)*H, tmpBuf ? dataReleaseCB : NULL ); CGImageRef img = CGImageCreate( W, H, 8, 8*abs(delta), abs(linedelta), lut, abs(delta)&1?kCGImageAlphaNone:kCGImageAlphaNoneSkipLast, //lut, delta&1?kCGImageAlphaNone:kCGImageAlphaLast, src, 0L, false, kCGRenderingIntentDefault); // draw the image into the destination context if (img) { CGRect rect = CGRectMake( X, Y, W, H); Fl_X::q_begin_image(rect, 0, 0, W, H); if (linedelta < 0) { CGContextTranslateCTM(fl_gc, 0, H); CGContextScaleCTM(fl_gc, 1, -1); } if (delta < 0) { CGContextTranslateCTM(fl_gc, W, 0); CGContextScaleCTM(fl_gc, -1, 1); } CGContextDrawImage(fl_gc, rect, img); Fl_X::q_end_image(); // release all allocated resources CGImageRelease(img); } CGColorSpaceRelease(lut); CGDataProviderRelease(src); if (img) return; // else fall through to slow mode // following the very save (and very slow) way to write the image into the give port CGContextSetShouldAntialias(fl_gc, false); if ( cb ) { uchar *tmpBuf = new uchar[ W*4 ]; for ( int i=0; i<H; i++ ) { uchar *src = tmpBuf; cb( userdata, 0, i, W, tmpBuf ); for ( int j=0; j<W; j++ ) { if ( mono ) { fl_color( src[0], src[0], src[0] ); } else { fl_color( src[0], src[1], src[2] ); } CGContextMoveToPoint(fl_gc, X+j, Y+i); CGContextAddLineToPoint(fl_gc, X+j, Y+i); CGContextStrokePath(fl_gc); src+=delta; } } delete[] tmpBuf; } else { for ( int i=0; i<H; i++ ) { const uchar *src = buf+i*linedelta; for ( int j=0; j<W; j++ ) { if ( mono ) fl_color( src[0], src[0], src[0] ); else fl_color( src[0], src[1], src[2] ); CGContextMoveToPoint(fl_gc, X+j, Y+i); CGContextAddLineToPoint(fl_gc, X+j, Y+i); CGContextStrokePath(fl_gc); src += delta; } } } CGContextSetShouldAntialias(fl_gc, true); } void Fl_Quartz_Graphics_Driver::draw_image(const uchar* buf, int x, int y, int w, int h, int d, int l){ innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0); } void Fl_Quartz_Graphics_Driver::draw_image(Fl_Draw_Image_Cb cb, void* data, int x, int y, int w, int h,int d) { innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data); } void Fl_Quartz_Graphics_Driver::draw_image_mono(const uchar* buf, int x, int y, int w, int h, int d, int l){ innards(buf,x,y,w,h,d,l,1,0,0); } void Fl_Quartz_Graphics_Driver::draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int x, int y, int w, int h,int d) { innards(0,x,y,w,h,d,0,1,cb,data); } void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) { fl_color(r,g,b); fl_rectf(x,y,w,h); } // // End of "$Id$". //