ref: d54bc4c232d007b0fa3a2c0a5cf6b919feaeffcb
dir: /src/MycParam.h/
#pragma once
#include "WindowsWrapper.h"
typedef struct ARMS_LEVEL
{
int exp[3];
} ARMS_LEVEL;
typedef struct REC
{
long counter[4];
unsigned char random[4];
} REC;
extern ARMS_LEVEL gArmsLevelTable[14];
void AddExpMyChar(int x);
void ZeroExpMyChar(void);
BOOL IsMaxExpMyChar(void);
void DamageMyChar(int damage);
void ZeroArmsEnergy_All(void);
void AddBulletMyChar(int no, int val);
void AddLifeMyChar(int x);
void AddMaxLifeMyChar(int val);
void PutArmsEnergy(BOOL flash);
void PutActiveArmsList(void);
void PutMyLife(BOOL flash);
void PutMyAir(int x, int y);
void PutTimeCounter(int x, int y);
BOOL SaveTimeCounter(void);
int LoadTimeCounter(void);