ref: d6da832f889ded238c01c0fde56adcfa153c35d2
dir: /src/Stage.h/
#pragma once
struct STAGE_TABLE
{
char parts[0x20];
char map[0x20];
int bkType;
char back[0x20];
char npc[0x20];
char boss[0x20];
char boss_no;
char name[0x20];
};
extern int gStageNo;
extern int gMusicNo;
bool TransferStage(int no, int w, int x, int y);
void ChangeMusic(int no);
void ReCallMusic();