ref: dc0f242f251e59fd2bebf2a1c4dd7a8dc2677f5d
dir: /external/SDL2/src/video/nacl/SDL_naclvideo.c/
/* Simple DirectMedia Layer Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "../../SDL_internal.h" #if SDL_VIDEO_DRIVER_NACL #include "ppapi/c/pp_errors.h" #include "ppapi/c/pp_instance.h" #include "ppapi_simple/ps.h" #include "ppapi_simple/ps_interface.h" #include "ppapi_simple/ps_event.h" #include "nacl_io/nacl_io.h" #include "SDL_naclvideo.h" #include "SDL_naclwindow.h" #include "SDL_naclevents_c.h" #include "SDL_naclopengles.h" #include "SDL_video.h" #include "../SDL_sysvideo.h" #include "../../events/SDL_events_c.h" #define NACLVID_DRIVER_NAME "nacl" /* Static init required because NACL_SetScreenResolution * may appear even before SDL starts and we want to remember * the window width and height */ static SDL_VideoData nacl = {0}; void NACL_SetScreenResolution(int width, int height, Uint32 format) { PP_Resource context; nacl.w = width; nacl.h = height; nacl.format = format; if (nacl.window) { nacl.window->w = width; nacl.window->h = height; SDL_SendWindowEvent(nacl.window, SDL_WINDOWEVENT_RESIZED, width, height); } /* FIXME: Check threading issues...otherwise use a hardcoded _this->context across all threads */ context = (PP_Resource) SDL_GL_GetCurrentContext(); if (context) { PSInterfaceGraphics3D()->ResizeBuffers(context, width, height); } } /* Initialization/Query functions */ static int NACL_VideoInit(_THIS); static void NACL_VideoQuit(_THIS); static int NACL_Available(void) { return PSGetInstanceId() != 0; } static void NACL_DeleteDevice(SDL_VideoDevice *device) { SDL_VideoData *driverdata = (SDL_VideoData*) device->driverdata; driverdata->ppb_core->ReleaseResource((PP_Resource) driverdata->ppb_message_loop); /* device->driverdata is not freed because it points to static memory */ SDL_free(device); } static int NACL_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) { return 0; } static SDL_VideoDevice *NACL_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); if (!device) { SDL_OutOfMemory(); return NULL; } device->driverdata = &nacl; /* Set the function pointers */ device->VideoInit = NACL_VideoInit; device->VideoQuit = NACL_VideoQuit; device->PumpEvents = NACL_PumpEvents; device->CreateSDLWindow = NACL_CreateWindow; device->SetWindowTitle = NACL_SetWindowTitle; device->DestroyWindow = NACL_DestroyWindow; device->SetDisplayMode = NACL_SetDisplayMode; device->free = NACL_DeleteDevice; /* GL pointers */ device->GL_LoadLibrary = NACL_GLES_LoadLibrary; device->GL_GetProcAddress = NACL_GLES_GetProcAddress; device->GL_UnloadLibrary = NACL_GLES_UnloadLibrary; device->GL_CreateContext = NACL_GLES_CreateContext; device->GL_MakeCurrent = NACL_GLES_MakeCurrent; device->GL_SetSwapInterval = NACL_GLES_SetSwapInterval; device->GL_GetSwapInterval = NACL_GLES_GetSwapInterval; device->GL_SwapWindow = NACL_GLES_SwapWindow; device->GL_DeleteContext = NACL_GLES_DeleteContext; return device; } VideoBootStrap NACL_bootstrap = { NACLVID_DRIVER_NAME, "SDL Native Client Video Driver", NACL_Available, NACL_CreateDevice }; int NACL_VideoInit(_THIS) { SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata; SDL_DisplayMode mode; SDL_zero(mode); mode.format = driverdata->format; mode.w = driverdata->w; mode.h = driverdata->h; mode.refresh_rate = 0; mode.driverdata = NULL; if (SDL_AddBasicVideoDisplay(&mode) < 0) { return -1; } SDL_AddDisplayMode(&_this->displays[0], &mode); PSInterfaceInit(); driverdata->instance = PSGetInstanceId(); driverdata->ppb_graphics = PSInterfaceGraphics3D(); driverdata->ppb_message_loop = PSInterfaceMessageLoop(); driverdata->ppb_core = PSInterfaceCore(); driverdata->ppb_fullscreen = PSInterfaceFullscreen(); driverdata->ppb_instance = PSInterfaceInstance(); driverdata->ppb_image_data = PSInterfaceImageData(); driverdata->ppb_view = PSInterfaceView(); driverdata->ppb_var = PSInterfaceVar(); driverdata->ppb_input_event = (PPB_InputEvent*) PSGetInterface(PPB_INPUT_EVENT_INTERFACE); driverdata->ppb_keyboard_input_event = (PPB_KeyboardInputEvent*) PSGetInterface(PPB_KEYBOARD_INPUT_EVENT_INTERFACE); driverdata->ppb_mouse_input_event = (PPB_MouseInputEvent*) PSGetInterface(PPB_MOUSE_INPUT_EVENT_INTERFACE); driverdata->ppb_wheel_input_event = (PPB_WheelInputEvent*) PSGetInterface(PPB_WHEEL_INPUT_EVENT_INTERFACE); driverdata->ppb_touch_input_event = (PPB_TouchInputEvent*) PSGetInterface(PPB_TOUCH_INPUT_EVENT_INTERFACE); driverdata->message_loop = driverdata->ppb_message_loop->Create(driverdata->instance); PSEventSetFilter(PSE_ALL); /* We're done! */ return 0; } void NACL_VideoQuit(_THIS) { } #endif /* SDL_VIDEO_DRIVER_NACL */ /* vi: set ts=4 sw=4 expandtab: */