ref: dc0f242f251e59fd2bebf2a1c4dd7a8dc2677f5d
dir: /external/SDL2/src/video/wayland/SDL_waylanddyn.c/
/* Simple DirectMedia Layer Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "../../SDL_internal.h" #if SDL_VIDEO_DRIVER_WAYLAND #define DEBUG_DYNAMIC_WAYLAND 0 #include "SDL_waylanddyn.h" #if DEBUG_DYNAMIC_WAYLAND #include "SDL_log.h" #endif #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC #include "SDL_name.h" #include "SDL_loadso.h" typedef struct { void *lib; const char *libname; } waylanddynlib; #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC NULL #endif #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL NULL #endif #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR NULL #endif #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON NULL #endif static waylanddynlib waylandlibs[] = { {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC}, {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL}, {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR}, {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON} }; static void * WAYLAND_GetSym(const char *fnname, int *pHasModule) { int i; void *fn = NULL; for (i = 0; i < SDL_TABLESIZE(waylandlibs); i++) { if (waylandlibs[i].lib != NULL) { fn = SDL_LoadFunction(waylandlibs[i].lib, fnname); if (fn != NULL) break; } } #if DEBUG_DYNAMIC_WAYLAND if (fn != NULL) SDL_Log("WAYLAND: Found '%s' in %s (%p)\n", fnname, waylandlibs[i].libname, fn); else SDL_Log("WAYLAND: Symbol '%s' NOT FOUND!\n", fnname); #endif if (fn == NULL) *pHasModule = 0; /* kill this module. */ return fn; } #endif /* SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */ /* Define all the function pointers and wrappers... */ #define SDL_WAYLAND_MODULE(modname) int SDL_WAYLAND_HAVE_##modname = 0; #define SDL_WAYLAND_SYM(rc,fn,params) SDL_DYNWAYLANDFN_##fn WAYLAND_##fn = NULL; #define SDL_WAYLAND_INTERFACE(iface) const struct wl_interface *WAYLAND_##iface = NULL; #include "SDL_waylandsym.h" static int wayland_load_refcount = 0; void SDL_WAYLAND_UnloadSymbols(void) { /* Don't actually unload if more than one module is using the libs... */ if (wayland_load_refcount > 0) { if (--wayland_load_refcount == 0) { #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC int i; #endif /* set all the function pointers to NULL. */ #define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 0; #define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = NULL; #define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = NULL; #include "SDL_waylandsym.h" #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC for (i = 0; i < SDL_TABLESIZE(waylandlibs); i++) { if (waylandlibs[i].lib != NULL) { SDL_UnloadObject(waylandlibs[i].lib); waylandlibs[i].lib = NULL; } } #endif } } } /* returns non-zero if all needed symbols were loaded. */ int SDL_WAYLAND_LoadSymbols(void) { int rc = 1; /* always succeed if not using Dynamic WAYLAND stuff. */ /* deal with multiple modules (dga, wayland, etc) needing these symbols... */ if (wayland_load_refcount++ == 0) { #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC int i; int *thismod = NULL; for (i = 0; i < SDL_TABLESIZE(waylandlibs); i++) { if (waylandlibs[i].libname != NULL) { waylandlibs[i].lib = SDL_LoadObject(waylandlibs[i].libname); } } #define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 1; /* default yes */ #include "SDL_waylandsym.h" #define SDL_WAYLAND_MODULE(modname) thismod = &SDL_WAYLAND_HAVE_##modname; #define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = (SDL_DYNWAYLANDFN_##fn) WAYLAND_GetSym(#fn,thismod); #define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = (struct wl_interface *) WAYLAND_GetSym(#iface,thismod); #include "SDL_waylandsym.h" if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT) { /* all required symbols loaded. */ SDL_ClearError(); } else { /* in case something got loaded... */ SDL_WAYLAND_UnloadSymbols(); rc = 0; } #else /* no dynamic WAYLAND */ #define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 1; /* default yes */ #define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = fn; #define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = &iface; #include "SDL_waylandsym.h" #endif } return rc; } #endif /* SDL_VIDEO_DRIVER_WAYLAND */ /* vi: set ts=4 sw=4 expandtab: */