ref: dc0f242f251e59fd2bebf2a1c4dd7a8dc2677f5d
dir: /external/SDL2/src/video/wayland/SDL_waylandwindow.h/
/* Simple DirectMedia Layer Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "../../SDL_internal.h" #ifndef SDL_waylandwindow_h_ #define SDL_waylandwindow_h_ #include "../SDL_sysvideo.h" #include "SDL_syswm.h" #include "SDL_waylandvideo.h" struct SDL_WaylandInput; typedef struct { struct zxdg_surface_v6 *surface; union { struct zxdg_toplevel_v6 *toplevel; struct zxdg_popup_v6 *popup; } roleobj; SDL_bool initial_configure_seen; } SDL_zxdg_shell_surface; typedef struct { struct xdg_surface *surface; union { struct xdg_toplevel *toplevel; struct xdg_popup *popup; } roleobj; SDL_bool initial_configure_seen; } SDL_xdg_shell_surface; typedef struct { SDL_Window *sdlwindow; SDL_VideoData *waylandData; struct wl_surface *surface; union { SDL_xdg_shell_surface xdg; SDL_zxdg_shell_surface zxdg; struct wl_shell_surface *wl; } shell_surface; struct wl_egl_window *egl_window; struct SDL_WaylandInput *keyboard_device; EGLSurface egl_surface; struct zwp_locked_pointer_v1 *locked_pointer; #ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH struct qt_extended_surface *extended_surface; #endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */ } SDL_WindowData; extern void Wayland_ShowWindow(_THIS, SDL_Window *window); extern void Wayland_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * _display, SDL_bool fullscreen); extern void Wayland_MaximizeWindow(_THIS, SDL_Window * window); extern void Wayland_RestoreWindow(_THIS, SDL_Window * window); extern int Wayland_CreateWindow(_THIS, SDL_Window *window); extern void Wayland_SetWindowSize(_THIS, SDL_Window * window); extern void Wayland_SetWindowTitle(_THIS, SDL_Window * window); extern void Wayland_DestroyWindow(_THIS, SDL_Window *window); extern SDL_bool Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info); extern int Wayland_SetWindowHitTest(SDL_Window *window, SDL_bool enabled); #endif /* SDL_waylandwindow_h_ */ /* vi: set ts=4 sw=4 expandtab: */