ref: dc0f242f251e59fd2bebf2a1c4dd7a8dc2677f5d
dir: /external/SDL2/src/video/yuv2rgb/yuv_rgb.c/
// Copyright 2016 Adrien Descamps // Distributed under BSD 3-Clause License #include "../../SDL_internal.h" #include "yuv_rgb.h" #include "SDL_cpuinfo.h" /*#include <x86intrin.h>*/ #define PRECISION 6 #define PRECISION_FACTOR (1<<PRECISION) typedef struct { uint8_t y_shift; int16_t matrix[3][3]; } RGB2YUVParam; // |Y| |y_shift| |matrix[0][0] matrix[0][1] matrix[0][2]| |R| // |U| = | 128 | + 1/PRECISION_FACTOR * |matrix[1][0] matrix[1][1] matrix[1][2]| * |G| // |V| | 128 | |matrix[2][0] matrix[2][1] matrix[2][2]| |B| typedef struct { uint8_t y_shift; int16_t y_factor; int16_t v_r_factor; int16_t u_g_factor; int16_t v_g_factor; int16_t u_b_factor; } YUV2RGBParam; // |R| |y_factor 0 v_r_factor| |Y-y_shift| // |G| = 1/PRECISION_FACTOR * |y_factor u_g_factor v_g_factor| * | U-128 | // |B| |y_factor u_b_factor 0 | | V-128 | #define V(value) (int16_t)((value*PRECISION_FACTOR)+0.5) // for ITU-T T.871, values can be found in section 7 // for ITU-R BT.601-7 values are derived from equations in sections 2.5.1-2.5.3, assuming RGB is encoded using full range ([0-1]<->[0-255]) // for ITU-R BT.709-6 values are derived from equations in sections 3.2-3.4, assuming RGB is encoded using full range ([0-1]<->[0-255]) // all values are rounded to the fourth decimal static const YUV2RGBParam YUV2RGB[3] = { // ITU-T T.871 (JPEG) {/*.y_shift=*/ 0, /*.y_factor=*/ V(1.0), /*.v_r_factor=*/ V(1.402), /*.u_g_factor=*/ -V(0.3441), /*.v_g_factor=*/ -V(0.7141), /*.u_b_factor=*/ V(1.772)}, // ITU-R BT.601-7 {/*.y_shift=*/ 16, /*.y_factor=*/ V(1.1644), /*.v_r_factor=*/ V(1.596), /*.u_g_factor=*/ -V(0.3918), /*.v_g_factor=*/ -V(0.813), /*.u_b_factor=*/ V(2.0172)}, // ITU-R BT.709-6 {/*.y_shift=*/ 16, /*.y_factor=*/ V(1.1644), /*.v_r_factor=*/ V(1.7927), /*.u_g_factor=*/ -V(0.2132), /*.v_g_factor=*/ -V(0.5329), /*.u_b_factor=*/ V(2.1124)} }; static const RGB2YUVParam RGB2YUV[3] = { // ITU-T T.871 (JPEG) {/*.y_shift=*/ 0, /*.matrix=*/ {{V(0.299), V(0.587), V(0.114)}, {-V(0.1687), -V(0.3313), V(0.5)}, {V(0.5), -V(0.4187), -V(0.0813)}}}, // ITU-R BT.601-7 {/*.y_shift=*/ 16, /*.matrix=*/ {{V(0.2568), V(0.5041), V(0.0979)}, {-V(0.1482), -V(0.291), V(0.4392)}, {V(0.4392), -V(0.3678), -V(0.0714)}}}, // ITU-R BT.709-6 {/*.y_shift=*/ 16, /*.matrix=*/ {{V(0.1826), V(0.6142), V(0.062)}, {-V(0.1006), -V(0.3386), V(0.4392)}, {V(0.4392), -V(0.3989), -V(0.0403)}}} }; /* The various layouts of YUV data we support */ #define YUV_FORMAT_420 1 #define YUV_FORMAT_422 2 #define YUV_FORMAT_NV12 3 /* The various formats of RGB pixel that we support */ #define RGB_FORMAT_RGB565 1 #define RGB_FORMAT_RGB24 2 #define RGB_FORMAT_RGBA 3 #define RGB_FORMAT_BGRA 4 #define RGB_FORMAT_ARGB 5 #define RGB_FORMAT_ABGR 6 // divide by PRECISION_FACTOR and clamp to [0:255] interval // input must be in the [-128*PRECISION_FACTOR:384*PRECISION_FACTOR] range static uint8_t clampU8(int32_t v) { static const uint8_t lut[512] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46, 47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90, 91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125, 126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158, 159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191, 192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224, 225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255 }; return lut[(v+128*PRECISION_FACTOR)>>PRECISION]; } #define STD_FUNCTION_NAME yuv420_rgb565_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGB565 #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv420_rgb24_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGB24 #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv420_rgba_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGBA #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv420_bgra_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_BGRA #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv420_argb_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_ARGB #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv420_abgr_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_ABGR #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv422_rgb565_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_RGB565 #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv422_rgb24_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_RGB24 #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv422_rgba_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_RGBA #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv422_bgra_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_BGRA #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv422_argb_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_ARGB #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuv422_abgr_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_ABGR #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuvnv12_rgb565_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_RGB565 #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuvnv12_rgb24_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_RGB24 #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuvnv12_rgba_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_RGBA #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuvnv12_bgra_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_BGRA #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuvnv12_argb_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_ARGB #include "yuv_rgb_std_func.h" #define STD_FUNCTION_NAME yuvnv12_abgr_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_ABGR #include "yuv_rgb_std_func.h" void rgb24_yuv420_std( uint32_t width, uint32_t height, const uint8_t *RGB, uint32_t RGB_stride, uint8_t *Y, uint8_t *U, uint8_t *V, uint32_t Y_stride, uint32_t UV_stride, YCbCrType yuv_type) { const RGB2YUVParam *const param = &(RGB2YUV[yuv_type]); uint32_t x, y; for(y=0; y<(height-1); y+=2) { const uint8_t *rgb_ptr1=RGB+y*RGB_stride, *rgb_ptr2=RGB+(y+1)*RGB_stride; uint8_t *y_ptr1=Y+y*Y_stride, *y_ptr2=Y+(y+1)*Y_stride, *u_ptr=U+(y/2)*UV_stride, *v_ptr=V+(y/2)*UV_stride; for(x=0; x<(width-1); x+=2) { // compute yuv for the four pixels, u and v values are summed int32_t y_tmp, u_tmp, v_tmp; y_tmp = param->matrix[0][0]*rgb_ptr1[0] + param->matrix[0][1]*rgb_ptr1[1] + param->matrix[0][2]*rgb_ptr1[2]; u_tmp = param->matrix[1][0]*rgb_ptr1[0] + param->matrix[1][1]*rgb_ptr1[1] + param->matrix[1][2]*rgb_ptr1[2]; v_tmp = param->matrix[2][0]*rgb_ptr1[0] + param->matrix[2][1]*rgb_ptr1[1] + param->matrix[2][2]*rgb_ptr1[2]; y_ptr1[0]=clampU8(y_tmp+((param->y_shift)<<PRECISION)); y_tmp = param->matrix[0][0]*rgb_ptr1[3] + param->matrix[0][1]*rgb_ptr1[4] + param->matrix[0][2]*rgb_ptr1[5]; u_tmp += param->matrix[1][0]*rgb_ptr1[3] + param->matrix[1][1]*rgb_ptr1[4] + param->matrix[1][2]*rgb_ptr1[5]; v_tmp += param->matrix[2][0]*rgb_ptr1[3] + param->matrix[2][1]*rgb_ptr1[4] + param->matrix[2][2]*rgb_ptr1[5]; y_ptr1[1]=clampU8(y_tmp+((param->y_shift)<<PRECISION)); y_tmp = param->matrix[0][0]*rgb_ptr2[0] + param->matrix[0][1]*rgb_ptr2[1] + param->matrix[0][2]*rgb_ptr2[2]; u_tmp += param->matrix[1][0]*rgb_ptr2[0] + param->matrix[1][1]*rgb_ptr2[1] + param->matrix[1][2]*rgb_ptr2[2]; v_tmp += param->matrix[2][0]*rgb_ptr2[0] + param->matrix[2][1]*rgb_ptr2[1] + param->matrix[2][2]*rgb_ptr2[2]; y_ptr2[0]=clampU8(y_tmp+((param->y_shift)<<PRECISION)); y_tmp = param->matrix[0][0]*rgb_ptr2[3] + param->matrix[0][1]*rgb_ptr2[4] + param->matrix[0][2]*rgb_ptr2[5]; u_tmp += param->matrix[1][0]*rgb_ptr2[3] + param->matrix[1][1]*rgb_ptr2[4] + param->matrix[1][2]*rgb_ptr2[5]; v_tmp += param->matrix[2][0]*rgb_ptr2[3] + param->matrix[2][1]*rgb_ptr2[4] + param->matrix[2][2]*rgb_ptr2[5]; y_ptr2[1]=clampU8(y_tmp+((param->y_shift)<<PRECISION)); u_ptr[0] = clampU8(u_tmp/4+(128<<PRECISION)); v_ptr[0] = clampU8(v_tmp/4+(128<<PRECISION)); rgb_ptr1 += 6; rgb_ptr2 += 6; y_ptr1 += 2; y_ptr2 += 2; u_ptr += 1; v_ptr += 1; } } } #ifdef __SSE2__ #define SSE_FUNCTION_NAME yuv420_rgb565_sse #define STD_FUNCTION_NAME yuv420_rgb565_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGB565 #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_rgb565_sseu #define STD_FUNCTION_NAME yuv420_rgb565_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGB565 #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_rgb24_sse #define STD_FUNCTION_NAME yuv420_rgb24_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGB24 #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_rgb24_sseu #define STD_FUNCTION_NAME yuv420_rgb24_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGB24 #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_rgba_sse #define STD_FUNCTION_NAME yuv420_rgba_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGBA #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_rgba_sseu #define STD_FUNCTION_NAME yuv420_rgba_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGBA #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_bgra_sse #define STD_FUNCTION_NAME yuv420_bgra_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_BGRA #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_bgra_sseu #define STD_FUNCTION_NAME yuv420_bgra_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_BGRA #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_argb_sse #define STD_FUNCTION_NAME yuv420_argb_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_ARGB #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_argb_sseu #define STD_FUNCTION_NAME yuv420_argb_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_ARGB #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_abgr_sse #define STD_FUNCTION_NAME yuv420_abgr_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_ABGR #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv420_abgr_sseu #define STD_FUNCTION_NAME yuv420_abgr_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_ABGR #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_rgb565_sse #define STD_FUNCTION_NAME yuv422_rgb565_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_RGB565 #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_rgb565_sseu #define STD_FUNCTION_NAME yuv422_rgb565_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_RGB565 #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_rgb24_sse #define STD_FUNCTION_NAME yuv422_rgb24_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_RGB24 #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_rgb24_sseu #define STD_FUNCTION_NAME yuv422_rgb24_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_RGB24 #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_rgba_sse #define STD_FUNCTION_NAME yuv422_rgba_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_RGBA #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_rgba_sseu #define STD_FUNCTION_NAME yuv422_rgba_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_RGBA #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_bgra_sse #define STD_FUNCTION_NAME yuv422_bgra_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_BGRA #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_bgra_sseu #define STD_FUNCTION_NAME yuv422_bgra_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_BGRA #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_argb_sse #define STD_FUNCTION_NAME yuv422_argb_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_ARGB #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_argb_sseu #define STD_FUNCTION_NAME yuv422_argb_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_ARGB #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_abgr_sse #define STD_FUNCTION_NAME yuv422_abgr_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_ABGR #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuv422_abgr_sseu #define STD_FUNCTION_NAME yuv422_abgr_std #define YUV_FORMAT YUV_FORMAT_422 #define RGB_FORMAT RGB_FORMAT_ABGR #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_rgb565_sse #define STD_FUNCTION_NAME yuvnv12_rgb565_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_RGB565 #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_rgb565_sseu #define STD_FUNCTION_NAME yuvnv12_rgb565_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_RGB565 #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_rgb24_sse #define STD_FUNCTION_NAME yuvnv12_rgb24_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_RGB24 #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_rgb24_sseu #define STD_FUNCTION_NAME yuvnv12_rgb24_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_RGB24 #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_rgba_sse #define STD_FUNCTION_NAME yuvnv12_rgba_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_RGBA #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_rgba_sseu #define STD_FUNCTION_NAME yuvnv12_rgba_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_RGBA #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_bgra_sse #define STD_FUNCTION_NAME yuvnv12_bgra_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_BGRA #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_bgra_sseu #define STD_FUNCTION_NAME yuvnv12_bgra_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_BGRA #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_argb_sse #define STD_FUNCTION_NAME yuvnv12_argb_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_ARGB #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_argb_sseu #define STD_FUNCTION_NAME yuvnv12_argb_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_ARGB #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_abgr_sse #define STD_FUNCTION_NAME yuvnv12_abgr_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_ABGR #define SSE_ALIGNED #include "yuv_rgb_sse_func.h" #define SSE_FUNCTION_NAME yuvnv12_abgr_sseu #define STD_FUNCTION_NAME yuvnv12_abgr_std #define YUV_FORMAT YUV_FORMAT_NV12 #define RGB_FORMAT RGB_FORMAT_ABGR #include "yuv_rgb_sse_func.h" #define UNPACK_RGB24_32_STEP1(RGB1, RGB2, RGB3, RGB4, RGB5, RGB6, R1, R2, G1, G2, B1, B2) \ R1 = _mm_unpacklo_epi8(RGB1, RGB4); \ R2 = _mm_unpackhi_epi8(RGB1, RGB4); \ G1 = _mm_unpacklo_epi8(RGB2, RGB5); \ G2 = _mm_unpackhi_epi8(RGB2, RGB5); \ B1 = _mm_unpacklo_epi8(RGB3, RGB6); \ B2 = _mm_unpackhi_epi8(RGB3, RGB6); #define UNPACK_RGB24_32_STEP2(RGB1, RGB2, RGB3, RGB4, RGB5, RGB6, R1, R2, G1, G2, B1, B2) \ RGB1 = _mm_unpacklo_epi8(R1, G2); \ RGB2 = _mm_unpackhi_epi8(R1, G2); \ RGB3 = _mm_unpacklo_epi8(R2, B1); \ RGB4 = _mm_unpackhi_epi8(R2, B1); \ RGB5 = _mm_unpacklo_epi8(G1, B2); \ RGB6 = _mm_unpackhi_epi8(G1, B2); \ #define UNPACK_RGB24_32(RGB1, RGB2, RGB3, RGB4, RGB5, RGB6, R1, R2, G1, G2, B1, B2) \ UNPACK_RGB24_32_STEP1(RGB1, RGB2, RGB3, RGB4, RGB5, RGB6, R1, R2, G1, G2, B1, B2) \ UNPACK_RGB24_32_STEP2(RGB1, RGB2, RGB3, RGB4, RGB5, RGB6, R1, R2, G1, G2, B1, B2) \ UNPACK_RGB24_32_STEP1(RGB1, RGB2, RGB3, RGB4, RGB5, RGB6, R1, R2, G1, G2, B1, B2) \ UNPACK_RGB24_32_STEP2(RGB1, RGB2, RGB3, RGB4, RGB5, RGB6, R1, R2, G1, G2, B1, B2) \ UNPACK_RGB24_32_STEP1(RGB1, RGB2, RGB3, RGB4, RGB5, RGB6, R1, R2, G1, G2, B1, B2) \ #define RGB2YUV_16(R, G, B, Y, U, V) \ Y = _mm_add_epi16(_mm_mullo_epi16(R, _mm_set1_epi16(param->matrix[0][0])), \ _mm_mullo_epi16(G, _mm_set1_epi16(param->matrix[0][1]))); \ Y = _mm_add_epi16(Y, _mm_mullo_epi16(B, _mm_set1_epi16(param->matrix[0][2]))); \ Y = _mm_add_epi16(Y, _mm_set1_epi16((param->y_shift)<<PRECISION)); \ Y = _mm_srai_epi16(Y, PRECISION); \ U = _mm_add_epi16(_mm_mullo_epi16(R, _mm_set1_epi16(param->matrix[1][0])), \ _mm_mullo_epi16(G, _mm_set1_epi16(param->matrix[1][1]))); \ U = _mm_add_epi16(U, _mm_mullo_epi16(B, _mm_set1_epi16(param->matrix[1][2]))); \ U = _mm_add_epi16(U, _mm_set1_epi16(128<<PRECISION)); \ U = _mm_srai_epi16(U, PRECISION); \ V = _mm_add_epi16(_mm_mullo_epi16(R, _mm_set1_epi16(param->matrix[2][0])), \ _mm_mullo_epi16(G, _mm_set1_epi16(param->matrix[2][1]))); \ V = _mm_add_epi16(V, _mm_mullo_epi16(B, _mm_set1_epi16(param->matrix[2][2]))); \ V = _mm_add_epi16(V, _mm_set1_epi16(128<<PRECISION)); \ V = _mm_srai_epi16(V, PRECISION); #define RGB2YUV_32 \ __m128i r1, r2, b1, b2, g1, g2; \ __m128i r_16, g_16, b_16; \ __m128i y1_16, y2_16, u1_16, u2_16, v1_16, v2_16, y, u1, u2, v1, v2, u1_tmp, u2_tmp, v1_tmp, v2_tmp; \ __m128i rgb1 = LOAD_SI128((const __m128i*)(rgb_ptr1)), \ rgb2 = LOAD_SI128((const __m128i*)(rgb_ptr1+16)), \ rgb3 = LOAD_SI128((const __m128i*)(rgb_ptr1+32)), \ rgb4 = LOAD_SI128((const __m128i*)(rgb_ptr2)), \ rgb5 = LOAD_SI128((const __m128i*)(rgb_ptr2+16)), \ rgb6 = LOAD_SI128((const __m128i*)(rgb_ptr2+32)); \ /* unpack rgb24 data to r, g and b data in separate channels*/ \ UNPACK_RGB24_32(rgb1, rgb2, rgb3, rgb4, rgb5, rgb6, r1, r2, g1, g2, b1, b2) \ /* process pixels of first line */ \ r_16 = _mm_unpacklo_epi8(r1, _mm_setzero_si128()); \ g_16 = _mm_unpacklo_epi8(g1, _mm_setzero_si128()); \ b_16 = _mm_unpacklo_epi8(b1, _mm_setzero_si128()); \ RGB2YUV_16(r_16, g_16, b_16, y1_16, u1_16, v1_16) \ r_16 = _mm_unpackhi_epi8(r1, _mm_setzero_si128()); \ g_16 = _mm_unpackhi_epi8(g1, _mm_setzero_si128()); \ b_16 = _mm_unpackhi_epi8(b1, _mm_setzero_si128()); \ RGB2YUV_16(r_16, g_16, b_16, y2_16, u2_16, v2_16) \ y = _mm_packus_epi16(y1_16, y2_16); \ u1 = _mm_packus_epi16(u1_16, u2_16); \ v1 = _mm_packus_epi16(v1_16, v2_16); \ /* save Y values */ \ SAVE_SI128((__m128i*)(y_ptr1), y); \ /* process pixels of second line */ \ r_16 = _mm_unpacklo_epi8(r2, _mm_setzero_si128()); \ g_16 = _mm_unpacklo_epi8(g2, _mm_setzero_si128()); \ b_16 = _mm_unpacklo_epi8(b2, _mm_setzero_si128()); \ RGB2YUV_16(r_16, g_16, b_16, y1_16, u1_16, v1_16) \ r_16 = _mm_unpackhi_epi8(r2, _mm_setzero_si128()); \ g_16 = _mm_unpackhi_epi8(g2, _mm_setzero_si128()); \ b_16 = _mm_unpackhi_epi8(b2, _mm_setzero_si128()); \ RGB2YUV_16(r_16, g_16, b_16, y2_16, u2_16, v2_16) \ y = _mm_packus_epi16(y1_16, y2_16); \ u2 = _mm_packus_epi16(u1_16, u2_16); \ v2 = _mm_packus_epi16(v1_16, v2_16); \ /* save Y values */ \ SAVE_SI128((__m128i*)(y_ptr2), y); \ /* vertical subsampling of u/v values */ \ u1_tmp = _mm_avg_epu8(u1, u2); \ v1_tmp = _mm_avg_epu8(v1, v2); \ /* do the same again with next data */ \ rgb1 = LOAD_SI128((const __m128i*)(rgb_ptr1+48)); \ rgb2 = LOAD_SI128((const __m128i*)(rgb_ptr1+64)); \ rgb3 = LOAD_SI128((const __m128i*)(rgb_ptr1+80)); \ rgb4 = LOAD_SI128((const __m128i*)(rgb_ptr2+48)); \ rgb5 = LOAD_SI128((const __m128i*)(rgb_ptr2+64)); \ rgb6 = LOAD_SI128((const __m128i*)(rgb_ptr2+80)); \ /* unpack rgb24 data to r, g and b data in separate channels*/ \ UNPACK_RGB24_32(rgb1, rgb2, rgb3, rgb4, rgb5, rgb6, r1, r2, g1, g2, b1, b2) \ /* process pixels of first line */ \ r_16 = _mm_unpacklo_epi8(r1, _mm_setzero_si128()); \ g_16 = _mm_unpacklo_epi8(g1, _mm_setzero_si128()); \ b_16 = _mm_unpacklo_epi8(b1, _mm_setzero_si128()); \ RGB2YUV_16(r_16, g_16, b_16, y1_16, u1_16, v1_16) \ r_16 = _mm_unpackhi_epi8(r1, _mm_setzero_si128()); \ g_16 = _mm_unpackhi_epi8(g1, _mm_setzero_si128()); \ b_16 = _mm_unpackhi_epi8(b1, _mm_setzero_si128()); \ RGB2YUV_16(r_16, g_16, b_16, y2_16, u2_16, v2_16) \ y = _mm_packus_epi16(y1_16, y2_16); \ u1 = _mm_packus_epi16(u1_16, u2_16); \ v1 = _mm_packus_epi16(v1_16, v2_16); \ /* save Y values */ \ SAVE_SI128((__m128i*)(y_ptr1+16), y); \ /* process pixels of second line */ \ r_16 = _mm_unpacklo_epi8(r2, _mm_setzero_si128()); \ g_16 = _mm_unpacklo_epi8(g2, _mm_setzero_si128()); \ b_16 = _mm_unpacklo_epi8(b2, _mm_setzero_si128()); \ RGB2YUV_16(r_16, g_16, b_16, y1_16, u1_16, v1_16) \ r_16 = _mm_unpackhi_epi8(r2, _mm_setzero_si128()); \ g_16 = _mm_unpackhi_epi8(g2, _mm_setzero_si128()); \ b_16 = _mm_unpackhi_epi8(b2, _mm_setzero_si128()); \ RGB2YUV_16(r_16, g_16, b_16, y2_16, u2_16, v2_16) \ y = _mm_packus_epi16(y1_16, y2_16); \ u2 = _mm_packus_epi16(u1_16, u2_16); \ v2 = _mm_packus_epi16(v1_16, v2_16); \ /* save Y values */ \ SAVE_SI128((__m128i*)(y_ptr2+16), y); \ /* vertical subsampling of u/v values */ \ u2_tmp = _mm_avg_epu8(u1, u2); \ v2_tmp = _mm_avg_epu8(v1, v2); \ /* horizontal subsampling of u/v values */ \ u1 = _mm_packus_epi16(_mm_srl_epi16(u1_tmp, _mm_cvtsi32_si128(8)), _mm_srl_epi16(u2_tmp, _mm_cvtsi32_si128(8))); \ v1 = _mm_packus_epi16(_mm_srl_epi16(v1_tmp, _mm_cvtsi32_si128(8)), _mm_srl_epi16(v2_tmp, _mm_cvtsi32_si128(8))); \ u2 = _mm_packus_epi16(_mm_and_si128(u1_tmp, _mm_set1_epi16(0xFF)), _mm_and_si128(u2_tmp, _mm_set1_epi16(0xFF))); \ v2 = _mm_packus_epi16(_mm_and_si128(v1_tmp, _mm_set1_epi16(0xFF)), _mm_and_si128(v2_tmp, _mm_set1_epi16(0xFF))); \ u1 = _mm_avg_epu8(u1, u2); \ v1 = _mm_avg_epu8(v1, v2); \ SAVE_SI128((__m128i*)(u_ptr), u1); \ SAVE_SI128((__m128i*)(v_ptr), v1); void rgb24_yuv420_sse(uint32_t width, uint32_t height, const uint8_t *RGB, uint32_t RGB_stride, uint8_t *Y, uint8_t *U, uint8_t *V, uint32_t Y_stride, uint32_t UV_stride, YCbCrType yuv_type) { #define LOAD_SI128 _mm_load_si128 #define SAVE_SI128 _mm_stream_si128 const RGB2YUVParam *const param = &(RGB2YUV[yuv_type]); uint32_t xpos, ypos; for(ypos=0; ypos<(height-1); ypos+=2) { const uint8_t *rgb_ptr1=RGB+ypos*RGB_stride, *rgb_ptr2=RGB+(ypos+1)*RGB_stride; uint8_t *y_ptr1=Y+ypos*Y_stride, *y_ptr2=Y+(ypos+1)*Y_stride, *u_ptr=U+(ypos/2)*UV_stride, *v_ptr=V+(ypos/2)*UV_stride; for(xpos=0; xpos<(width-31); xpos+=32) { RGB2YUV_32 rgb_ptr1+=96; rgb_ptr2+=96; y_ptr1+=32; y_ptr2+=32; u_ptr+=16; v_ptr+=16; } } #undef LOAD_SI128 #undef SAVE_SI128 } void rgb24_yuv420_sseu(uint32_t width, uint32_t height, const uint8_t *RGB, uint32_t RGB_stride, uint8_t *Y, uint8_t *U, uint8_t *V, uint32_t Y_stride, uint32_t UV_stride, YCbCrType yuv_type) { #define LOAD_SI128 _mm_loadu_si128 #define SAVE_SI128 _mm_storeu_si128 const RGB2YUVParam *const param = &(RGB2YUV[yuv_type]); uint32_t xpos, ypos; for(ypos=0; ypos<(height-1); ypos+=2) { const uint8_t *rgb_ptr1=RGB+ypos*RGB_stride, *rgb_ptr2=RGB+(ypos+1)*RGB_stride; uint8_t *y_ptr1=Y+ypos*Y_stride, *y_ptr2=Y+(ypos+1)*Y_stride, *u_ptr=U+(ypos/2)*UV_stride, *v_ptr=V+(ypos/2)*UV_stride; for(xpos=0; xpos<(width-31); xpos+=32) { RGB2YUV_32 rgb_ptr1+=96; rgb_ptr2+=96; y_ptr1+=32; y_ptr2+=32; u_ptr+=16; v_ptr+=16; } } #undef LOAD_SI128 #undef SAVE_SI128 } #endif //__SSE2__