ref: dc0f242f251e59fd2bebf2a1c4dd7a8dc2677f5d
dir: /src/Organya.h/
#pragma once #include <stdint.h> //Below are Organya song data structures struct NOTELIST { NOTELIST *from; //Previous address NOTELIST *to; //Next address int32_t x; //Position unsigned char length; //Sound length unsigned char y; //Sound height unsigned char volume; //Volume unsigned char pan; }; //Track data * 8 struct TRACKDATA { uint16_t freq; //Frequency (1000 is default) uint8_t wave_no; //Waveform No. int8_t pipi; uint16_t note_num; //Number of notes NOTELIST *note_p; NOTELIST *note_list; }; //Unique information held in songs struct MUSICINFO { uint16_t wait; bool loaded; bool playing; unsigned char line; //Number of lines in one measure unsigned char dot; //Number of dots per line uint16_t alloc_note; //Number of allocated notes int32_t repeat_x; //Repeat int32_t end_x; //End of song (Return to repeat) TRACKDATA tdata[16]; }; bool MakeOrganyaWave(int8_t track, int8_t wave_no, int8_t pipi); void OrganyaPlayData(); void SetPlayPointer(int32_t x); void LoadOrganya(const char *name); void SetOrganyaPosition(unsigned int x); unsigned int GetOrganyaPosition(); void PlayOrganyaMusic(); bool ChangeOrganyaVolume(signed int volume); void StopOrganyaMusic(); void SetOrganyaFadeout(); void OrganyaStartTimer(unsigned int wait); void OrganyaEndTimer(); void StartOrganya(); void EndOrganya();