shithub: cstory

ref: e361715b96e763f70faf121b6881f1921c070e17
dir: /src/MapName.h/

View raw version
#pragma once

#include "WindowsWrapper.h"

struct MAP_NAME
{
	int flag;
	int wait;
	char name[0x20];
};

void ReadyMapName(const char *str);
void PutMapName(BOOL bMini);
void StartMapName();
void RestoreMapName();