ref: e447c9fb929e61a40203b0193ee8d4cab8d72f7e
dir: /DoConfig/fltk/src/fl_draw_image_win32.cxx/
// // "$Id$" // // WIN32 image drawing code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // I hope a simple and portable method of drawing color and monochrome // images. To keep this simple, only a single storage type is // supported: 8 bit unsigned data, byte order RGB, and pixels are // stored packed into rows with the origin at the top-left. It is // possible to alter the size of pixels with the "delta" argument, to // add alpha or other information per pixel. It is also possible to // change the origin and direction of the image data by messing with // the "delta" and "linedelta", making them negative, though this may // defeat some of the shortcuts in translating the image for X. // Unbelievably (since it conflicts with how most PC software works) // Micro$oft picked a bottom-up and BGR storage format for their // DIB images. I'm pretty certain there is a way around this, but // I can't find any other than the brute-force method of drawing // each line as a separate image. This may also need to be done // if the delta is any amount other than 1, 3, or 4. //////////////////////////////////////////////////////////////// #include <config.h> #include <FL/Fl.H> #include <FL/Fl_Printer.H> #include <FL/fl_draw.H> #include <FL/x.H> #define MAXBUFFER 0x40000 // 256k #if USE_COLORMAP // error-diffusion dither into the FLTK colormap static void dither(uchar* to, const uchar* from, int w, int delta) { static int ri, gi, bi, dir; int r=ri, g=gi, b=bi; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; to = to+(w-1); d = -delta; td = -1; } else { dir = 1; d = delta; td = 1; } for (; w--; from += d, to += td) { r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255; int rr = r*FL_NUM_RED/256; r -= rr*255/(FL_NUM_RED-1); g += from[1]; if (g < 0) g = 0; else if (g>255) g = 255; int gg = g*FL_NUM_GREEN/256; g -= gg*255/(FL_NUM_GREEN-1); b += from[2]; if (b < 0) b = 0; else if (b>255) b = 255; int bb = b*FL_NUM_BLUE/256; b -= bb*255/(FL_NUM_BLUE-1); *to = uchar(FL_COLOR_CUBE+(bb*FL_NUM_RED+rr)*FL_NUM_GREEN+gg); } ri = r; gi = g; bi = b; } // error-diffusion dither into the FLTK colormap static void monodither(uchar* to, const uchar* from, int w, int delta) { static int ri,dir; int r=ri; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; to = to+(w-1); d = -delta; td = -1; } else { dir = 1; d = delta; td = 1; } for (; w--; from += d, to += td) { r += *from; if (r < 0) r = 0; else if (r>255) r = 255; int rr = r*FL_NUM_GRAY/256; r -= rr*255/(FL_NUM_GRAY-1); *to = uchar(FL_GRAY_RAMP+rr); } ri = r; } #endif // USE_COLORMAP static int fl_abs(int v) { return v<0 ? -v : v; } static void innards(const uchar *buf, int X, int Y, int W, int H, int delta, int linedelta, int depth, Fl_Draw_Image_Cb cb, void* userdata) { char indexed = 0; #if USE_COLORMAP indexed = (fl_palette != 0); #endif if (depth==0) depth = 3; if (indexed || !fl_can_do_alpha_blending()) depth = (depth-1)|1; if (!linedelta) linedelta = W*fl_abs(delta); int x, y, w, h; fl_clip_box(X,Y,W,H,x,y,w,h); if (w<=0 || h<=0) return; if (buf) buf += (x-X)*delta + (y-Y)*linedelta; static U32 bmibuffer[256+12]; BITMAPINFO &bmi = *((BITMAPINFO*)bmibuffer); if (!bmi.bmiHeader.biSize) { bmi.bmiHeader.biSize = sizeof(bmi)-4; // does it use this to determine type? bmi.bmiHeader.biPlanes = 1; bmi.bmiHeader.biCompression = BI_RGB; bmi.bmiHeader.biXPelsPerMeter = 0; bmi.bmiHeader.biYPelsPerMeter = 0; bmi.bmiHeader.biClrUsed = 0; bmi.bmiHeader.biClrImportant = 0; } #if USE_COLORMAP if (indexed) { for (short i=0; i<256; i++) { *((short*)(bmi.bmiColors)+i) = i; } } else #endif if (depth<3) { RGBQUAD *bmi_colors = &bmi.bmiColors[0]; // suppress warning (STR #3199) for (int i=0; i<256; i++) { bmi_colors[i].rgbBlue = (uchar)i; // bmi.bmiColors[i]... bmi_colors[i].rgbGreen = (uchar)i; bmi_colors[i].rgbRed = (uchar)i; bmi_colors[i].rgbReserved = (uchar)0; // must be zero } } bmi.bmiHeader.biWidth = w; #if USE_COLORMAP bmi.bmiHeader.biBitCount = indexed ? 8 : depth*8; int pixelsize = indexed ? 1 : depth; #else bmi.bmiHeader.biBitCount = depth*8; int pixelsize = depth; #endif if (depth==2) { // special case: gray with alpha bmi.bmiHeader.biBitCount = 32; pixelsize = 4; } int linesize = (pixelsize*w+3)&~3; static U32* buffer; static long buffer_size; int blocking = h; {int size = linesize*h; // when printing, don't limit buffer size not to get a crash in StretchDIBits if (size > MAXBUFFER && Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) { size = MAXBUFFER; blocking = MAXBUFFER/linesize; } if (size > buffer_size) { delete[] buffer; buffer_size = size; buffer = new U32[(size+3)/4]; }} bmi.bmiHeader.biHeight = blocking; static U32* line_buffer; if (!buf) { int size = W*delta; static int line_buf_size; if (size > line_buf_size) { delete[] line_buffer; line_buf_size = size; line_buffer = new U32[(size+3)/4]; } } for (int j=0; j<h; ) { int k; for (k = 0; j<h && k<blocking; k++, j++) { const uchar* from; if (!buf) { // run the converter: cb(userdata, x-X, y-Y+j, w, (uchar*)line_buffer); from = (uchar*)line_buffer; } else { from = buf; buf += linedelta; } uchar *to = (uchar*)buffer+(blocking-k-1)*linesize; #if USE_COLORMAP if (indexed) { if (depth<3) monodither(to, from, w, delta); else dither(to, from, w, delta); to += w; } else #endif { int i; switch (depth) { case 1: for (i=w; i--; from += delta) *to++ = *from; break; case 2: for (i=w; i--; from += delta, to += 4) { uchar a = from[1]; uchar gray = (from[0]*a)>>8; to[0] = gray; to[1] = gray; to[2] = gray; to[3] = a; } break; case 3: for (i=w; i--; from += delta, to += 3) { uchar r = from[0]; to[0] = from[2]; to[1] = from[1]; to[2] = r; } break; case 4: for (i=w; i--; from += delta, to += 4) { uchar a = from[3]; uchar r = from[0]; to[0] = (from[2]*a)>>8; to[1] = (from[1]*a)>>8; to[2] = (r*a)>>8; to[3] = from[3]; } break; } } } if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // if print context, device and logical units are not equal, so SetDIBitsToDevice // does not do the expected job, whereas StretchDIBits does it. StretchDIBits(fl_gc, x, y+j-k, w, k, 0, 0, w, k, (LPSTR)((uchar*)buffer+(blocking-k)*linesize), &bmi, #if USE_COLORMAP indexed ? DIB_PAL_COLORS : DIB_RGB_COLORS #else DIB_RGB_COLORS #endif , SRCCOPY ); delete[] buffer; buffer = NULL; buffer_size = 0; } else { SetDIBitsToDevice(fl_gc, x, y+j-k, w, k, 0, 0, 0, k, (LPSTR)((uchar*)buffer+(blocking-k)*linesize), &bmi, #if USE_COLORMAP indexed ? DIB_PAL_COLORS : DIB_RGB_COLORS #else DIB_RGB_COLORS #endif ); } } } void Fl_GDI_Graphics_Driver::draw_image(const uchar* buf, int x, int y, int w, int h, int d, int l){ if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) { d ^= FL_IMAGE_WITH_ALPHA; innards(buf,x,y,w,h,d,l,fl_abs(d),0,0); } else { innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0); } } void Fl_GDI_Graphics_Driver::draw_image(Fl_Draw_Image_Cb cb, void* data, int x, int y, int w, int h,int d) { if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) { d ^= FL_IMAGE_WITH_ALPHA; innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data); } else { innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data); } } void Fl_GDI_Graphics_Driver::draw_image_mono(const uchar* buf, int x, int y, int w, int h, int d, int l){ if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) { d ^= FL_IMAGE_WITH_ALPHA; innards(buf,x,y,w,h,d,l,1,0,0); } else { innards(buf,x,y,w,h,d,l,1,0,0); } } void Fl_GDI_Graphics_Driver::draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int x, int y, int w, int h,int d) { if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) { d ^= FL_IMAGE_WITH_ALPHA; innards(0,x,y,w,h,d,0,1,cb,data); } else { innards(0,x,y,w,h,d,0,1,cb,data); } } void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) { #if USE_COLORMAP // use the error diffusion dithering code to produce a much nicer block: if (fl_palette) { uchar c[3]; c[0] = r; c[1] = g; c[2] = b; innards(c,x,y,w,h,0,0,0,0,0); return; } #endif fl_color(r,g,b); fl_rectf(x,y,w,h); } // // End of "$Id$". //