ref: eadc04e46e1e7ae7cb8db93a79cf930cb0db413a
dir: /src/NpcTbl.h/
#pragma once #include "WindowsWrapper.h" #include "NpChar.h" struct NPC_TBL_RECT { unsigned char front; unsigned char top; unsigned char back; unsigned char bottom; }; struct NPC_TABLE { unsigned short bits; unsigned short life; unsigned char surf; unsigned char hit_voice; unsigned char destroy_voice; unsigned char size; long exp; long damage; NPC_TBL_RECT hit; NPC_TBL_RECT view; }; extern NPC_TABLE *gNpcTable; BOOL LoadNpcTable(const char *path); void ReleaseNpcTable(void); // NPC Function table typedef void (*NPCFUNCTION)(NPCHAR*); extern const NPCFUNCTION gpNpcFuncTbl[];