ref: f8b152bf5dba91eb8b408b9c7335c1f9062c1b79
dir: /src/NpcTbl.h/
#pragma once
#include <stdint.h>
struct NPC_TBL_RECT
{
uint8_t front;
uint8_t top;
uint8_t back;
uint8_t bottom;
};
struct NPC_TABLE
{
uint16_t bits;
uint16_t life;
uint8_t surf;
uint8_t hit_voice;
uint8_t destroy_voice;
uint8_t size;
int32_t exp;
int32_t damage;
NPC_TBL_RECT hit;
NPC_TBL_RECT view;
};
extern NPC_TABLE *gNpcTable;
bool LoadNpcTable(const char *path);
void ReleaseNpcTable();