ref: ff4352ffdebe5c0bcf361c50ce4e2c8bf1c5a598
dir: /src/MapName.h/
#pragma once
struct MAP_NAME
{
int flag;
int wait;
char name[0x20];
};
void ReadyMapName(const char *str);
void PutMapName(bool bMini);
void StartMapName();
void RestoreMapName();