ref: d88f201b76b8f1021e3b20fb487fcc3c49e6503b
dir: /am_map.h/
//************************************************************************** //** //** am_map.h : Heretic 2 : Raven Software, Corp. //** //** $Revision: 440 $ //** $Date: 2009-05-24 00:08:25 +0300 (Sun, 24 May 2009) $ //** //************************************************************************** #ifndef __AMMAP_H__ #define __AMMAP_H__ /* For use if I do walls with outsides/insides */ #define REDS (12 * 8) #define REDRANGE 1 /* 16 */ #define BLUES (256 - 4*16 + 8) #define BLUERANGE 1 /* 8 */ #define GREENS (33 * 8) #define GREENRANGE 1 /* 16 */ #define GRAYS (5 * 8) #define GRAYSRANGE 1 /* 16 */ #define BROWNS (14 * 8) #define BROWNRANGE 1 /* 16 */ #define YELLOWS (10 * 8) #define YELLOWRANGE 1 #define BLACK 0 #define WHITE (4 * 8) #define PARCH (13*8 - 1) #define BLOODRED 177 #define BLUEKEY 157 #define YELLOWKEY 137 #define GREENKEY 198 /* Automap colors */ #define AM_PLR1_COLOR 157 /* Blue */ #define AM_PLR2_COLOR 177 /* Red */ #define AM_PLR3_COLOR 137 /* Yellow */ #define AM_PLR4_COLOR 198 /* Green */ #define AM_PLR5_COLOR 215 /* Jade */ #define AM_PLR6_COLOR 32 /* White */ #define AM_PLR7_COLOR 106 /* Hazel */ #define AM_PLR8_COLOR 234 /* Purple */ #define BACKGROUND PARCH #define YOURCOLORS WHITE #define YOURRANGE 0 #define WALLCOLORS REDS #define WALLRANGE REDRANGE #define TSWALLCOLORS GRAYS #define TSWALLRANGE GRAYSRANGE #define FDWALLCOLORS BROWNS #define FDWALLRANGE BROWNRANGE #define CDWALLCOLORS YELLOWS #define CDWALLRANGE YELLOWRANGE #define THINGCOLORS GREENS #define THINGRANGE GREENRANGE #define SECRETWALLCOLORS WALLCOLORS #define SECRETWALLRANGE WALLRANGE #define GRIDCOLORS (GRAYS + GRAYSRANGE/2) #define GRIDRANGE 0 #define XHAIRCOLORS GRAYS /* drawing stuff */ #define FB 0 #define AM_PANDOWNKEY KEY_DOWNARROW #define AM_PANUPKEY KEY_UPARROW #define AM_PANRIGHTKEY KEY_RIGHTARROW #define AM_PANLEFTKEY KEY_LEFTARROW #define AM_ZOOMINKEY '=' #define AM_ZOOMOUTKEY '-' #define AM_STARTKEY KEY_TAB #define AM_ENDKEY KEY_TAB #define AM_GOBIGKEY '0' #define AM_FOLLOWKEY 'f' #define AM_GRIDKEY 'g' #define AM_NUMMARKPOINTS 10 #define AM_MSGHEADER (('a'<<24) + ('m'<<16)) #define AM_MSGENTERED (AM_MSGHEADER | ('e'<<8)) #define AM_MSGEXITED (AM_MSGHEADER | ('x'<<8)) #define INITSCALEMTOF (.2*FRACUNIT) /* scale on entry */ /* how much the automap moves window per tic in frame-buffer coordinates */ #define F_PANINC 4 /* moves 140 pixels in 1 second */ /* how much zoom-in per tic */ #define M_ZOOMIN ((int) (1.02*FRACUNIT)) /* goes to 2x in 1 second */ /* how much zoom-out per tic */ #define M_ZOOMOUT ((int) (FRACUNIT/1.02)) /* pulls out to 0.5x in 1 second */ /* translates between frame-buffer and map distances */ #define FTOM(x) FixedMul(((x)<<16),scale_ftom) #define MTOF(x) (FixedMul((x),scale_mtof)>>16) /* translates between frame-buffer and map coordinates */ #define CXMTOF(x) (f_x + MTOF((x)-m_x)) #define CYMTOF(y) (f_y + (f_h - MTOF((y)-m_y))) /* the following is crap */ #define LINE_NEVERSEE ML_DONTDRAW typedef struct { int x, y; } fpoint_t; typedef struct { fpoint_t a, b; } fline_t; typedef vertex_t mpoint_t; typedef struct { mpoint_t a, b; } mline_t; typedef struct { fixed_t slp, islp; } islope_t; #endif /* __AMMAP_H__ */