ref: cad2e6afda7b4e73e4f90b8074ad49ebb7a584e4
dir: /flac.c/
#include <u.h> #include <libc.h> #include <thread.h> #include <draw.h> #include "dat.h" #include "fncs.h" enum blocktype{ STREAMINFO, PADDING, APPLICATION, SEEKTABLE, VORBIS_COMMENT, CUESHEET, PICTURE, }; void readflacpic(int fd, vlong offset, FlacPic *pic) { uchar buf[1024]; uint len; /* We skip the picture type */ offset+=4; pread(fd, buf, 4, offset); len = bebtoi(buf, 4); offset+=4; pread(fd, buf, len, offset); buf[len] = '\0'; pic->mime = strdup((char*)buf); offset+=len; pread(fd, buf, 4, offset); len = bebtoi(buf, 4); offset+=4; /* This seems to be taking a large chunk of time; * For now we don't need it pread(fd, buf, len, offset); buf[len] = '\0'; pic->desc = runesmprint("%s", (char*)buf); */ offset+=len; pread(fd, buf, 4, offset); pic->p.x = bebtoi(buf, 4); offset+=4; pread(fd, buf, 4, offset); pic->p.y = bebtoi(buf, 4); offset+=4; /*We skip color depth and index */ offset+=8; pread(fd, buf, 4, offset); pic->size = bebtoi(buf, 4); offset+=4; pic->data = emalloc(pic->size); pread(fd, pic->data, pic->size, offset); } FlacMeta* readflacmeta(int fd, int readpic) { uvlong off; char type; FlacMeta *f; uchar buf[32]; pread(fd, buf, 4, 0); if(memcmp(buf, "fLaC", 4) != 0) return nil; off=4; f = emalloc(sizeof(FlacMeta)); while(pread(fd, buf, 1, off)){ type = *buf; off++; pread(fd, buf, 3, off); off+=3; switch(type & 0x7f){ case STREAMINFO: break; case PADDING: break; case APPLICATION: break; case SEEKTABLE: break; case VORBIS_COMMENT: parsevorbismeta(fd, off, f); break; case CUESHEET: break; case PICTURE: if(readpic > 0) readflacpic(fd, off, f); break; } off+=bebtoi(buf, 3); if((type & 0x80) > 0) break; } return f; }