shithub: pokecrystal

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00f28bb8 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/13 11:52
Consistent **Fix:** notation

feef75c5 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/13 11:46
Document more bugs and glitches

76ea5768 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 19:28
Add table of contents (might remove if it's too cumbersome to maintain)

a6656a98 – yenatch <yenatch@gmail.com> authored on 2017/12/12 18:47
condense tileset sprite palettes

725750d6 – yenatch <yenatch@gmail.com> authored on 2017/12/12 18:45
use an xor instead of the result

a1d9c745 – yenatch <yenatch@gmail.com> authored on 2017/12/12 18:44
SpriteAnimSeqData comments on same line

0dd914e5 – yenatch <yenatch@gmail.com> authored and GitHub <noreply@github.com> committed on 2017/12/12 18:37
Merge pull request #416 from roukaour/master

cd88196b – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 18:07
Missing close parenthesis

138abd09 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 18:05
Document one more bug.

10eb426e – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 17:58
Document more bugs

c85587d9 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 16:29
Remove unused constant

7748b20c – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 16:16
GetForestTreeFrame is not technically a bug or glitch, but it's exceptional

370839ca – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 15:50
Keep the "Bugs and Glitches" name

ad620243 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 15:21
Fix `make compare`

78d48973 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 15:15
Merge branch 'master' of https://github.com/pret/pokecrystal

93c32e35 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 15:15
Document bugs and glitches

05ac706f – yenatch <yenatch@gmail.com> authored and GitHub <noreply@github.com> committed on 2017/12/12 14:14
Merge pull request #415 from roukaour/asm-collisions

6cf7c079 – yenatch <yenatch@gmail.com> authored and GitHub <noreply@github.com> committed on 2017/12/12 14:13
Merge pull request #414 from roukaour/master

f0ab0912 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 13:50
Add an FAQ, and ive a bit more detail in Windows install instructions

e4a61cf1 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 11:27
Use constants for asm collision data

b0064153 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 11:15
Define constants for collision types

047c8e4b – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 09:11
xy_trigger handles $0 padding, so map scripts are simpler

8b501c19 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 08:57
Fix Markdown syntax

33eb3c6a – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 08:56
Start documentation for map callbacks.

906d356e – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 08:51
Fix relative links

0b34c997 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 08:51
Add basic documentation for text commands.

5b13a7a1 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 08:22
Identify more sprite-related constants

c5675927 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 07:18
Identify more sprite-related constants

56d0f13e – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/12 06:26
Merge branch 'master' of https://github.com/pret/pokecrystal

48e40a7f – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/11 20:34
Identify some SPRITE_ANIM_FRAME_IDX_* constants

065de036 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/11 20:06
Separate sprite constants and sprite-related data constants, like Pokémon and maps

39367a1b – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/11 20:01
Outdoor sprite groups have the same names as map header groups

f6942b9a – yenatch <yenatch@gmail.com> authored and GitHub <noreply@github.com> committed on 2017/12/11 19:08
Merge pull request #411 from roukaour/master

79873a1b – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/11 18:44
Move pic animation documentation to docs/

265d36c6 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/11 18:11
Italicize variables in docs

c3f423e3 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/11 18:05
Sprite headers and trainer palettes don't have pointer tables, so they don't need individual labels

213dcc70 – Remy Oukaour <remy.oukaour@gmail.com> authored on 2017/12/11 17:59
More consistent data tables