RSS feed
02609940
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/21 06:43
Document one more bug
2fa1e97a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/19 14:04
Document two more bugs
17058aae
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/17 15:45
Auto-label more map scripts
3ed016f9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/17 14:48
Auto-label more map scripts
25a39606
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/16 14:00
Move some more main.asm routines into individual files
05d49f7d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/16 07:49
Move more code out of main.asm
aa44ecfc
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/16 07:09
Consolidate duplicate graphics
bd6dc94d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 19:52
Move tileset-specific palette code into tilesets/
fbf931f5
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 19:50
Ad some more constants for meaningful audio WRAM bits
cbde91d7
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 18:59
Only engine/decorations.asm uses PadCoords_de
5aac8afa
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 18:29
PLAYER_SLIP → PLAYER_SKATE (probably used for the beta skateboard; DoPlayerMovement.BikeCheck returns true for it)
fa98c29f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 17:36
Add more palettes to data/palettes/
f96aab40
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 16:32
Correct some documentation comments
e44640b0
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 16:22
Move more main.asm code into individual files
01bd8ac9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 15:12
Move old baserom.gbc 'compare' scripts to tools/
1038ebca
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 15:10
Move more contiguous related code blocks from main.asm to engine/ and events/
606817f1
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 13:25
Add a map_connection_struct macro
2cf5cc1d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 12:50
Move more unknown graphics into real subfolders
59fe4078
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 12:22
Copy pokered's organization some more, with further constant and data files
dc76bf80
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 08:21
Move all misc/ and unknown/ files to meaningful directories
ebf3bfb6
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 07:53
Move some misc/ files into meaningful directories
253c0994
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 07:38
Move data/audio/ back into audio/
94722aa8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/15 07:31
Move predef/ files into engine/
2b6dd505
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 20:01
Document another bug
d334a331
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 19:54
Correct `endturn` value
d6dc9351
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 19:48
Start documenting effect commands
fecc5c33
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 19:38
More comments for macros
28aec67f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 19:05
Document one more bug/oversight
6ba30e59
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 18:35
Macro-ify the unused palette map
6ab1d028
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 18:00
Split items/ and trainers/ into their data/ and engine/ components
9ba224e2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 16:45
Document two more bugs
232feca2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 14:07
Consistent "(with <routine>) in <file>" phrasing
68785d99
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 14:04
Use absolute links within repository
c5d482df
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 11:28
Document two more bugs found by Crystal_
b17db9b8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 09:18
Friend Ball happiness for boxed Pokémon is not a bug
7350c370
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/14 07:19
Replace two numbers with constants (found by pfero)
2ff7f505
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/13 19:38
Clarify which gfx anim commands are for oam
e48a4012
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/13 19:36
Reorganize macros
8745915d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/13 13:07
Rename the Onix trade house to match the rest
0e7a101e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/13 12:59
Use constants for gender ratios
3e5b6322
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/13 11:57
Don't bother supporting numbered lists
00f28bb8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/13 11:52
Consistent **Fix:** notation
feef75c5
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/13 11:46
Document more bugs and glitches
76ea5768
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 19:28
Add table of contents (might remove if it's too cumbersome to maintain)
a6656a98
– yenatch <yenatch@gmail.com>
authored
on 2017/12/12 18:47
condense tileset sprite palettes
725750d6
– yenatch <yenatch@gmail.com>
authored
on 2017/12/12 18:45
use an xor instead of the result
a1d9c745
– yenatch <yenatch@gmail.com>
authored
on 2017/12/12 18:44
SpriteAnimSeqData comments on same line
0dd914e5
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/12 18:37
Merge pull request #416 from roukaour/master
cd88196b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 18:07
Missing close parenthesis
138abd09
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 18:05
Document one more bug.
10eb426e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 17:58
Document more bugs
c85587d9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 16:29
Remove unused constant
7748b20c
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 16:16
GetForestTreeFrame is not technically a bug or glitch, but it's exceptional
370839ca
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 15:50
Keep the "Bugs and Glitches" name
ad620243
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 15:21
Fix `make compare`
78d48973
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 15:15
Merge branch 'master' of https://github.com/pret/pokecrystal
93c32e35
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 15:15
Document bugs and glitches
05ac706f
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/12 14:14
Merge pull request #415 from roukaour/asm-collisions
6cf7c079
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/12 14:13
Merge pull request #414 from roukaour/master
f0ab0912
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 13:50
Add an FAQ, and ive a bit more detail in Windows install instructions
e4a61cf1
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 11:27
Use constants for asm collision data
b0064153
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 11:15
Define constants for collision types
047c8e4b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 09:11
xy_trigger handles $0 padding, so map scripts are simpler
8b501c19
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 08:57
Fix Markdown syntax
33eb3c6a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 08:56
Start documentation for map callbacks.
906d356e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 08:51
Fix relative links
0b34c997
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 08:51
Add basic documentation for text commands.
5b13a7a1
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 08:22
Identify more sprite-related constants
c5675927
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 07:18
Identify more sprite-related constants
56d0f13e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/12 06:26
Merge branch 'master' of https://github.com/pret/pokecrystal
48e40a7f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 20:34
Identify some SPRITE_ANIM_FRAME_IDX_* constants
065de036
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 20:06
Separate sprite constants and sprite-related data constants, like Pokémon and maps
39367a1b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 20:01
Outdoor sprite groups have the same names as map header groups
f6942b9a
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/11 19:08
Merge pull request #411 from roukaour/master
79873a1b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 18:44
Move pic animation documentation to docs/
265d36c6
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 18:11
Italicize variables in docs
c3f423e3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 18:05
Sprite headers and trainer palettes don't have pointer tables, so they don't need individual labels
213dcc70
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 17:59
More consistent data tables
f1f84743
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 17:44
Keep table labels in the same files as their contents.
fe9cb900
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 17:02
Fix map script documentation formatting
19a3d1b6
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 16:45
Fix Markdown formatting for example lines
20f98e14
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 16:40
Start documentation for map scripts
11b9bcb9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 16:25
Start a docs directory; documentation still needs to be written
dc4357b7
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 13:39
"Pic Pointers" and "Unown Pic Pointers" must start at the same address
2d644f50
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 13:04
Name some gfx/unknown/ files
e6f6a753
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 12:51
Move the rest of gfx/misc/ into specific directories
720cdc72
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 12:41
Comments distinguish "move effects" and "effect commands"
4afc2f01
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 12:35
Add member constants for the base data struct, same as most other structs
8c2c9e91
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 12:13
Better file name
2e41368a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 12:11
Factor out one more data table
690442e3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 11:51
Map dimensions are separate from other constants, same as pokemon_constants vs pokemon_data_constants
4af1d7ec
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 11:50
Name map groups
5be98bae
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 10:20
Move more data tables into data/ files.
31cce83e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 08:47
Move lots of data tables into individual data/ files
c2ad79c4
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/11 07:20
Add constants for time-of-day boundaries
ec380e6d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/10 20:11
tilemap → tileset
41acb066
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/10 20:02
Document macros/map.asm
c6fefd0f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/10 19:17
Rename overworld sprite files, consistent with their constants
08b14e59
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/10 18:42
Rename tilesets, consistent with constant names
a551e345
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/10 17:34
PokeCenter → Pokecenter (consistent with the POKECENTER map constants)
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