ref: 0c746447e709a9bcbfc57985abb463cc1eacc9a2
dir: /maps/PewterPokecenter1F.asm/
const_def 2 ; object constants const PEWTERPOKECENTER1F_NURSE const PEWTERPOKECENTER1F_TEACHER const PEWTERPOKECENTER1F_JIGGLYPUFF const PEWTERPOKECENTER1F_BUG_CATCHER const PEWTERPOKECENTER1F_CHRIS PewterPokecenter1F_MapScripts: db 0 ; scene scripts db 0 ; callbacks PewterPokecenter1FNurseScript: jumpstd pokecenternurse PewterPokecenter1FTeacherScript: jumptextfaceplayer PewterPokecenter1FTeacherText PewterJigglypuff: opentext writetext PewterJigglypuffText cry JIGGLYPUFF waitbutton closetext end PewterPokecenter1FBugCatcherScript: jumptextfaceplayer PewterPokecenter1FBugCatcherText Chris: faceplayer opentext trade NPC_TRADE_CHRIS waitbutton closetext end PewterPokecenter1FTeacherText: text "…Yeah, and the" line "GYM in CINNABAR's" para "gone. I was really" line "amazed." para "…Yes? I'm on the" line "phone. Go away!" done PewterJigglypuffText: text "JIGGLYPUFF: Puu" line "pupuu." done PewterPokecenter1FBugCatcherText: text "Most #MON get" line "drowsy if they" para "hear a JIGGLYPUFF" line "singing." para "There are several" line "moves that can be" para "used only while a" line "#MON is asleep." done PewterPokecenter1F_MapEvents: db 0, 0 ; filler db 3 ; warp events warp_event 3, 7, PEWTER_CITY, 4 warp_event 4, 7, PEWTER_CITY, 4 warp_event 0, 7, POKECENTER_2F, 1 db 0 ; coord events db 0 ; bg events db 5 ; object events object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PewterPokecenter1FNurseScript, -1 object_event 8, 6, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PewterPokecenter1FTeacherScript, -1 object_event 1, 3, SPRITE_JIGGLYPUFF, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PewterJigglypuff, -1 object_event 2, 3, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PewterPokecenter1FBugCatcherScript, -1 object_event 7, 2, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Chris, -1