shithub: pokecrystal

ref: 115a5c236d727adec155817626a418c2f66fa498
dir: /maps/Route6SaffronGate.asm/

View raw version
const_value set 2
	const ROUTE6SAFFRONGATE_OFFICER

Route6SaffronGate_MapScriptHeader:
.SceneScripts:
	db 1
	scene_script .DummyScene

.MapCallbacks:
	db 0

.DummyScene:
	end

Route6SaffronGuardScript:
	faceplayer
	opentext
	checkevent EVENT_RETURNED_MACHINE_PART
	iftrue .ReturnedPart
	writetext Route6SaffronGuardWelcomeText
	waitbutton
	closetext
	end

.ReturnedPart:
	writetext Route6SaffronGuardMagnetTrainText
	waitbutton
	closetext
	end

Route6SaffronGuardWelcomeText:
	text "Welcome to SAFFRON"
	line "CITY, home of the"
	cont "MAGNET TRAIN!"

	para "…That's what I'd"
	line "normally say, but"

	para "the MAGNET TRAIN"
	line "isn't running now."

	para "It's not getting"
	line "any electricity"

	para "because there's"
	line "something wrong"

	para "with the POWER"
	line "PLANT."
	done

Route6SaffronGuardMagnetTrainText:
	text "The MAGNET TRAIN"
	line "is the most famous"

	para "thing about SAF-"
	line "FRON."
	done

Route6SaffronGate_MapEventHeader:
	; filler
	db 0, 0

.Warps:
	db 4
	warp_def 4, 0, 12, SAFFRON_CITY
	warp_def 5, 0, 13, SAFFRON_CITY
	warp_def 4, 7, 2, ROUTE_6
	warp_def 5, 7, 2, ROUTE_6

.CoordEvents:
	db 0

.BGEvents:
	db 0

.ObjectEvents:
	db 1
	object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route6SaffronGuardScript, -1