shithub: pokecrystal

ref: 115a5c236d727adec155817626a418c2f66fa498
dir: /maps/SproutTower1F.asm/

View raw version
const_value set 2
	const SPROUTTOWER1F_SAGE1
	const SPROUTTOWER1F_SAGE2
	const SPROUTTOWER1F_GRANNY
	const SPROUTTOWER1F_TEACHER
	const SPROUTTOWER1F_SAGE3
	const SPROUTTOWER1F_POKE_BALL

SproutTower1F_MapScriptHeader:
.SceneScripts:
	db 0

.MapCallbacks:
	db 0

SproutTower1FSage1Script:
	jumptextfaceplayer SproutTower1FSage1Text

SproutTower1FSage2Script:
	jumptextfaceplayer SproutTower1FSage2Text

SproutTower1FGrannyScript:
	jumptextfaceplayer SproutTower1FGrannyText

SproutTower1FTeacherScript:
	jumptextfaceplayer SproutTower1FTeacherText

TrainerSageChow:
	trainer EVENT_BEAT_SAGE_CHOW, SAGE, CHOW, SageChowSeenText, SageChowBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext SageChowAfterBattleText
	waitbutton
	closetext
	end

SproutTower1FParlyzHeal:
	itemball PARLYZ_HEAL

MapSproutTower1FSignpost1Script:
	jumptext UnknownText_0x1846d6

SageChowSeenText:
	text "We stand guard in"
	line "this tower."

	para "Here, we express"
	line "our gratitude to"
	cont "honor all #MON."
	done

SageChowBeatenText:
	text "Th-Thank you!"
	done

SageChowAfterBattleText:
	text "All living beings"
	line "coexist through"
	cont "cooperation."

	para "We must always be"
	line "thankful for this."
	done

SproutTower1FSage1Text:
	text "Only if you reach"
	line "the top will you"
	cont "obtain an HM."
	done

SproutTower1FSage2Text:
	text "SPROUT TOWER was"
	line "built long ago"

	para "as a place for"
	line "#MON training."
	done

SproutTower1FGrannyText:
	text "A BELLSPROUT over"
	line "100 feet tall…"

	para "People say that it"
	line "became the center"
	cont "pillar here."
	done

SproutTower1FTeacherText:
	text "See the pillar"
	line "shaking?"

	para "People are train-"
	line "ing upstairs."
	done

UnknownText_0x1846d6:
	text "A #MON statue…"

	para "It looks very"
	line "distinguished."
	done

SproutTower1F_MapEventHeader:
	; filler
	db 0, 0

.Warps:
	db 5
	warp_def 9, 15, 7, VIOLET_CITY
	warp_def 10, 15, 7, VIOLET_CITY
	warp_def 6, 4, 1, SPROUT_TOWER_2F
	warp_def 2, 6, 2, SPROUT_TOWER_2F
	warp_def 17, 3, 3, SPROUT_TOWER_2F

.CoordEvents:
	db 0

.BGEvents:
	db 2
	bg_event 7, 15, BGEVENT_READ, MapSproutTower1FSignpost1Script
	bg_event 12, 15, BGEVENT_READ, MapSproutTower1FSignpost1Script

.ObjectEvents:
	db 6
	object_event 7, 4, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SproutTower1FSage1Script, -1
	object_event 6, 7, SPRITE_SAGE, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SproutTower1FSage2Script, -1
	object_event 11, 12, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SproutTower1FGrannyScript, -1
	object_event 9, 9, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SproutTower1FTeacherScript, -1
	object_event 3, 5, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSageChow, -1
	object_event 16, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SproutTower1FParlyzHeal, EVENT_SPROUT_TOWER1F_PARLYZ_HEAL