RSS feed
163f3e0c
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 17:16
Local UI tiles don't belong in charmap
17734142
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 16:14
Use charmap frame characters
17f34cb2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 10:36
Disambiguate some uses of wcf64/5/6
fd0a78d7
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 09:43
Trainer card has state constants and WRAM labels
94d6a327
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 07:00
Use maskbits some more
a436bbc2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 21:54
Move party menu qualities to data/
16a39f65
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 21:44
Full sentences
1a2bc578
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 21:35
Event script–related constants go in constants/script_constants.asm
68e5a703
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 21:10
Resize SGB graphics
2d0506ec
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 20:54
Group item and deco data more
b45f89f8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 20:45
More constants and data tables
cc8dac5a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 19:25
Use constants and data for Unown chamber events
3b7c495e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 18:36
No romaji
532724e9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 18:29
Comment on the original function of move grammar
0a3b251d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 17:53
Arrays end with -1, not $ff
546f1f71
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 17:34
Correct spacing
d91e42ca
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 13:10
Group some mutually edited files in data/sprites/
e0088adb
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 12:49
Other files belong in data/battle/
c8575823
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 12:30
Battle data goes in data/battle/
28d5169a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 09:03
maskbits <count> +- 1
bc79f17b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 08:59
More maskbits
417937cf
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 08:47
Resolve #461
cc95d120
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 06:57
Use maskbits more, and clarify its usage
22b607b6
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 06:30
Move radio channel data into data/
16eb97ae
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 21:55
Constant swap explains this Battle Tower bug
7de7441e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 21:38
gfx/*.asm files have INCBINs
ee4ec65f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 21:30
map_objects.pal is easier to find in gfx/overworld/ than gfx/sprites/
8334c3c9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 19:18
Newline
8aa58dca
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 19:08
Specialized macros go with their data/code
9af6d8d0
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 18:53
Split tilesets/ into gfx/tilesets and data/tilesets/
e943ac33
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 18:26
Clarify doc comment
5c5f8b32
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 18:21
Move data/palettes/ .pal files into gfx/
efd91fe3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 18:00
Avoid catch-all Makefile rules
db763bd9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 17:47
Heading
f22485b0
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 17:44
Binary tilemaps
feb34b49
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 14:51
data/phone_text → data/phone/text
2f0973f3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 13:45
Clean up some hex values in map scripts
fbc353f2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 13:08
Replace some hex constants
cc0fd6e1
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 12:26
CRYSTAL11 → _CRYSTAL11
a8cf8979
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 12:20
Do a little cleanup towards issue #465
ce50d1b2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 11:55
Clearer Battle Tower code
11556196
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 11:39
Consistent sine wave code formatting
a849c355
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 10:39
More comments
a3242b4a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 10:23
Simpler comments
cb92b7bb
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 10:20
Indent with tabs
5a73a62d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 10:12
Move battle engine data into data/
2f741dfa
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/08 20:02
Remove old Python class names from script command param doc comments
05e5eaf1
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/08 19:51
Eliminate version.asm (resolves #464)
459d5d31
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/08 19:45
default_names.asm → player_names.asm
d0a8e8e7
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/08 19:36
includes.asm → constants.asm
76ed8b1f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/08 19:30
Revert "python3 sort_map.py pokecrystal.map sorted.sym"
31edd7f8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/08 19:23
Move text/ into data/
187196ff
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/08 10:54
Macro clarifies how TimeFishGroups works
2847e1d7
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/07 08:18
constants.asm and includes.asm are redundant
6c20ff9e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/07 08:11
Reorganize some macros
bdd3a553
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/06 13:53
Organize mobile/battle_tower_*.asm data and code
9069a395
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 11:08
Measure total free space
095dcec9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 10:55
No explicit bank "$00" for ROM0, WRAM0, OAM, or HRAM
f9f10464
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 10:46
sort_map.py → map2sym.py (like dos2unix, pdf2ps, etc)
83f74006
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 10:41
More example lines
78c818e4
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 10:35
for/write → writelines
c85e4f3d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 10:31
rgblink → sort_map.py
6d2dc86a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 10:28
Serve2bppRequest@VBlank → Serve2bppRequest_VBlank
418d81b9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 10:25
Docstring and no print()
59e6baee
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 10:00
Support Python 2 or 3
0d1f2d67
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 09:57
Add example .map lines
c07ffc76
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 09:52
Handle unused banks (notably OAM and HRAM)
927d392a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 09:46
Size in hex
88d32fe4
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 09:41
python3 sort_map.py pokecrystal.map sorted.sym
e7941cef
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/03 08:01
Explain HRAM
10bd011d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 21:23
More relevant data file locations
0b6857b1
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 21:16
lava in gym_1 > fountain in unused safari zone
bc83768d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 21:02
Tileset images are 128px wide
d75a66cf
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 20:38
wd000 -> w3_d000
8d095cd5
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 20:27
Better names
b0d2409c
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 18:21
Move EZChat Pokémon order to data/
3fc06b0f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 15:35
Use constants
41feb296
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 14:33
Make some graphics easier to edit
e3e885aa
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 14:19
pngcrush -noreduce
eb110eda
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 14:00
Arrange pichu.png like the rest
01d994b8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 13:06
dsprite always has 6 arguments
a7fb9e12
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 13:02
Use dsprite for Pokédex cursor OAM data
4f01dff6
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 12:26
Use OAM flags in dsprite data
41de67ed
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 12:05
Identify more G/S intro OAM data
e6778f93
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 11:45
town_map.png matches pokegear.png
ae78ee6c
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 11:19
One more G/S intro OAM identified
d5c8cb74
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 11:09
Align comments
6cc4b534
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 11:01
Align comments
64b27d86
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 10:54
More G/S intro OAM documentation
6a3045d7
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 10:02
1-based EZ Chat cursor data indexes
648e7183
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 09:50
Comment correction
776b8c73
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 09:48
Egg hatch shell framgent data is not exactly dsprite
2dd9ac08
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 09:39
More sprite anim documentation
7ad8ea13
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 07:25
Document more sprite anim data
be2aeedc
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 06:53
More clarification
d435bd89
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/02 06:50
Reword Magikarp length comments
802cf616
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/01 13:49
Unused tileset animations stands out amid useful data
fbfda455
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/01 13:44
Bold
3c953efc
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/01 13:33
Consistent *_palette_map.asm
0722de77
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/01 13:32
Remove trailing whitespace
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