ref: 172dba3c0b38eeea09342efe297ccc7ea9b4d3d3
dir: /maps/Route4.asm/
const_value set 2 const ROUTE4_YOUNGSTER const ROUTE4_LASS1 const ROUTE4_LASS2 const ROUTE4_POKE_BALL Route4_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 TrainerBirdKeeperHank: trainer EVENT_BEAT_BIRD_KEEPER_HANK, BIRD_KEEPER, HANK, BirdKeeperHankSeenText, BirdKeeperHankBeatenText, 0, .Script .Script: end_if_just_battled opentext writetext BirdKeeperHankAfterBattleText waitbutton closetext end TrainerPicnickerHope: trainer EVENT_BEAT_PICNICKER_HOPE, PICNICKER, HOPE, PicnickerHopeSeenText, PicnickerHopeBeatenText, 0, .Script .Script: end_if_just_battled opentext writetext PicnickerHopeAfterBattleText waitbutton closetext end TrainerPicnickerSharon: trainer EVENT_BEAT_PICNICKER_SHARON, PICNICKER, SHARON, PicnickerSharonSeenText, PicnickerSharonBeatenText, 0, .Script .Script: end_if_just_battled opentext writetext PicnickerSharonAfterBattleText waitbutton closetext end MtMoonSquareSign: jumptext MtMoonSquareSignText Route4HPUp: itemball HP_UP Route4HiddenUltraBall: dwb EVENT_ROUTE_4_HIDDEN_ULTRA_BALL, ULTRA_BALL BirdKeeperHankSeenText: text "I'm raising my" line "#MON. Want to" cont "battle with me?" done BirdKeeperHankBeatenText: text "Ack! I lost that" line "one…" done BirdKeeperHankAfterBattleText: text "If you have a" line "specific #MON" para "that you want to" line "raise, put it out" para "first, then switch" line "it right away." para "That's how to do" line "it." done PicnickerHopeSeenText: text "I have a feeling" line "that I can win." para "Let's see if I'm" line "right!" done PicnickerHopeBeatenText: text "Aww, you are too" line "strong." done PicnickerHopeAfterBattleText: text "I heard CLEFAIRY" line "appear at MT.MOON." para "But where could" line "they be?" done PicnickerSharonSeenText: text "Um…" line "I…" done PicnickerSharonBeatenText: text "…" done PicnickerSharonAfterBattleText: text "……I'll go train" line "some more…" done MtMoonSquareSignText: text "MT.MOON SQUARE" para "Just go up the" line "stairs." done Route4_MapEventHeader: ; filler db 0, 0 .Warps: db 1 warp_def $5, $2, 2, MOUNT_MOON .CoordEvents: db 0 .BGEvents: db 2 bg_event 7, 3, BGEVENT_READ, MtMoonSquareSign bg_event 3, 10, BGEVENT_ITEM, Route4HiddenUltraBall .ObjectEvents: db 4 object_event SPRITE_YOUNGSTER, 9, 17, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBirdKeeperHank, -1 object_event SPRITE_LASS, 8, 9, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerPicnickerHope, -1 object_event SPRITE_LASS, 6, 21, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerPicnickerSharon, -1 object_event SPRITE_POKE_BALL, 3, 26, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route4HPUp, EVENT_ROUTE_4_HP_UP