RSS feed
1aae9eb5
– surskitty <surskitty@gmail.com>
authored
on 2018/01/15 16:14
Labelling simple local jumps.
f27f7948
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2018/01/01 11:54
Merge pull request #455 from xCrystal/master
e5fa3f9a
– xCrystal <rgr.crystal@gmail.com>
authored
on 2018/01/01 16:05
Fix missing palred/palgreen/palblue constants
a98ed77c
– xCrystal <rgr.crystal@gmail.com>
authored
on 2018/01/01 15:25
Merge 2d0ed11 and 355acfc from Roukaour/master
37369d1a
– xCrystal <rgr.crystal@gmail.com>
authored
on 2018/01/01 10:08
Rename Pals labels in WRAM bank 5
6e12a515
– xCrystal <rgr.crystal@gmail.com>
authored
on 2018/01/01 09:47
Use more palette(s) constants
355acfca
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/01 09:08
Fix battle anim documentation
2d0ed115
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/01 08:43
Use constants for rBGPI+rOBPI auto-increment
8c3905c4
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2018/01/01 07:47
Merge pull request #451 from yenatch/document-battle-anim-macros
927e87ed
– yenatch <yenatch@gmail.com>
authored
on 2017/12/31 23:40
AnimateEndOfExpBar palette constant
4ce75e8d
– yenatch <yenatch@gmail.com>
authored
on 2017/12/31 23:40
Document some more battle animation commands
148e7954
– luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/31 08:25
Add pokegold and pokefirered.
92fba882
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/30 16:32
Merge pull request #450 from roukaour/master
93916b55
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/30 16:12
Merge pull request #449 from xCrystal/master
b40181db
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/30 07:35
Use input constants
2a7ba668
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/29 14:22
Clean up changes in 3c6c80f
f01434f2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/29 13:59
bgrows → * BG_MAP_WIDTH
3c6c80f1
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/29 13:53
LY_BLANK and rLCDC constants
be46c0da
– yenatch <yenatch@gmail.com>
authored
on 2017/12/29 13:03
fix markdown formatting in battle_anim_commands.md
c312cab0
– yenatch <yenatch@gmail.com>
authored
on 2017/12/29 12:47
Document some battle animation commands
69762a2b
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/29 12:15
SET -> set
586a49c8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/29 12:07
lda_coord and ldcoord_a exist for this
6464d077
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/29 11:48
slot_reel offset constants
ee5bf716
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/29 11:19
Consistently name unknown fields in macros/wram as Fieldxx
1321a700
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/29 11:15
hldims, bcdims, dedims
145a1c34
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/29 11:14
Define ld_dims for in-order (width, height) pairs
2acc7f37
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/29 11:05
Coordinate macros all have similar structure
def3b604
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/29 08:52
Clean up .Jumptable: spaces
cc5aeb8b
– yenatch <yenatch@gmail.com>
authored
on 2017/12/29 08:38
Fix anim_obj x/y values
ab823e2b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/29 08:29
FAST_TEXT_DELAY_F
e1a672e4
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/29 08:18
Constants for TextBoxFlags
9f017cba
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/28 17:33
Merge pull request #447 from yenatch/check-status
8fc5aae8
– yenatch <yenatch@gmail.com>
authored
on 2017/12/28 17:23
travis: turn check-status back on
b97a1acf
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/28 17:17
Merge pull request #445 from roukaour/master
b9a68fec
– Remy Oukaour <remy.oukaour@gmail.com>
authored
and yenatch <yenatch@gmail.com>
committed
on 2017/12/28 16:22
Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
4c35f3ac
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 15:56
Merge branch 'master' of https://github.com/pret/pokecrystal
82a05a17
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/28 14:34
Merge pull request #443 from xCrystal/master
50fc9c33
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/28 17:31
endm -> ENDM
43a1e5b5
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/28 15:27
Fix accidentally renamed constant
bd783370
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/28 15:23
Consistent function name prefixes in slot machine code
83ef3b9a
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/28 15:03
Suggest fixes to untranslated magikarp length filters
a45c6a55
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/28 14:42
Better placement for wram address
d6507e38
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/28 14:38
More constants and documentation in slot machines
731311cb
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/28 11:42
Update Magikarp length documentation
bb005694
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 09:42
Avoid unused labels
84e22eb5
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 09:31
Consistent (x, y) coordinate formatting in map scripts
ce795692
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 09:10
Correct comment
fe605b2f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 09:08
Document the Magikarp bug fix from PR #443
333524f0
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/28 08:32
Lowercase v for VRAM addresses
7beb497d
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/28 08:23
Uppercase MACRO and EQU(S) according to the style guide
97dd4028
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 08:17
Document another Magikarp length bug. (to do: correct formula values)
9457679a
– xCrystal <rgr.crystal@gmail.com>
authored
on 2017/12/28 08:15
Prefix engine_flags wram addresses with w
b5ffbfe2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 07:58
Specify which bugs are needed for backwards compatibility
71678956
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 07:49
Document another bug
805474b0
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 07:14
as → are
0ceee969
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 06:50
Explain what bugs, glitches, and flaws are
fe92e4d8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 06:28
Document design flaws
b373984a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/28 06:05
Rename pokemon animation files (fix #439)
e2b378f5
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/27 20:31
Merge pull request #442 from yenatch/fix-fread
da28d1a8
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/27 20:30
Merge pull request #437 from roukaour/master
9af2aee6
– yenatch <yenatch@gmail.com>
authored
on 2017/12/27 20:25
rebuild gfx and md5 when common.h changes
40305f20
– yenatch <yenatch@gmail.com>
authored
on 2017/12/27 20:25
fix unused fread return value warnings
2c4777f3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/27 19:56
05:OBPals+6*8 == 01:wCurMessageScrollPosition (new)
2ae2ce4f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/27 15:43
Use constant
06857bc2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/27 13:45
benny → Benny
df103fd3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/27 07:01
; This is distinct from MAX_LEVEL.
e3e64fdf
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/27 06:56
Move more decoration data to data/
fbb492f9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/27 06:33
Note about footprints in comments
e614dd12
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 20:58
gfx/pokemon/animation.asm → engine/pic_animation.asm
7a4d6412
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 20:29
Remove redundant data/ filename prefixes
86fd37af
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 19:09
Move events/ to engine/events/
47e4f21e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 18:18
Keep memory map values in hardware_constants.asm
5d229dce
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 18:07
Copy sram.asm's global start/end constants for wram.asm and vram.asm
172dba3c
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 17:57
Rename some sections
c4a18b13
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 17:36
Correct documentation
d15429e3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 17:25
Separate constants in a consistent way
dae16acd
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 16:55
event/ → events/, and move some appropriate engine/ files there
2a565f74
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 15:42
Fix #432: Bird_keeper → BirdKeeper, Bug_catcher → BugCatcher
b3f0e115
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 15:33
Various cleanup
82591369
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 15:02
Name mail graphics
9bc680bd
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 14:27
Battle animation data is like sprite animation data
35a3a19f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 13:45
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
b5417faf
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 12:47
Split battle/ into data/ and engine/ components
2f98c203
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 10:09
Constant comments
8983c0c8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 09:39
dwb → dab
85cded6e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 08:10
Update docs
af5f8843
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 08:06
Align columns
38b84c5b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 08:00
Remove unused label (last few commits resolve #434)
4d18bb2e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 07:55
Rename: gfx/pics → gfx/pokemon
24f0e7d0
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/26 07:50
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
b5a8e3b3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/25 18:45
Follow the X_constants/X_data_constants convention
bad9e335
– yenatch <yenatch@gmail.com>
authored
on 2017/12/25 14:16
travis; make -j2
da4ade7e
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/25 14:02
Merge pull request #431 from surskitty/master
73db02d3
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/25 14:01
Merge pull request #433 from roukaour/master
29b41068
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/25 11:21
LOW(MAX_LEVEL + 1) would still fail for MAX_LEVEL = 255, so don't try supporting it here
85aa236c
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/25 11:18
Use percentages for AI scoring logic
2e200ce8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/25 10:52
More support for MAX_LEVEL = 255
17f45b5c
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2017/12/25 10:46
MAX_LEVEL = 255 should still compile
3165b9e0
– surskitty <surskitty@gmail.com>
authored
on 2017/12/25 10:15
I'm stopping for the day. Too many silly oversights.
58b35149
– surskitty <surskitty@gmail.com>
authored
on 2017/12/25 10:11
Now all labelled SlowpokeWellB1F.
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