ref: 1aea38fd3e660ed7eeb74be1a8ce5ca0ee512d6c
dir: /mobile/mobile_42.asm/
add_mobiletradeanim: MACRO \1_MobileTradeCmd: dw \1 ENDM mobiletradeanim: MACRO db (\1_MobileTradeCmd - MobileTradeAnim_JumptableLoop.Jumptable) / 2 ENDM MobileTradeAnimation_SendGivemonToGTS: ld a, $80 ld [wcf65], a ld de, .TradeAnimScript jp RunMobileTradeAnim_NoFrontpics .TradeAnimScript: mobiletradeanim MobileTradeAnim_ShowPlayerMonForGTS mobiletradeanim MobileTradeAnim_FadeToBlack mobiletradeanim MobileTradeAnim_10 mobiletradeanim MobileTradeAnim_GiveTrademon1 mobiletradeanim MobileTradeAnim_06 mobiletradeanim MobileTradeAnim_0f mobiletradeanim EndMobileTradeAnim MobileTradeAnimation_RetrieveGivemonFromGTS: ld a, $80 jr asm_108018 MobileTradeAnimation_ReceiveGetmonFromGTS: ld a, $0 asm_108018: ld [wcf65], a ld de, .TradeAnimScript jp RunMobileTradeAnim_NoFrontpics .TradeAnimScript: mobiletradeanim MobileTradeAnim_11 mobiletradeanim MobileTradeAnim_07 mobiletradeanim MobileTradeAnim_GetTrademon1 mobiletradeanim MobileTradeAnim_ShowOTMonFromGTS mobiletradeanim EndMobileTradeAnim Function108026: ld a, $0 jr asm_10802c Function10802a: ld a, $1 asm_10802c: ld [wcf65], a ld de, .TradeAnimScript jp RunMobileTradeAnim_Frontpics .TradeAnimScript: ; trade mobiletradeanim MobileTradeAnim_ShowPlayerMonToBeSent mobiletradeanim MobileTradeAnim_FadeToBlack mobiletradeanim MobileTradeAnim_02 mobiletradeanim MobileTradeAnim_GiveTrademon1 mobiletradeanim MobileTradeAnim_05 mobiletradeanim MobileTradeAnim_GetTrademon1 mobiletradeanim MobileTradeAnim_ShowOTMonFromTrade mobiletradeanim EndMobileTradeAnim Function10803d: ld a, $0 ld [wcf65], a ld de, .TradeAnimScript jp RunMobileTradeAnim_NoFrontpics .TradeAnimScript: mobiletradeanim MobileTradeAnim_11 mobiletradeanim MobileTradeAnim_07 mobiletradeanim MobileTradeAnim_GetTrademon1 mobiletradeanim MobileTradeAnim_GetOddEgg mobiletradeanim EndMobileTradeAnim Function10804d: ld a, $0 ld [wcf65], a ld de, .TradeAnimScript jp RunMobileTradeAnim_NoFrontpics .TradeAnimScript: mobiletradeanim MobileTradeAnim_11 mobiletradeanim MobileTradeAnim_ShowOTMonFromGTS mobiletradeanim EndMobileTradeAnim RunMobileTradeAnim_Frontpics: ld hl, wTradeAnimAddress ld [hl], e inc hl ld [hl], d ldh a, [hMapAnims] push af xor a ldh [hMapAnims], a ld hl, wVramState ld a, [hl] push af res 0, [hl] ld hl, wOptions ld a, [hl] push af set NO_TEXT_SCROLL, [hl] call Function1080b7 .loop call MobileTradeAnim_JumptableLoop jr nc, .loop pop af ld [wOptions], a pop af ld [wVramState], a pop af ldh [hMapAnims], a ret RunMobileTradeAnim_NoFrontpics: ld hl, wTradeAnimAddress ld [hl], e inc hl ld [hl], d ldh a, [hMapAnims] push af xor a ldh [hMapAnims], a ld hl, wVramState ld a, [hl] push af res 0, [hl] ld hl, wOptions ld a, [hl] push af set NO_TEXT_SCROLL, [hl] call Function108157 .loop call MobileTradeAnim_JumptableLoop jr nc, .loop pop af ld [wOptions], a pop af ld [wVramState], a pop af ldh [hMapAnims], a ret Function1080b7: xor a ld [wJumptableIndex], a call ClearBGPalettes call ClearSprites call ClearTilemap call DisableLCD call MobileTradeAnim_ClearTiles call MobileTradeAnim_ClearBGMap call LoadStandardFont call LoadFontsBattleExtra ld a, $1 ldh [rVBK], a ld hl, MobileTradeGFX ld de, vTiles2 call Decompress ld a, $0 ldh [rVBK], a ld hl, MobileTradeSpritesGFX ld de, vTiles0 tile $20 call Decompress call EnableLCD xor a ldh [hSCX], a ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a farcall ClearSpriteAnims call DelayFrame ld de, TradeBallGFX ld hl, vTiles0 lb bc, BANK(TradeBallGFX), 6 call Request2bpp ld de, TradePoofGFX ld hl, vTiles0 tile $06 lb bc, BANK(TradePoofGFX), 12 call Request2bpp xor a ld hl, wSpriteAnimDict ld [hli], a ld [hl], $0 ld a, [wPlayerTrademonSpecies] ld hl, wPlayerTrademonDVs ld de, vTiles0 tile $30 call MobileTradeAnim_GetFrontpic ld a, [wOTTrademonSpecies] ld hl, wOTTrademonDVs ld de, vTiles2 tile $31 call MobileTradeAnim_GetFrontpic ld a, [wPlayerTrademonSpecies] ld de, wPlayerTrademonSpeciesName call MobileTradeAnim_InitSpeciesName ld a, [wOTTrademonSpecies] ld de, wOTTrademonSpeciesName call MobileTradeAnim_InitSpeciesName xor a call Function108b98 call Function108af4 ret Function108157: xor a ld [wJumptableIndex], a call ClearBGPalettes call ClearSprites call ClearTilemap call DisableLCD call MobileTradeAnim_ClearTiles call MobileTradeAnim_ClearBGMap call LoadStandardFont call LoadFontsBattleExtra call EnableLCD xor a ldh [hSCX], a ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a farcall ClearSpriteAnims xor a ld hl, wSpriteAnimDict ld [hli], a ld [hl], $0 call DelayFrame ld a, [wPlayerTrademonSpecies] ld de, wPlayerTrademonSpeciesName call MobileTradeAnim_InitSpeciesName ld a, [wOTTrademonSpecies] ld de, wOTTrademonSpeciesName call MobileTradeAnim_InitSpeciesName xor a call Function108b98 call Function108af4 ret MobileTradeAnim_ClearTiles: ld a, $1 ldh [rVBK], a ld hl, vTiles0 ld bc, 3 * $80 tiles xor a call ByteFill ld a, $0 ldh [rVBK], a ld hl, vTiles0 ld bc, 3 * $80 tiles xor a call ByteFill ret MobileTradeAnim_ClearBGMap: ld a, $1 ldh [rVBK], a hlbgcoord 0, 0 ld bc, 2 * BG_MAP_HEIGHT * BG_MAP_WIDTH ld a, $0 call ByteFill ld a, $0 ldh [rVBK], a hlbgcoord 0, 0 ld bc, 2 * BG_MAP_HEIGHT * BG_MAP_WIDTH ld a, $7f call ByteFill ret MobileTradeAnim_GetFrontpic: push de push af predef GetUnownLetter pop af ld [wCurPartySpecies], a ld [wCurSpecies], a call GetBaseData pop de predef GetMonFrontpic ret Function108201: push de push af predef GetUnownLetter pop af ld [wCurPartySpecies], a ld [wCurSpecies], a call GetBaseData pop de predef GetAnimatedFrontpic ret Function108219: ld [wCurPartySpecies], a hlcoord 7, 2 ld d, $0 ld e, ANIM_MON_TRADE predef AnimateFrontpic ret Function108229: ld [wCurPartySpecies], a hlcoord 7, 2 ld d, $0 ld e, ANIM_MON_TRADE predef LoadMonAnimation ret MobileTradeAnim_InitSpeciesName: push de ld [wNamedObjectIndexBuffer], a call GetPokemonName ld hl, wStringBuffer1 pop de ld bc, MON_NAME_LENGTH call CopyBytes ret MobileTradeAnim_JumptableLoop: ld a, [wJumptableIndex] bit 7, a jr nz, .StopAnim call .ExecuteMobileTradeAnimCommand call DelayFrame and a ret .StopAnim: xor a ldh [hSCX], a ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a call LoadStandardFont call LoadFontsBattleExtra farcall Stubbed_Function106462 farcall Function106464 scf ret .ExecuteMobileTradeAnimCommand: jumptable .Jumptable, wJumptableIndex .Jumptable: add_mobiletradeanim GetMobileTradeAnimByte ; 00 add_mobiletradeanim MobileTradeAnim_ShowPlayerMonToBeSent ; 01 add_mobiletradeanim MobileTradeAnim_02 ; 02 add_mobiletradeanim MobileTradeAnim_GiveTrademon1 ; 03 add_mobiletradeanim MobileTradeAnim_GiveTrademon2 ; 04 add_mobiletradeanim MobileTradeAnim_05 ; 05 add_mobiletradeanim MobileTradeAnim_06 ; 06 add_mobiletradeanim MobileTradeAnim_07 ; 07 add_mobiletradeanim MobileTradeAnim_GetTrademon1 ; 08 add_mobiletradeanim MobileTradeAnim_GetTrademon2 ; 09 add_mobiletradeanim MobileTradeAnim_GetTrademon3 ; 0a add_mobiletradeanim MobileTradeAnim_ShowOTMonFromTrade ; 0b add_mobiletradeanim EndMobileTradeAnim ; 0c add_mobiletradeanim MobileTradeAnim_ShowPlayerMonForGTS ; 0d add_mobiletradeanim MobileTradeAnim_ShowOTMonFromGTS ; 0e add_mobiletradeanim MobileTradeAnim_0f ; 0f add_mobiletradeanim MobileTradeAnim_10 ; 10 add_mobiletradeanim MobileTradeAnim_11 ; 11 add_mobiletradeanim MobileTradeAnim_FadeToBlack ; 12 add_mobiletradeanim MobileTradeAnim_GetOddEgg ; 13 get odd egg MobileTradeAnim_Next: ld hl, wJumptableIndex inc [hl] ret GetMobileTradeAnimByte: ld hl, wTradeAnimAddress ld e, [hl] inc hl ld d, [hl] ld a, [de] ld [wJumptableIndex], a inc de ld [hl], d dec hl ld [hl], e ret EndMobileTradeAnim: ld hl, wJumptableIndex set 7, [hl] ret WaitMobileTradeSpriteAnims: .loop push bc farcall PlaySpriteAnimations pop bc call DelayFrame dec c jr nz, .loop ret Function1082db: .loop farcall PlaySpriteAnimations farcall SetUpPokeAnim farcall HDMATransferTilemapToWRAMBank3 jr nc, .loop ret Function1082f0: .loop call Function108b78 call DelayFrame dec c jr nz, .loop ret Function1082fa: .loop call Function108b78 push hl push bc farcall PlaySpriteAnimations pop bc pop hl call DelayFrame dec c jr nz, .loop ret MobileTradeAnim_ShowPlayerMonToBeSent: ld de, MUSIC_EVOLUTION call PlayMusic2 ld a, $80 ldh [hSCX], a xor a ldh [hSCY], a ld a, $87 ldh [hWX], a ld a, $50 ldh [hWY], a call MobileTradeAnim_DisplayMonToBeSent ld a, [wPlayerTrademonSpecies] ld [wCurPartySpecies], a call Function10895e ld a, [wPlayerTrademonDVs] ld [wTempMonDVs], a ld a, [wPlayerTrademonDVs + 1] ld [wTempMonDVs + 1], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals call WaitBGMap .loop ldh a, [hWX] cp $7 jr z, .okay sub $4 ldh [hWX], a ldh a, [hSCX] sub $4 ldh [hSCX], a call DelayFrame jr .loop .okay ld a, $7 ldh [hWX], a xor a ldh [hSCX], a ld a, [wPlayerTrademonSpecies] call GetCryIndex jr c, .skip_cry ld e, c ld d, b call PlayCry .skip_cry ld c, 80 call DelayFrames call Function108bec depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL call InitSpriteAnimStruct ld de, SFX_BALL_POOF call PlaySFX hlcoord 0, 0 ld bc, 12 * SCREEN_WIDTH ld a, " " call ByteFill ld c, 80 call WaitMobileTradeSpriteAnims call GetMobileTradeAnimByte ret MobileTradeAnim_ShowOTMonFromTrade: call ClearBGPalettes call ClearSprites call ClearTilemap call DisableLCD call MobileTradeAnim_ClearBGMap ld a, [wOTTrademonSpecies] ld [wCurPartySpecies], a ld hl, wOTTrademonDVs ld de, vTiles2 call Function108201 call EnableLCD farcall DeinitializeAllSprites xor a ldh [hSCX], a ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL call InitSpriteAnimStruct call Function108b45 ld a, $1 call Function108b98 call Function108af4 ld c, 48 call WaitMobileTradeSpriteAnims ld de, SFX_BALL_POOF call PlaySFX call MobileTradeAnim_DisplayReceivedMon xor a ldh [hSCX], a ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $50 ldh [hWY], a ld a, [wOTTrademonSpecies] ld [wCurPartySpecies], a ld a, [wOTTrademonDVs] ld [wTempMonDVs], a ld a, [wOTTrademonDVs + 1] ld [wTempMonDVs + 1], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals call Function108963 ld a, [wOTTrademonSpecies] call Function108229 call Function1082db call Function108c16 call GetMobileTradeAnimByte ret MobileTradeAnim_ShowPlayerMonForGTS: ld de, MUSIC_EVOLUTION call PlayMusic2 ld a, $80 ldh [hSCX], a xor a ldh [hSCY], a ld a, $87 ldh [hWX], a ld a, $50 ldh [hWY], a call MobileTradeAnim_DisplayMonToBeSent ld a, [wPlayerTrademonSpecies] ld [wCurPartySpecies], a ld hl, wPlayerTrademonDVs call Function10898a call DelayFrame ld de, TradeBallGFX ld hl, vTiles0 lb bc, BANK(TradeBallGFX), 6 call Request2bpp ld de, TradePoofGFX ld hl, vTiles0 tile $06 lb bc, BANK(TradePoofGFX), 12 call Request2bpp ld a, [wPlayerTrademonDVs] ld [wTempMonDVs], a ld a, [wPlayerTrademonDVs + 1] ld [wTempMonDVs + 1], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals call WaitBGMap .loop ldh a, [hWX] cp $7 jr z, .done sub $4 ldh [hWX], a ldh a, [hSCX] sub $4 ldh [hSCX], a call DelayFrame jr .loop .done ld a, $7 ldh [hWX], a xor a ldh [hSCX], a ld a, [wPlayerTrademonSpecies] call GetCryIndex jr c, .skip_cry ld e, c ld d, b call PlayCry .skip_cry ld c, 80 call DelayFrames call Function108c2b depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL call InitSpriteAnimStruct ld de, SFX_BALL_POOF call PlaySFX hlcoord 0, 0 ld bc, 12 * SCREEN_WIDTH ld a, " " call ByteFill ld c, 80 call WaitMobileTradeSpriteAnims call GetMobileTradeAnimByte ret MobileTradeAnim_ShowOTMonFromGTS: call ClearBGPalettes call ClearSprites call ClearTilemap call DisableLCD call MobileTradeAnim_ClearBGMap ld a, [wOTTrademonSpecies] ld [wCurPartySpecies], a ld hl, wOTTrademonDVs ld de, vTiles2 call Function108201 call EnableLCD farcall DeinitializeAllSprites call DelayFrame ld de, TradeBallGFX ld hl, vTiles0 lb bc, BANK(TradeBallGFX), 6 call Request2bpp ld de, TradePoofGFX ld hl, vTiles0 tile $06 lb bc, BANK(TradePoofGFX), 12 call Request2bpp xor a ldh [hSCX], a ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL call InitSpriteAnimStruct call Function108b45 ld a, $1 call Function108b98 call Function108af4 ld c, 48 call WaitMobileTradeSpriteAnims ld de, SFX_BALL_POOF call PlaySFX call MobileTradeAnim_DisplayReceivedMon xor a ldh [hSCX], a ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $50 ldh [hWY], a ld a, [wOTTrademonSpecies] ld [wCurPartySpecies], a ld a, [wOTTrademonDVs] ld [wTempMonDVs], a ld a, [wOTTrademonDVs + 1] ld [wTempMonDVs + 1], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals ld a, [wOTTrademonSpecies] ld hl, wOTTrademonDVs call Function10898a ld a, [wOTTrademonSpecies] call Function108229 call Function1082db call Function108c40 call GetMobileTradeAnimByte ret MobileTradeAnim_GetOddEgg: call ClearBGPalettes call ClearSprites call ClearTilemap call DisableLCD call MobileTradeAnim_ClearBGMap ld a, [wOTTrademonSpecies] ld [wCurPartySpecies], a ld hl, wOTTrademonDVs ld de, vTiles2 call Function108201 call EnableLCD farcall DeinitializeAllSprites call DelayFrame ld de, TradeBallGFX ld hl, vTiles0 lb bc, BANK(TradeBallGFX), 6 call Request2bpp ld de, TradePoofGFX ld hl, vTiles0 tile $06 lb bc, BANK(TradePoofGFX), 12 call Request2bpp xor a ldh [hSCX], a ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL call InitSpriteAnimStruct call Function108b45 ld a, $1 call Function108b98 call Function108af4 ld c, 48 call WaitMobileTradeSpriteAnims ld de, SFX_BALL_POOF call PlaySFX call Function108a33 xor a ldh [hSCX], a ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $50 ldh [hWY], a ld a, [wOTTrademonSpecies] ld [wCurPartySpecies], a ld a, [wOTTrademonDVs] ld [wTempMonDVs], a ld a, [wOTTrademonDVs + 1] ld [wTempMonDVs + 1], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals ld a, [wOTTrademonSpecies] ld hl, wOTTrademonDVs call Function10898a ld a, [wOTTrademonSpecies] call Function108229 call Function1082db call GetMobileTradeAnimByte ret MobileTradeAnim_02: farcall DeinitializeAllSprites call ClearBGPalettes call ClearSprites call ClearTilemap xor a ldh [hBGMapMode], a call DisableLCD call MobileTradeAnim_ClearBGMap call Function108c80 call Function108c6d call EnableLCD ld a, $c ldh [hSCX], a ld a, $78 ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a ldh a, [rSVBK] push af ld a, $5 ldh [rSVBK], a ld hl, MobileTradeBGPalettes ld de, wBGPals1 ld bc, 8 palettes call CopyBytes pop af ldh [rSVBK], a call LoadMobileAdapterPalette call Function108af4 call GetMobileTradeAnimByte ret MobileTradeAnim_10: farcall DeinitializeAllSprites call ClearBGPalettes call ClearSprites call ClearTilemap xor a ldh [hBGMapMode], a call DisableLCD call MobileTradeAnim_ClearBGMap ld a, $1 ldh [rVBK], a ld hl, MobileTradeGFX ld de, vTiles2 call Decompress ld a, $0 ldh [rVBK], a ld hl, MobileTradeSpritesGFX ld de, vTiles0 tile $20 call Decompress call Function108c80 call Function108c6d call EnableLCD ld a, $c ldh [hSCX], a ld a, $78 ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a ldh a, [rSVBK] push af ld a, $5 ldh [rSVBK], a ld hl, MobileTradeBGPalettes ld de, wBGPals1 ld bc, 8 palettes call CopyBytes pop af ldh [rSVBK], a call LoadMobileAdapterPalette call Function108af4 call GetMobileTradeAnimByte ret MobileTradeAnim_11: call ClearBGPalettes call ClearSprites call ClearTilemap xor a ldh [hBGMapMode], a call DisableLCD ld a, $1 ldh [rVBK], a ld hl, MobileTradeGFX ld de, vTiles2 call Decompress ld a, $0 ldh [rVBK], a ld hl, MobileTradeSpritesGFX ld de, vTiles0 tile $20 call Decompress call Function108c80 call Function108c6d call EnableLCD ld a, $80 ldh [hSCX], a ld a, $90 ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a ldh a, [rSVBK] push af ld a, $5 ldh [rSVBK], a ld hl, MobileTradeBGPalettes ld de, wBGPals1 ld bc, 8 palettes call CopyBytes pop af ldh [rSVBK], a call LoadMobileAdapterPalette call Function108af4 call Function108b5a ld a, $e0 ldh [hSCX], a ld de, MUSIC_EVOLUTION call PlayMusic2 call GetMobileTradeAnimByte ret MobileTradeAnim_GiveTrademon1: ld de, SFX_GIVE_TRADEMON call PlaySFX ld c, 40 ld hl, wBGPals2 palette 6 call Function1082f0 call Function108af4 .loop ldh a, [hSCX] cp $e0 jr z, .loop2 dec a dec a ldh [hSCX], a cp $f8 jr nz, .next depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE call InitSpriteAnimStruct .next ld c, 1 call WaitMobileTradeSpriteAnims jr .loop .loop2 ldh a, [hSCY] cp $f8 jr z, .done dec a dec a ldh [hSCY], a cp $40 jr z, .init cp $30 jr z, .delete cp $68 jr z, .replace jr .next2 .init depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE call InitSpriteAnimStruct xor a call Function108ad4 jr .next2 .delete call MobileTradeAnim_DeleteSprites jr .next2 .replace call MobileTradeAnim_DeleteSprites ld a, $1 call Function108ad4 .next2 ld c, 1 call WaitMobileTradeSpriteAnims jr .loop2 .done call MobileTradeAnim_Next ret MobileTradeAnim_GiveTrademon2: ld c, 40 ld hl, wBGPals2 + 1 palettes call Function1082f0 call Function108af4 call Function108b5a depixel 9, 10, 2, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_PING call InitSpriteAnimStruct ld de, SFX_FORESIGHT call PlaySFX ld c, 10 call WaitMobileTradeSpriteAnims xor a ld [wcf64], a depixel 9, 10, 2, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE call InitSpriteAnimStruct .loop ldh a, [hSCY] cp $90 jr z, .done sub $8 ldh [hSCY], a ld c, 1 call WaitMobileTradeSpriteAnims jr .loop .done call GetMobileTradeAnimByte ret MobileTradeAnim_05: ld c, 40 call WaitMobileTradeSpriteAnims ld a, $1 ld [wcf64], a ld de, SFX_SHARPEN call PlaySFX ld c, 60 call WaitMobileTradeSpriteAnims depixel 30, 10, 2, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE call InitSpriteAnimStruct call GetMobileTradeAnimByte ld de, SFX_THROW_BALL call PlaySFX ret MobileTradeAnim_06: ld c, 40 call WaitMobileTradeSpriteAnims ld a, $1 ld [wcf64], a ld de, SFX_SHARPEN call PlaySFX call GetMobileTradeAnimByte ret MobileTradeAnim_07: ld c, 80 call DelayFrames depixel 30, 10, 2, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE call InitSpriteAnimStruct call GetMobileTradeAnimByte ld de, SFX_THROW_BALL call PlaySFX ret MobileTradeAnim_GetTrademon1: ld c, 40 call WaitMobileTradeSpriteAnims .loop ldh a, [hSCY] cp $f8 jr z, .done add $8 ldh [hSCY], a ld c, 1 call WaitMobileTradeSpriteAnims jr .loop .done farcall DeinitializeAllSprites depixel 9, 10, 2, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_PING call InitSpriteAnimStruct ld de, SFX_GLASS_TING_2 call PlaySFX call Function108af4 call MobileTradeAnim_Next ret MobileTradeAnim_GetTrademon2: ld c, 20 ld hl, wBGPals2 + 1 palettes call Function1082fa ld de, SFX_GIVE_TRADEMON call PlaySFX ld c, 20 ld hl, wBGPals2 + 1 palettes call Function1082fa call Function108af4 .asm_1088ad ldh a, [hSCY] cp $78 jr z, .asm_1088ee inc a inc a ldh [hSCY], a cp $30 jr z, .asm_1088c5 cp $40 jr z, .asm_1088dd cp $68 jr z, .asm_1088cf jr .asm_1088e7 .asm_1088c5 depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE call InitSpriteAnimStruct jr .asm_1088e7 .asm_1088cf depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE call InitSpriteAnimStruct xor a call Function108ad4 jr .asm_1088e7 .asm_1088dd call MobileTradeAnim_DeleteSprites ld a, $1 call Function108ad4 jr .asm_1088e7 .asm_1088e7 ld c, 1 call WaitMobileTradeSpriteAnims jr .asm_1088ad .asm_1088ee ldh a, [hSCX] cp $c jr z, .asm_108906 inc a inc a ldh [hSCX], a cp -8 jr nz, .asm_1088e7 call MobileTradeAnim_DeleteSprites ld c, 1 call WaitMobileTradeSpriteAnims jr .asm_1088ee .asm_108906 call MobileTradeAnim_Next ret MobileTradeAnim_GetTrademon3: ld c, 40 ld hl, wBGPals2 palette 6 call Function1082f0 call Function108af4 call GetMobileTradeAnimByte ret MobileTradeAnim_0f: ld c, 40 call WaitMobileTradeSpriteAnims farcall DeinitializeAllSprites call ClearBGPalettes call ClearSprites call ClearTilemap call DisableLCD call MobileTradeAnim_ClearTiles call MobileTradeAnim_ClearBGMap call EnableLCD call GetMobileTradeAnimByte ret MobileTradeAnim_FadeToBlack: .loop ldh a, [rBGP] and a jr z, .blank sla a sla a call DmgToCgbBGPals call DmgToCgbObjPal0 ld c, 4 call DelayFrames jr .loop .blank xor a call DmgToCgbBGPals call DmgToCgbObjPal0 call GetMobileTradeAnimByte ret Function10895e: ld de, vTiles0 tile $30 jr asm_108966 Function108963: ld de, vTiles2 tile $31 asm_108966: call DelayFrame ld hl, vTiles2 lb bc, BANK(TradeGameBoyLZ), $31 call Request2bpp call WaitTop call MobileTradeAnim_ClearTilemap hlcoord 7, 2 xor a ldh [hGraphicStartTile], a lb bc, 7, 7 predef PlaceGraphic call WaitBGMap ret Function10898a: ld de, vTiles2 call MobileTradeAnim_GetFrontpic call WaitTop call MobileTradeAnim_ClearTilemap hlcoord 7, 2 xor a ldh [hGraphicStartTile], a lb bc, 7, 7 predef PlaceGraphic call WaitBGMap ret MobileTradeAnim_DisplayMonToBeSent: ld de, wPlayerTrademonSpecies ld a, [de] cp EGG jr z, MobileTradeAnim_DisplayEggData call MobileTradeAnim_LoadMonTemplate ld de, wPlayerTrademonSpecies call MobileTradeAnim_MonDisplay_PrintSpeciesNumber ld de, wPlayerTrademonSpeciesName call MobileTradeAnim_MonDisplay_PrintSpeciesName ld a, [wPlayerTrademonCaughtData] ld de, wPlayerTrademonOTName call MobileTradeAnim_MonDisplay_PrintOTNameAndGender ld de, wPlayerTrademonID call MobileTradeAnim_MonDisplay_PrintIDNumber call MobileTradeAnim_MonDisplay_UpdateBGMap ret MobileTradeAnim_DisplayReceivedMon: ld de, wOTTrademonSpecies ld a, [de] cp EGG jr z, MobileTradeAnim_DisplayEggData call MobileTradeAnim_LoadMonTemplate ld de, wOTTrademonSpecies call MobileTradeAnim_MonDisplay_PrintSpeciesNumber ld de, wOTTrademonSpeciesName call MobileTradeAnim_MonDisplay_PrintSpeciesName ld a, [wOTTrademonCaughtData] ld de, wOTTrademonOTName call MobileTradeAnim_MonDisplay_PrintOTNameAndGender ld de, wOTTrademonID call MobileTradeAnim_MonDisplay_PrintIDNumber call MobileTradeAnim_MonDisplay_UpdateBGMap ret MobileTradeAnim_DisplayEggData: call WaitTop call MobileTradeAnim_ClearTilemap ld a, HIGH(vBGMap1) ldh [hBGMapAddress + 1], a hlcoord 5, 0 ld b, 6 ld c, 9 call Textbox hlcoord 6, 2 ld de, .EggTemplate call PlaceString call MobileTradeAnim_MonDisplay_UpdateBGMap ret .EggTemplate: db "タマゴ" next "おや/?????" next "<ID>№<DOT>?????" db "@" Function108a33: call WaitTop call MobileTradeAnim_ClearTilemap ld a, HIGH(vBGMap1) ldh [hBGMapAddress + 1], a hlcoord 5, 0 ld b, 6 ld c, 9 call Textbox hlcoord 7, 4 ld de, .OddEgg call PlaceString call MobileTradeAnim_MonDisplay_UpdateBGMap ret .OddEgg: db "なぞのタマゴ@" MobileTradeAnim_LoadMonTemplate: call WaitTop call MobileTradeAnim_ClearTilemap ld a, HIGH(vBGMap1) ldh [hBGMapAddress + 1], a hlcoord 4, 0 ld b, 6 ld c, 10 call Textbox hlcoord 5, 0 ld de, .MonTemplate call PlaceString ret .MonTemplate: db "─ №<DOT>" next "" next "おや/" next "<ID>№<DOT>" db "@" MobileTradeAnim_MonDisplay_UpdateBGMap: call WaitBGMap call WaitTop ld a, HIGH(vBGMap0) ldh [hBGMapAddress + 1], a ret MobileTradeAnim_MonDisplay_PrintSpeciesNumber: hlcoord 9, 0 lb bc, PRINTNUM_LEADINGZEROS | 1, 3 call PrintNum ret MobileTradeAnim_MonDisplay_PrintSpeciesName: hlcoord 5, 2 call PlaceString ret MobileTradeAnim_MonDisplay_PrintOTNameAndGender: cp $3 jr c, .got_gender xor a .got_gender push af hlcoord 8, 4 call PlaceString inc bc pop af ld hl, .GenderChars ld d, 0 ld e, a add hl, de ld a, [hl] ld [bc], a ret .GenderChars: db " " db "♂" db "♀" MobileTradeAnim_MonDisplay_PrintIDNumber: hlcoord 8, 6 lb bc, PRINTNUM_LEADINGZEROS | 2, 5 call PrintNum ret MobileTradeAnim_ClearTilemap: hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " call ByteFill ret Function108ad4: and a jr z, .asm_108adc ld de, MobileCable2GFX jr .asm_108adf .asm_108adc ld de, MobileCable1GFX .asm_108adf ld a, $1 ldh [rVBK], a ld hl, vTiles2 tile $4a lb bc, BANK(MobileCable1GFX), 16 ; aka BANK(MobileCable2GFX) call Get2bppViaHDMA call DelayFrame ld a, $0 ldh [rVBK], a ret Function108af4: ldh a, [rSVBK] push af ld a, $5 ldh [rSVBK], a ld a, [wcf65] and $1 jr z, .copy_MobileTradeOB1Palettes ld hl, MobileTradeOB2Palettes ld de, wOBPals1 ld bc, 8 palettes call CopyBytes ld hl, MobileTradeOB2Palettes ld de, wOBPals2 ld bc, 8 palettes call CopyBytes jr .done_copy .copy_MobileTradeOB1Palettes ld hl, MobileTradeOB1Palettes ld de, wOBPals1 ld bc, 8 palettes call CopyBytes ld hl, MobileTradeOB1Palettes ld de, wOBPals2 ld bc, 8 palettes call CopyBytes .done_copy pop af ldh [rSVBK], a ld a, %11100100 ; 3,2,1,0 call DmgToCgbObjPal0 ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals call DelayFrame ret Function108b45: ldh a, [rSVBK] push af ld a, $5 ldh [rSVBK], a ld de, PALRGB_WHITE ld hl, wBGPals1 ld a, e ld [hli], a ld d, a ld [hli], a pop af ldh [rSVBK], a ret Function108b5a: ldh a, [rSVBK] push af ld a, $5 ldh [rSVBK], a ld de, palred 18 + palgreen 31 + palblue 15 ld hl, wBGPals2 + 4 palettes ld c, $10 .loop ld a, e ld [hli], a ld a, d ld [hli], a dec c jr nz, .loop pop af ldh [rSVBK], a ld a, $1 ldh [hCGBPalUpdate], a ret Function108b78: ldh a, [rSVBK] push af ld a, $5 ldh [rSVBK], a ld a, c and $2 jr z, .Orange ld de, PALRGB_WHITE jr .load_pal .Orange: ld de, palred 31 + palgreen 15 + palblue 1 .load_pal ld a, e ld [hli], a ld a, d ld [hld], a pop af ldh [rSVBK], a ld a, $1 ldh [hCGBPalUpdate], a ret Palette_108b98: ; removed Function108b98: ld d, a ldh a, [rSVBK] push af ld a, $5 ldh [rSVBK], a ld a, [wcf65] and $1 xor d jr z, .asm_108bad ld hl, Palette_108b98 + 1 palettes jr .asm_108bb0 .asm_108bad ld hl, Palette_108b98 .asm_108bb0 ld de, wBGPals1 + 7 palettes ld bc, 8 palettes call CopyBytes pop af ldh [rSVBK], a ret MobileTradeAnim_DeleteSprites: farcall DeinitializeAllSprites call ClearSprites ret Function108bc7: ld a, [wcf64] and a ret z ld hl, SPRITEANIMSTRUCT_YCOORD add hl, bc ld a, [hl] cp -1 * 8 - 6 jr z, .delete sub 1 * 8 ld [hl], a ret .delete farcall DeinitializeSprite ret Function108be0: ld hl, SPRITEANIMSTRUCT_YCOORD add hl, bc ld a, [hl] cp 9 * 8 + 2 ret z add 1 * 8 ld [hl], a ret Function108bec: ld a, $90 ldh [hWY], a ld hl, .MobilePlayerWillTradeMonText call PrintText ld c, 80 call DelayFrames ld hl, .MobileForPartnersMonText call PrintText ld c, 80 call DelayFrames ret .MobilePlayerWillTradeMonText: text_far _MobilePlayerWillTradeMonText text_end .MobileForPartnersMonText: text_far _MobileForPartnersMonText text_end .MobilePlayersMonTradeText: text_far _MobilePlayersMonTradeText text_end Function108c16: ld a, $90 ldh [hWY], a ld hl, .MobileTakeGoodCareOfMonText call PrintText ld c, 80 call DelayFrames ret .MobileTakeGoodCareOfMonText: text_far _MobileTakeGoodCareOfMonText text_end Function108c2b: ld a, $90 ldh [hWY], a ld hl, .MobilePlayersMonTrade2Text call PrintText ld c, 80 call DelayFrames ret .MobilePlayersMonTrade2Text: text_far _MobilePlayersMonTrade2Text text_end Function108c40: ld a, $90 ldh [hWY], a ld a, [wcf65] and %10000000 jr z, .Getmon ld hl, .MobileTradeCameBackText call PrintText ld c, 80 call DelayFrames ret .Getmon: ld hl, .MobileTakeGoodCareOfText call PrintText ld c, 80 call DelayFrames ret .MobileTakeGoodCareOfText: text_far _MobileTakeGoodCareOfText text_end .MobileTradeCameBackText: text_far _MobileTradeCameBackText text_end Function108c6d: ld hl, MobileTradeTilemapLZ debgcoord 0, 0 call Decompress ld hl, MobileTradeTilemapLZ debgcoord 0, 0, vBGMap1 call Decompress ret Function108c80: ld a, $1 ldh [rVBK], a ld hl, MobileTradeAttrmapLZ debgcoord 0, 0 call Decompress ld hl, MobileTradeAttrmapLZ debgcoord 0, 0, vBGMap1 call Decompress ld a, $0 ldh [rVBK], a ret DebugMobileTrade: ; localization error: NAME_LENGTH (11) should be NAME_LENGTH_JAPANESE (6) here ld hl, .DebugTradeData ld a, [hli] ld [wPlayerTrademonSpecies], a ld de, wPlayerTrademonSenderName ld c, NAME_LENGTH .your_name_loop ld a, [hli] ld [de], a inc de dec c jr nz, .your_name_loop ld de, wPlayerTrademonID ld c, 2 .your_id_loop ld a, [hli] ld [de], a inc de dec c jr nz, .your_id_loop ld de, wPlayerTrademonOTName ld c, NAME_LENGTH .your_ot_loop ld a, [hli] ld [de], a inc de dec c jr nz, .your_ot_loop ld a, [hli] ld [wOTTrademonSpecies], a ld de, wOTTrademonSenderName ld c, NAME_LENGTH .their_name_loop ld a, [hli] ld [de], a inc de dec c jr nz, .their_name_loop ld de, wOTTrademonID ld c, 2 .their_id_loop ld a, [hli] ld [de], a inc de dec c jr nz, .their_id_loop ld de, wOTTrademonOTName ld c, NAME_LENGTH .their_ot_loop ld a, [hli] ld [de], a inc de dec c jr nz, .their_ot_loop ret .DebugTradeData: db VENUSAUR db "ゲーフり@@" dw $0123 db "かびーん@@" db CHARIZARD db "クりーチャ@" dw $0456 db "マツミヤ@@" LoadMobileAdapterPalette: ld a, [wc74e] and $7f cp $8 ; CONST: Amount of mobile adapters jr c, .asm_108d12 ld a, $7 .asm_108d12 ld bc, 1 palettes ld hl, MobileAdapterPalettes call AddNTimes ld a, BANK(wBGPals1) ld de, wBGPals1 + 4 palettes ld bc, 1 palettes call FarCopyWRAM ret MobileTradeSpritesGFX: INCBIN "gfx/mobile/mobile_trade_sprites.2bpp.lz" MobileTradeGFX: INCBIN "gfx/mobile/mobile_trade.2bpp.lz" MobileTradeTilemapLZ: INCBIN "gfx/mobile/mobile_trade.tilemap.lz" MobileTradeAttrmapLZ: INCBIN "gfx/mobile/mobile_trade.attrmap.lz" UnusedMobilePulsePalettes: INCLUDE "gfx/mobile/unused_mobile_pulses.pal" MobileTradeBGPalettes: INCLUDE "gfx/mobile/mobile_trade_bg.pal" MobileTradeOB1Palettes: INCLUDE "gfx/mobile/mobile_trade_ob1.pal" MobileTradeOB2Palettes: INCLUDE "gfx/mobile/mobile_trade_ob2.pal" MobileCable1GFX: INCBIN "gfx/mobile/mobile_cable_1.2bpp" MobileCable2GFX: INCBIN "gfx/mobile/mobile_cable_2.2bpp" MobileAdapterPalettes: INCLUDE "gfx/mobile/mobile_adapters.pal"