ref: 2ab468268aa156ae60e0e60a1319552342f692f6
dir: /tools/pokemon_animation_graphics.c/
#include <unistd.h> #include <stdlib.h> #include <stdio.h> #include <string.h> static void usage(void) { printf("Usage: pokemon_animation_graphics [-o outfile] [-t mapfile] 2bpp_file dimensions_file\n"); exit(1); } struct Tilemap { uint8_t* data; int size; }; struct Graphic { uint8_t* data; int size; }; void transpose_tiles(uint8_t* tiles, int width, int size, int tile_size) { int i; int j; uint8_t* new_tiles; new_tiles = malloc(size); for (i = 0; i < size; i++) { j = i / tile_size * width * tile_size; j = j % size + tile_size * (j / size) + i % tile_size; new_tiles[j] = tiles[i]; } memcpy(tiles, new_tiles, size); free(new_tiles); } int get_tile_index(uint8_t* tile, uint8_t* tiles, int num_tiles) { int i; int j; for (i = 0; i < num_tiles; i++) { for (j = 0; j < 16; j++) { if (tile[j] != tiles[16 * i + j]) { break; } } if (j == 16) { return i; } } return -1; } void create_tilemap(struct Tilemap* tilemap, struct Graphic* graphic, char* graphics_filename, int width, int height) { long graphics_size; uint8_t* graphics; FILE* f; int tile; int num_tiles; int i; f = fopen(graphics_filename, "rb"); fseek(f, 0, SEEK_END); graphics_size = ftell(f); rewind(f); graphics = malloc(graphics_size); fread(graphics, 1, graphics_size, f); fclose(f); // transpose each frame for (i = 0; i < graphics_size / (width * height); i++) { transpose_tiles(graphics + i * (width * height) * 16, width, width * height * 16, 16); } // first frame is naively populated with redundant tiles num_tiles = width * height; tilemap->data = malloc(graphics_size / 16); for (i = 0; i < num_tiles; i++) { tilemap->data[tilemap->size] = i; tilemap->size++; } for (i = width * height; i < graphics_size / 16; i++) { tile = get_tile_index(graphics + i * 16, graphics, i); if (tile == -1) { tilemap->data[tilemap->size] = num_tiles; tilemap->size++; num_tiles++; } else { tilemap->data[tilemap->size] = tile; tilemap->size++; } } graphic->data = malloc(tilemap->size * 16); graphic->size = 16 * width * height; memcpy(graphic->data, graphics, graphic->size); for (i = width * height; i < tilemap->size; i++) { tile = get_tile_index(graphics + 16 * i, graphic->data, graphic->size / 16); if (tile == -1) { memcpy(graphic->data + graphic->size, graphics + 16 * i, 16); graphic->size += 16; } } free(graphics); } int main(int argc, char* argv[]) { int ch; char* dimensions_filename; char* graphics_filename; char* outfile; char* mapfile; FILE* f; long size; uint8_t bytes[1]; int width; int height; struct Graphic graphic = {0}; struct Tilemap tilemap = {0}; while ((ch = getopt(argc, argv, "o:t:")) != -1) { switch (ch) { case 'o': outfile = optarg; break; case 't': mapfile = optarg; break; default: usage(); } } argc -= optind; argv += optind; if (argc < 2) { usage(); } graphics_filename = argv[0]; dimensions_filename = argv[1]; f = fopen(dimensions_filename, "rb"); fread(bytes, 1, 1, f); fclose(f); width = bytes[0] & 0xf; height = bytes[0] >> 4; create_tilemap(&tilemap, &graphic, graphics_filename, width, height); if (outfile != NULL) { f = fopen(outfile, "wb"); fwrite(graphic.data, 1, graphic.size, f); fclose(f); } if (mapfile != NULL) { f = fopen(mapfile, "wb"); fwrite(tilemap.data, 1, tilemap.size, f); fclose(f); } free(graphic.data); free(tilemap.data); return 0; }