ref: 2e147d1128b024e970e81b1cb1e188fdd1fe6712
dir: /mobile/mobile_41.asm/
; These functions deal with miscellaneous statistics ; which were used for Trainer Rankings in Pokémon News. ; Copies certain values at the time the player enters the Hall of Fame. StubbedTrainerRankings_HallOfFame2:: ret ld a, BANK(sTrainerRankingGameTimeHOF) call GetSRAMBank ld hl, wGameTimeHours ld de, sTrainerRankingGameTimeHOF ld bc, 4 call CopyBytes ld hl, sTrainerRankingStepCount ld de, sTrainerRankingStepCountHOF ld bc, 4 call CopyBytes ; sTrainerRankingHealings is only a 3-byte value. ; One extraneous byte is copied from sTrainerRankingMysteryGift. ld hl, sTrainerRankingHealings ld de, sTrainerRankingHealingsHOF ld bc, 4 call CopyBytes ld hl, sTrainerRankingBattles ld de, sTrainerRankingBattlesHOF ld bc, 3 call CopyBytes call UpdateTrainerRankingsChecksum call CloseSRAM ret StubbedTrainerRankings_MagikarpLength: ret ld a, BANK(sTrainerRankingLongestMagikarp) call GetSRAMBank ld de, wBuffer1 ld hl, sTrainerRankingLongestMagikarp ; Is this Magikarp the longest measured? ld a, [de] cp [hl] jr z, .isLowByteHigher jr nc, .newRecordLongest jr .checkShortest .isLowByteHigher inc hl inc de ld a, [de] cp [hl] dec hl dec de jr c, .checkShortest .newRecordLongest ld a, [de] inc de ld [hli], a ld a, [de] dec de ld [hl], a .checkShortest ; First, check if the record for shortest Magikarp is 0. ; This seems unnecessary, because the value is initialized to 100.0 cm. ld hl, sTrainerRankingShortestMagikarp ld a, [hli] or [hl] dec hl jr z, .newRecordShortest ; Now check if this Magikarp is the shortest ld a, [de] cp [hl] jr z, .isLowByteLower jr c, .newRecordShortest jr .done .isLowByteLower inc hl inc de ld a, [de] cp [hl] jr nc, .done dec hl dec de .newRecordShortest ld a, [de] inc de ld [hli], a ld a, [de] ld [hl], a .done call UpdateTrainerRankingsChecksum call CloseSRAM ret StubbedTrainerRankings_BugContestScore: ret ld a, BANK(sTrainerRankingBugContestScore) call GetSRAMBank ld a, [hProduct] ld hl, sTrainerRankingBugContestScore cp [hl] jr z, .isLowByteHigher jr nc, .newHighScore jr .done .isLowByteHigher inc hl ld a, [hMultiplicand] cp [hl] jr c, .done dec hl .newHighScore ld a, [hProduct] ld [hli], a ld a, [hMultiplicand] ld [hl], a .done call UpdateTrainerRankingsChecksum call CloseSRAM ret StubbedTrainerRankings_AddToSlotsWinStreak: ret ld a, BANK(sTrainerRankingCurrentSlotsStreak) call GetSRAMBank ; Increment the current streak ld hl, sTrainerRankingCurrentSlotsStreak + 1 inc [hl] jr nz, .noCarry dec hl inc [hl] inc hl .noCarry dec hl ; Now check if this is a new record for longest streak ld a, [sTrainerRankingLongestSlotsStreak] cp [hl] jr z, .isLowByteHigher jr c, .newRecordStreak jr .done .isLowByteHigher inc hl ld a, [sTrainerRankingLongestSlotsStreak + 1] cp [hl] jr nc, .done dec hl .newRecordStreak ld a, [hli] ld [sTrainerRankingLongestSlotsStreak], a ld a, [hl] ld [sTrainerRankingLongestSlotsStreak + 1], a .done call UpdateTrainerRankingsChecksum call CloseSRAM ret StubbedTrainerRankings_EndSlotsWinStreak: ret ld a, BANK(sTrainerRankingCurrentSlotsStreak) call GetSRAMBank ld hl, sTrainerRankingCurrentSlotsStreak xor a ld [hli], a ld [hl], a call UpdateTrainerRankingsChecksum call CloseSRAM ret StubbedTrainerRankings_AddToSlotsPayouts: ret ld a, BANK(sTrainerRankingTotalSlotsPayouts) call GetSRAMBank ld hl, sTrainerRankingTotalSlotsPayouts + 3 ld a, e add [hl] ld [hld], a ld a, d adc [hl] ld [hld], a jr nc, .done inc [hl] jr nz, .done dec hl inc [hl] jr nz, .done ld a, $ff ld [hli], a ld [hli], a ld [hli], a ld [hl], a .done call UpdateTrainerRankingsChecksum call CloseSRAM ret StubbedTrainerRankings_AddToBattlePayouts: ret ld a, BANK(sTrainerRankingTotalBattlePayouts) call GetSRAMBank ld hl, sTrainerRankingTotalBattlePayouts + 3 ld a, [bc] dec bc add [hl] ld [hld], a ld a, [bc] dec bc adc [hl] ld [hld], a ld a, [bc] adc [hl] ld [hld], a jr nc, .done inc [hl] jr nz, .done ld a, $ff ld [hli], a ld [hli], a ld [hli], a ld [hl], a .done call UpdateTrainerRankingsChecksum call CloseSRAM ret StubbedTrainerRankings_StepCount: ret ld hl, sTrainerRankingStepCount jp StubbedTrainerRankings_Increment4Byte Unreferenced_StubbedTrainerRankings_BattleTowerWins: ret ld a, $5 call GetSRAMBank ld a, [$aa8d] and a call CloseSRAM ret nz ld hl, sTrainerRankingBattleTowerWins jp StubbedTrainerRankings_Increment2Byte StubbedTrainerRankings_TMsHMsTaught: ret ld hl, sTrainerRankingTMsHMsTaught jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Battles: ret ld a, [wBattleType] cp BATTLETYPE_TUTORIAL ; Exclude the Dude’s tutorial battle ret z ld hl, sTrainerRankingBattles jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_WildBattles: ret ld a, [wBattleType] cp BATTLETYPE_TUTORIAL ; Exclude the Dude’s tutorial battle ret z ld hl, sTrainerRankingWildBattles jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_TrainerBattles: ret ld hl, sTrainerRankingTrainerBattles jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Unused1: ret ld hl, sTrainerRankingUnused1 jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_HallOfFame:: ret ld hl, sTrainerRankingHOFEntries jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_WildMonsCaught: ret ld hl, sTrainerRankingWildMonsCaught jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_HookedEncounters: ret ld hl, sTrainerRankingHookedEncounters jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_EggsHatched: ret ld hl, sTrainerRankingEggsHatched jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_MonsEvolved: ret ld hl, sTrainerRankingMonsEvolved jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_FruitPicked: ret ld hl, sTrainerRankingFruitPicked jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Healings: ret ld hl, sTrainerRankingHealings jp StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_MysteryGift: ret ld hl, sTrainerRankingMysteryGift jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Trades: ret ld hl, sTrainerRankingTrades jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Fly: ret ld hl, sTrainerRankingFly jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Surf: ret ld hl, sTrainerRankingSurf jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Waterfall: ret ld hl, sTrainerRankingWaterfall jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_WhiteOuts: ret ld hl, sTrainerRankingWhiteOuts jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_LuckyNumberShow: ret ld hl, sTrainerRankingLuckyNumberShow jr StubbedTrainerRankings_Increment2Byte StubbedTrainerRankings_PhoneCalls: ret ld hl, sTrainerRankingPhoneCalls jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Unused2: ret ld hl, sTrainerRankingUnused2 jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_LinkBattles: ret ld hl, sTrainerRankingLinkBattles jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Splash: ret ; Only counts if it’s the player’s turn ld a, [hBattleTurn] and a ret nz ld hl, sTrainerRankingSplash jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_TreeEncounters: ret ld hl, sTrainerRankingTreeEncounters jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Unused3: ret ld hl, sTrainerRankingUnused3 jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_ColosseumWins: ; win ret ld hl, sTrainerRankingColosseumWins jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_ColosseumLosses: ; lose ret ld hl, sTrainerRankingColosseumLosses jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_ColosseumDraws: ; draw ret ld hl, sTrainerRankingColosseumDraws jr StubbedTrainerRankings_Increment3Byte ; Counts uses of both Selfdestruct and Explosion. StubbedTrainerRankings_Selfdestruct: ret ; Only counts if it’s the player’s turn ld a, [hBattleTurn] and a ret nz ld hl, sTrainerRankingSelfdestruct jr StubbedTrainerRankings_Increment3Byte StubbedTrainerRankings_Increment4Byte: push bc ld bc, 3 jr StubbedTrainerRankings_Increment StubbedTrainerRankings_Increment3Byte: push bc ld bc, 2 jr StubbedTrainerRankings_Increment StubbedTrainerRankings_Increment2Byte: push bc ld bc, 1 jr StubbedTrainerRankings_Increment ; unused StubbedTrainerRankings_Increment1Byte: push bc ld bc, 0 ; Increments a big-endian value of bc + 1 bytes at hl StubbedTrainerRankings_Increment: ld a, BANK(sTrainerRankings) call GetSRAMBank push hl push de ld e, c inc e .asm_106136 ld a, [hli] inc a jr nz, .asm_10613d dec e jr nz, .asm_106136 .asm_10613d pop de pop hl jr z, .asm_10614d add hl, bc .asm_106142 inc [hl] jr nz, .asm_10614d ld a, c and a jr z, .asm_10614d dec hl dec c jr .asm_106142 .asm_10614d call UpdateTrainerRankingsChecksum call CloseSRAM pop bc ret ; Used when SRAM bank 5 isn’t already loaded — what’s the point of this? UpdateTrainerRankingsChecksum2: ret ld a, BANK(sTrainerRankings) call GetSRAMBank call UpdateTrainerRankingsChecksum call CloseSRAM ret UpdateTrainerRankingsChecksum: push de call CalculateTrainerRankingsChecksum ld hl, sTrainerRankingsChecksum ld [hl], d inc hl ld [hl], e pop de ret CalculateTrainerRankingsChecksum: push bc ld hl, sTrainerRankings ld bc, sTrainerRankingsChecksum - sTrainerRankings xor a ld de, 0 .asm_106179 ld a, e add [hl] ld e, a jr nc, .asm_10617f inc d .asm_10617f inc hl dec bc ld a, b or c jr nz, .asm_106179 pop bc ret BackupMobileEventIndex: ld a, BANK(sMobileEventIndex) call GetSRAMBank ld a, [sMobileEventIndex] push af ld a, BANK(sMobileEventIndexBackup) call GetSRAMBank pop af ld [sMobileEventIndexBackup], a call CloseSRAM ret RestoreMobileEventIndex: ld a, BANK(sMobileEventIndexBackup) call GetSRAMBank ld a, [sMobileEventIndexBackup] push af ld a, BANK(sMobileEventIndex) call GetSRAMBank pop af ld [sMobileEventIndex], a call CloseSRAM ret Unreferenced_VerifyTrainerRankingsChecksum: call CalculateTrainerRankingsChecksum ld hl, sTrainerRankingsChecksum ld a, d cp [hl] ret nz inc hl ld a, e cp [hl] ret DeleteMobileEventIndex: ld a, BANK(sMobileEventIndex) call GetSRAMBank xor a ld [sMobileEventIndex], a call CloseSRAM ret ; Used in the Japanese version to initialize Trainer Rankings data ; for a new save file. Unreferenced in the English version. InitializeTrainerRankings: ld hl, sTrainerRankings ld bc, sTrainerRankingsEnd - sTrainerRankings xor a call ByteFill ; Initialize the shortest Magikarp to 100.0 cm ld hl, sTrainerRankingShortestMagikarp ld a, $3 ld [hli], a ld [hl], $e8 call UpdateTrainerRankingsChecksum ld hl, sTrainerRankings ld de, sTrainerRankingsBackup ld bc, sTrainerRankingsEnd - sTrainerRankings call CopyBytes ret _MobilePrintNum:: ; Supports signed 31-bit integers (up to 10 digits) ; b: Bits 0-4 = # bytes ; Bit 7 = set if negative ; c: Number of digits ; de: highest byte of number to convert ; hl: where to print the converted string push bc xor a ld [hPrintNum1], a ld [hPrintNum2], a ld [hPrintNum3], a ld a, b and $f cp $1 jr z, .one_byte cp $2 jr z, .two_bytes cp $3 jr z, .three_bytes ; four bytes ld a, [de] ld [hPrintNum1], a inc de .three_bytes ld a, [de] ld [hPrintNum2], a inc de .two_bytes ld a, [de] ld [hPrintNum3], a inc de .one_byte ld a, [de] ld [hPrintNum4], a inc de push de xor a ld [hPrintNum9], a ld a, b ld [hPrintNum10], a ld a, c cp 2 jr z, .two_digits ld de, ._2 cp 3 jr z, .three_to_nine_digits ld de, ._3 cp 4 jr z, .three_to_nine_digits ld de, ._4 cp 5 jr z, .three_to_nine_digits ld de, ._5 cp 6 jr z, .three_to_nine_digits ld de, ._6 cp 7 jr z, .three_to_nine_digits ld de, ._7 cp 8 jr z, .three_to_nine_digits ld de, ._8 cp 9 jr z, .three_to_nine_digits ld de, ._9 .three_to_nine_digits inc de inc de inc de dec a dec a .digit_loop push af call .Function1062b2 call .Function1062ff rept 4 inc de endr pop af dec a jr nz, .digit_loop .two_digits ld c, 0 ld a, [hPrintNum4] .mod_ten_loop cp 10 jr c, .simple_divide_done sub 10 inc c jr .mod_ten_loop .simple_divide_done ld b, a ld a, [hPrintNum9] or c ld [hPrintNum9], a jr nz, .create_digit call .LoadMinusTenIfNegative jr .done .create_digit ld a, "0" add c ld [hl], a .done call .Function1062ff ld a, "0" add b ld [hli], a pop de pop bc ret ._9 dd 1000000000 ._8 dd 100000000 ._7 dd 10000000 ._6 dd 1000000 ._5 dd 100000 ._4 dd 10000 ._3 dd 1000 ._2 dd 100 .Function1062b2: ld c, $0 .asm_1062b4 ld a, [de] dec de ld b, a ld a, [hPrintNum4] sub b ld [hPrintNum8], a ld a, [de] dec de ld b, a ld a, [hPrintNum3] sbc b ld [hPrintNum7], a ld a, [de] dec de ld b, a ld a, [hPrintNum2] sbc b ld [hPrintNum6], a ld a, [de] inc de inc de inc de ld b, a ld a, [hPrintNum1] sbc b ld [hPrintNum5], a jr c, .asm_1062eb ld a, [hPrintNum5] ld [hPrintNum1], a ld a, [hPrintNum6] ld [hPrintNum2], a ld a, [hPrintNum7] ld [hPrintNum3], a ld a, [hPrintNum8] ld [hPrintNum4], a inc c jr .asm_1062b4 .asm_1062eb ld a, [hPrintNum9] or c jr z, .LoadMinusTenIfNegative ld a, -10 add c ld [hl], a ld [hPrintNum9], a ret .LoadMinusTenIfNegative: ld a, [hPrintNum10] bit 7, a ret z ld [hl], -10 ret .Function1062ff: ld a, [hPrintNum10] bit 7, a jr nz, .asm_10630d bit 6, a jr z, .asm_10630d ld a, [hPrintNum9] and a ret z .asm_10630d inc hl ret ; functions related to the cable club and various NPC scripts referencing communications Mobile_DummyReturnFalse: xor a ld [wScriptVar], a ret Stubbed_Function106314: ret ld a, $4 call GetSRAMBank ld a, c cpl ld [$b000], a call CloseSRAM ld a, $7 call GetSRAMBank ld a, c ld [$a800], a call CloseSRAM ret Mobile_AlwaysReturnNotCarry: or a ret Function106331: ; called by Mobile_DummyReturnFalse in Crystal-J ; check ~[4:b000] == [7:a800] ld a, $4 call GetSRAMBank ld a, [$b000] cpl ld b, a call CloseSRAM ld a, $7 call GetSRAMBank ld a, [$a800] ld c, a call CloseSRAM ld a, c cp b jr nz, .nope ; check [7:a800] != 0 and a jr z, .nope ; check !([7:a800] & %01110000) and %10001111 cp c jr nz, .nope ld c, a scf ret .nope xor a ld c, a ret Function10635c: ld a, [wMobileCommsJumptableIndex] bit 7, a ret nz ld a, [wMobileCommsJumptableIndex] ld hl, .Jumptable rst JumpTable ret .Jumptable: dw .init dw Function106392 dw Function1063cc dw Function1063d8 dw Function1063e5 dw Function1063f3 dw Function106403 dw Function106442 dw Function106453 .init: ld de, wcd30 ld hl, $41 ld bc, $41 ld a, $40 call Function3e32 ld a, [wMobileCommsJumptableIndex] inc a ld [wMobileCommsJumptableIndex], a ret Function106392: xor a ld [wcf64], a ld a, [wc821] bit 1, a jr nz, .asm_1063a2 bit 0, a jr z, .asm_1063bf ret .asm_1063a2 call Mobile_AlwaysReturnNotCarry ld a, c and a jr nz, .asm_1063b4 ld a, $b ld [wcf64], a ld a, $7 ld [wMobileCommsJumptableIndex], a ret .asm_1063b4 ld a, $7 ld [wcf64], a ld a, $7 ld [wMobileCommsJumptableIndex], a ret .asm_1063bf ld a, $1 ld [wcf64], a ld a, [wMobileCommsJumptableIndex] inc a ld [wMobileCommsJumptableIndex], a ret Function1063cc: ld a, $78 ld [wcd42], a ld a, [wMobileCommsJumptableIndex] inc a ld [wMobileCommsJumptableIndex], a Function1063d8: ld hl, wcd42 dec [hl] ret nz ld a, [wMobileCommsJumptableIndex] inc a ld [wMobileCommsJumptableIndex], a ret Function1063e5: ld a, [wcf64] cp $3 ret nz ld a, [wMobileCommsJumptableIndex] inc a ld [wMobileCommsJumptableIndex], a ret Function1063f3: ld de, wcd31 ld a, $32 call Function3e32 ld a, [wMobileCommsJumptableIndex] inc a ld [wMobileCommsJumptableIndex], a ret Function106403: ld a, [wc821] bit 1, a jr nz, .asm_106426 bit 0, a jr z, .asm_10640f ret .asm_10640f ld a, [wcd31] and $80 ld c, a ld a, [wcd30] or c inc a ld c, a call Stubbed_Function106314 ld a, [wMobileCommsJumptableIndex] inc a ld [wMobileCommsJumptableIndex], a ret .asm_106426 call Mobile_AlwaysReturnNotCarry ld a, c and a jr z, .asm_106435 ld a, [wMobileCommsJumptableIndex] inc a ld [wMobileCommsJumptableIndex], a ret .asm_106435 ld c, $0 call Stubbed_Function106314 ld a, [wMobileCommsJumptableIndex] inc a ld [wMobileCommsJumptableIndex], a ret Function106442: ld a, $36 call Function3e32 xor a ld [hMobile], a ld [hMobileReceive], a ld a, [wMobileCommsJumptableIndex] inc a ld [wMobileCommsJumptableIndex], a Function106453: ld a, [wMobileCommsJumptableIndex] set 7, a ld [wMobileCommsJumptableIndex], a nop ld a, $4 ld [wcf64], a ret Stubbed_Function106462: ret ret Function106464:: ld de, FontsExtra_SolidBlackGFX ld hl, vTiles2 tile "■" ; $60 lb bc, BANK(FontsExtra_SolidBlackGFX), 1 call Get2bpp ld de, FontsExtra2_UpArrowGFX ld hl, vTiles2 tile "▲" ; $61 lb bc, BANK(FontsExtra2_UpArrowGFX), 1 call Get2bpp ld de, GFX_106514 ld hl, vTiles2 tile "☎" ; $62 ld c, 9 ld b, BANK(GFX_106514) call Get2bpp ld de, $40b0 ld hl, vTiles2 tile $6b ld b, $f ; XXX no graphics at 0f:40b0 call Get2bpp farcall LoadFrame ret Function10649b: ld a, [wTextBoxFrame] maskbits NUM_FRAMES ld bc, 6 * LEN_1BPP_TILE ld hl, Frames call AddNTimes ld d, h ld e, l ld hl, vTiles2 tile "┌" ; $79 ld c, 6 ; "┌" to "┘" ld b, BANK(Frames) call Function1064c3 ld hl, vTiles2 tile " " ; $7f ld de, TextBoxSpaceGFX ld c, 1 ld b, BANK(TextBoxSpaceGFX) call Function1064c3 ret Function1064c3: ld a, [rSVBK] push af ld a, $6 ld [rSVBK], a push bc push hl ld hl, Function3f88 ld a, b rst FarCall pop hl pop bc pop af ld [rSVBK], a jr asm_1064ed Function1064d8: ld a, [rSVBK] push af ld a, $6 ld [rSVBK], a push bc push hl ld hl, Function3f9f ld a, b rst FarCall pop hl pop bc pop af ld [rSVBK], a jr asm_1064ed asm_1064ed ld de, wDecompressScratch ld b, $0 ld a, [rSVBK] push af ld a, $6 ld [rSVBK], a ld a, [rVBK] push af ld a, $1 ld [rVBK], a call Get2bpp pop af ld [rVBK], a pop af ld [rSVBK], a ret Function10650a: ld de, MobilePhoneTilesGFX lb bc, BANK(MobilePhoneTilesGFX), 17 call Get2bpp ret GFX_106514: INCBIN "gfx/unknown/106514.2bpp"