ref: 367a10420350cce7315880e3edf03cdcdf0257b3
dir: /maps/CeladonDeptStore1F.asm/
object_const_def const CELADONDEPTSTORE1F_RECEPTIONIST const CELADONDEPTSTORE1F_GENTLEMAN const CELADONDEPTSTORE1F_TEACHER CeladonDeptStore1F_MapScripts: def_scene_scripts def_callbacks CeladonDeptStore1FReceptionistScript: jumptextfaceplayer CeladonDeptStore1FReceptionistText CeladonDeptStore1FGentlemanScript: jumptextfaceplayer CeladonDeptStore1FGentlemanText CeladonDeptStore1FTeacherScript: jumptextfaceplayer CeladonDeptStore1FTeacherText CeladonDeptStore1FDirectory: jumptext CeladonDeptStore1FDirectoryText CeladonDeptStore1FElevatorButton: jumpstd ElevatorButtonScript CeladonDeptStore1FReceptionistText: text "Hello! Welcome to" line "CELADON DEPT." cont "STORE!" para "The directory is" line "on the wall." done CeladonDeptStore1FGentlemanText: text "This DEPT.STORE is" line "part of the same" para "chain as the one" line "in GOLDENROD CITY." para "They were both" line "renovated at the" cont "same time." done CeladonDeptStore1FTeacherText: text "This is my first" line "time here." para "It's so big…" para "I'm afraid I'll" line "get lost." done CeladonDeptStore1FDirectoryText: text "1F: SERVICE" line " COUNTER" para "2F: TRAINER'S" line " MARKET" para "3F: TM SHOP" para "4F: WISEMAN GIFTS" para "5F: DRUG STORE" para "6F: ROOFTOP" line " SQUARE" done CeladonDeptStore1F_MapEvents: db 0, 0 ; filler def_warp_events warp_event 7, 7, CELADON_CITY, 1 warp_event 8, 7, CELADON_CITY, 1 warp_event 15, 0, CELADON_DEPT_STORE_2F, 2 warp_event 2, 0, CELADON_DEPT_STORE_ELEVATOR, 1 def_coord_events def_bg_events bg_event 14, 0, BGEVENT_READ, CeladonDeptStore1FDirectory bg_event 3, 0, BGEVENT_READ, CeladonDeptStore1FElevatorButton def_object_events object_event 10, 1, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore1FReceptionistScript, -1 object_event 11, 4, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore1FGentlemanScript, -1 object_event 5, 3, SPRITE_TEACHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore1FTeacherScript, -1