shithub: pokecrystal

ref: 4046b41c3aaaf0d930f0268e52112aa7ea01e0a4
dir: /maps/Route35.asm/

View raw version
const_value set 2
	const ROUTE35_YOUNGSTER1
	const ROUTE35_YOUNGSTER2
	const ROUTE35_LASS1
	const ROUTE35_LASS2
	const ROUTE35_YOUNGSTER3
	const ROUTE35_FISHER
	const ROUTE35_BUG_CATCHER
	const ROUTE35_SUPER_NERD
	const ROUTE35_OFFICER
	const ROUTE35_FRUIT_TREE
	const ROUTE35_POKE_BALL

Route35_MapScripts:
.SceneScripts:
	db 0

.MapCallbacks:
	db 0

TrainerBirdKeeperBryan:
	trainer EVENT_BEAT_BIRD_KEEPER_BRYAN, BIRD_KEEPER, BRYAN, BirdKeeperBryanSeenText, BirdKeeperBryanBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext BirdKeeperBryanAfterBattleText
	waitbutton
	closetext
	end

TrainerJugglerIrwin:
	trainer EVENT_BEAT_JUGGLER_IRWIN, JUGGLER, IRWIN1, JugglerIrwin1SeenText, JugglerIrwin1BeatenText, 0, .Script

.Script:
	writecode VAR_CALLERID, PHONE_JUGGLER_IRWIN
	end_if_just_battled
	opentext
	checkcellnum PHONE_JUGGLER_IRWIN
	iftrue Route35NumberAcceptedM
	checkevent EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER
	iftrue .AskedAlready
	writetext JugglerIrwinAfterBattleText
	buttonsound
	setevent EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER
	scall Route35AskNumber1M
	jump .AskForNumber

.AskedAlready:
	scall Route35AskNumber2M
.AskForNumber:
	askforphonenumber PHONE_JUGGLER_IRWIN
	if_equal PHONE_CONTACTS_FULL, Route35PhoneFullM
	if_equal PHONE_CONTACT_REFUSED, Route35NumberDeclinedM
	trainertotext JUGGLER, IRWIN1, MEM_BUFFER_0
	scall Route35RegisteredNumberM
	jump Route35NumberAcceptedM

Route35AskNumber1M:
	jumpstd asknumber1m
	end

Route35AskNumber2M:
	jumpstd asknumber2m
	end

Route35RegisteredNumberM:
	jumpstd registerednumberm
	end

Route35NumberAcceptedM:
	jumpstd numberacceptedm
	end

Route35NumberDeclinedM:
	jumpstd numberdeclinedm
	end

Route35PhoneFullM:
	jumpstd phonefullm
	end

Route35RematchM:
	jumpstd rematchm
	end

TrainerCamperIvan:
	trainer EVENT_BEAT_CAMPER_IVAN, CAMPER, IVAN, CamperIvanSeenText, CamperIvanBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext CamperIvanAfterBattleText
	waitbutton
	closetext
	end

TrainerCamperElliot:
	trainer EVENT_BEAT_CAMPER_ELLIOT, CAMPER, ELLIOT, CamperElliotSeenText, CamperElliotBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext CamperElliotAfterBattleText
	waitbutton
	closetext
	end

TrainerPicnickerBrooke:
	trainer EVENT_BEAT_PICNICKER_BROOKE, PICNICKER, BROOKE, PicnickerBrookeSeenText, PicnickerBrookeBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext PicnickerBrookeAfterBattleText
	waitbutton
	closetext
	end

TrainerPicnickerKim:
	trainer EVENT_BEAT_PICNICKER_KIM, PICNICKER, KIM, PicnickerKimSeenText, PicnickerKimBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext PicnickerKimAfterBattleText
	waitbutton
	closetext
	end

TrainerBugCatcherArnie:
	trainer EVENT_BEAT_BUG_CATCHER_ARNIE, BUG_CATCHER, ARNIE1, BugCatcherArnieSeenText, BugCatcherArnieBeatenText, 0, .Script

.Script:
	writecode VAR_CALLERID, PHONE_BUG_CATCHER_ARNIE
	end_if_just_battled
	opentext
	checkflag ENGINE_ARNIE
	iftrue .WantsBattle
	checkflag ENGINE_YANMA_SWARM
	iftrue .YanmaSwarming
	checkcellnum PHONE_BUG_CATCHER_ARNIE
	iftrue Route35NumberAcceptedM
	checkevent EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER
	iftrue .AskedAlready
	writetext BugCatcherArnieAfterBattleText
	buttonsound
	setevent EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER
	scall Route35AskNumber1M
	jump .AskForNumber

.AskedAlready:
	scall Route35AskNumber2M
.AskForNumber:
	askforphonenumber PHONE_BUG_CATCHER_ARNIE
	if_equal PHONE_CONTACTS_FULL, Route35PhoneFullM
	if_equal PHONE_CONTACT_REFUSED, Route35NumberDeclinedM
	trainertotext BUG_CATCHER, ARNIE1, MEM_BUFFER_0
	scall Route35RegisteredNumberM
	jump Route35NumberAcceptedM

.WantsBattle:
	scall Route35RematchM
	winlosstext BugCatcherArnieBeatenText, 0
	copybytetovar wArnieFightCount
	if_equal 4, .Fight4
	if_equal 3, .Fight3
	if_equal 2, .Fight2
	if_equal 1, .Fight1
	if_equal 0, .LoadFight0
.Fight4:
	checkevent EVENT_RESTORED_POWER_TO_KANTO
	iftrue .LoadFight4
.Fight3:
	checkevent EVENT_BEAT_ELITE_FOUR
	iftrue .LoadFight3
.Fight2:
	checkflag ENGINE_FLYPOINT_BLACKTHORN
	iftrue .LoadFight2
.Fight1:
	checkflag ENGINE_FLYPOINT_LAKE_OF_RAGE
	iftrue .LoadFight1
.LoadFight0:
	loadtrainer BUG_CATCHER, ARNIE1
	startbattle
	reloadmapafterbattle
	loadvar wArnieFightCount, 1
	clearflag ENGINE_ARNIE
	end

.LoadFight1:
	loadtrainer BUG_CATCHER, ARNIE2
	startbattle
	reloadmapafterbattle
	loadvar wArnieFightCount, 2
	clearflag ENGINE_ARNIE
	end

.LoadFight2:
	loadtrainer BUG_CATCHER, ARNIE3
	startbattle
	reloadmapafterbattle
	loadvar wArnieFightCount, 3
	clearflag ENGINE_ARNIE
	end

.LoadFight3:
	loadtrainer BUG_CATCHER, ARNIE4
	startbattle
	reloadmapafterbattle
	loadvar wArnieFightCount, 4
	clearflag ENGINE_ARNIE
	end

.LoadFight4:
	loadtrainer BUG_CATCHER, ARNIE5
	startbattle
	reloadmapafterbattle
	clearflag ENGINE_ARNIE
	end

.YanmaSwarming:
	writetext BugCatcherArnieYanmaText
	waitbutton
	closetext
	end

TrainerFirebreatherWalt:
	trainer EVENT_BEAT_FIREBREATHER_WALT, FIREBREATHER, WALT, FirebreatherWaltSeenText, FirebreatherWaltBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext FirebreatherWaltAfterBattleText
	waitbutton
	closetext
	end

TrainerOfficerDirk:
	faceplayer
	opentext
	checknite
	iffalse .NotNight
	checkevent EVENT_BEAT_OFFICER_DIRK
	iftrue .AfterBattle
	playmusic MUSIC_OFFICER_ENCOUNTER
	writetext OfficerDirkSeenText
	waitbutton
	closetext
	winlosstext OfficerDirkBeatenText, 0
	loadtrainer OFFICER, DIRK
	startbattle
	reloadmapafterbattle
	setevent EVENT_BEAT_OFFICER_DIRK
	closetext
	end

.AfterBattle:
	writetext OfficerDirkAfterBattleText
	waitbutton
	closetext
	end

.NotNight:
	writetext OfficerDirkPrettyToughText
	waitbutton
	closetext
	end

Route35Sign:
	jumptext Route35SignText

Route35TMRollout:
	itemball TM_ROLLOUT

FruitTreeScript_0x19ca7e:
	fruittree FRUITTREE_ROUTE_35

CamperIvanSeenText:
	text "I've been getting"
	line "#MON data off"

	para "my radio. I think"
	line "I'm good."
	done

CamperIvanBeatenText:
	text "I give!"
	done

CamperIvanAfterBattleText:
	text "Music on the radio"
	line "changes the moods"
	cont "of wild #MON."
	done

CamperElliotSeenText:
	text "I'm gonna show my"
	line "girlfriend I'm hot"
	cont "stuff!"
	done

CamperElliotBeatenText:
	text "I wish you would"
	line "have lost for me…"
	done

CamperElliotAfterBattleText:
	text "I was humiliated"
	line "in front of my"
	cont "girlfriend…"
	done

PicnickerBrookeSeenText:
	text "My boyfriend's"
	line "weak, so I can't"
	cont "rely on him."
	done

PicnickerBrookeBeatenText:
	text "Oh, my! You're so"
	line "strong!"
	done

PicnickerBrookeAfterBattleText:
	text "I can count on my"
	line "#MON more than"
	cont "my boyfriend."
	done

PicnickerKimSeenText:
	text "Are you going to"
	line "the GYM? Me too!"
	done

PicnickerKimBeatenText:
	text "Oh. I couldn't"
	line "win…"
	done

PicnickerKimAfterBattleText:
	text "The GYM BADGES are"
	line "pretty. I collect"
	cont "them."
	done

BirdKeeperBryanSeenText:
	text "What kinds of"
	line "BALLS do you use?"
	done

BirdKeeperBryanBeatenText:
	text "Yikes! Not fast"
	line "enough!"
	done

BirdKeeperBryanAfterBattleText:
	text "Some #MON flee"
	line "right away."

	para "Try catching them"
	line "with KURT's FAST"
	cont "BALL."

	para "Whenever I find a"
	line "WHT APRICORN, I"
	cont "take it to KURT."

	para "He turns it into a"
	line "custom BALL."
	done

JugglerIrwin1SeenText:
	text "Behold my graceful"
	line "BALL dexterity!"
	done

JugglerIrwin1BeatenText:
	text "Whew! That was a"
	line "jolt!"
	done

JugglerIrwinAfterBattleText:
	text "I was going to"
	line "dazzle you with my"
	cont "prize #MON."

	para "But your prowess"
	line "electrified me!"
	done

BugCatcherArnieSeenText:
	text "I'll go anywhere"
	line "if bug #MON"
	cont "appear there."
	done

BugCatcherArnieBeatenText:
	text "Huh? I shouldn't"
	line "have lost that…"
	done

BugCatcherArnieAfterBattleText:
	text "My VENONAT won me"
	line "the Bug-Catching"

	para "Contest at the"
	line "NATIONAL PARK."
	done

BugCatcherArnieYanmaText:
	text "Wow… Look at all"
	line "those YANMA!"

	para "I'm so blown away,"
	line "I can't move."
	done

FirebreatherWaltSeenText:
	text "I'm practicing my"
	line "fire breathing."
	done

FirebreatherWaltBeatenText:
	text "Ow! I scorched the"
	line "tip of my nose!"
	done

FirebreatherWaltAfterBattleText:
	text "The #MON March"
	line "on the radio lures"
	cont "wild #MON."
	done

OfficerDirkSeenText:
	text "Danger lurks in"
	line "the night!"
	done

OfficerDirkBeatenText:
	text "Whoops!"
	done

OfficerDirkAfterBattleText:
	text "You know, night-"
	line "time is fun in its"
	cont "own ways."

	para "But don't overdo"
	line "it, OK?"
	done

OfficerDirkPrettyToughText:
	text "Your #MON look"
	line "pretty tough."

	para "You could go any-"
	line "where safely."
	done

Route35SignText:
	text "ROUTE 35"
	done

Route35_MapEvents:
	; filler
	db 0, 0

.Warps:
	db 3
	warp_def 9, 33, 1, ROUTE_35_GOLDENROD_GATE
	warp_def 10, 33, 2, ROUTE_35_GOLDENROD_GATE
	warp_def 3, 5, 3, ROUTE_35_NATIONAL_PARK_GATE

.CoordEvents:
	db 0

.BGEvents:
	db 2
	bg_event 1, 7, BGEVENT_READ, Route35Sign
	bg_event 11, 31, BGEVENT_READ, Route35Sign

.ObjectEvents:
	db 11
	object_event 4, 19, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerCamperIvan, -1
	object_event 8, 20, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperElliot, -1
	object_event 7, 20, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerPicnickerBrooke, -1
	object_event 10, 26, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerPicnickerKim, -1
	object_event 14, 28, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 0, TrainerBirdKeeperBryan, -1
	object_event 2, 10, SPRITE_FISHER, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerFirebreatherWalt, -1
	object_event 16, 7, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_DOWN, 2, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherArnie, -1
	object_event 5, 10, SPRITE_SUPER_NERD, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerJugglerIrwin, -1
	object_event 5, 6, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, TrainerOfficerDirk, -1
	object_event 2, 25, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x19ca7e, -1
	object_event 13, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route35TMRollout, EVENT_ROUTE_35_TM_ROLLOUT