ref: 4ab60eb2d2898c21af540a605b48911954ec4c45
dir: /data/phone/text/elm.asm/
ElmPhoneHealYourMonText: text "Hello, <PLAY_G>?" para "Try not to overdo" line "it." para "Be sure to heal" line "your #MON if" cont "they are hurt." done ElmPhoneSawMrPokemonText: text "Hello, <PLAY_G>?" para "Did you meet MR." line "#MON? Great!" cont "Come back safely!" done ElmPhonePokemonStolenText: text "<PLAY_G>? I'm very" line "upset now." para "We had a #MON" line "stolen from here." para "How could anyone" line "do that?" done ElmPhoneCheckingTheEggText: text "Hello, <PLAY_G>?" para "We're checking the" line "EGG now. It does" para "appear to be a" line "#MON EGG." done ElmPhoneAssistantText: text "Hello, <PLAY_G>?" para "Did you see my" line "assistant? He's at" para "the #MON CENTER" line "in VIOLET CITY." done ElmPhoneHowIsTheEggText: text "Hello, <PLAY_G>?" para "How's the EGG? Has" line "anything changed?" para "If anything hap-" line "pens, please call." done ElmPhoneEggHatchedText: text "Hello, <PLAY_G>?" line "How is the EGG?" para "What? It hatched?" line "Wow! What kind of" cont "#MON is it?" para "Please come show" line "me now!" done ElmPhoneDiscoveredHatchTimeText: text "Hello, <PLAY_G>?" para "I just made a new" line "discovery." para "The time it takes" line "for an EGG to" para "hatch depends on" line "the #MON." done ElmPhoneInvestigatingEggMovesText: text "Hello, <PLAY_G>?" para "It's still a" line "mystery what kinds" para "of moves hatched" line "#MON have." para "We're investigat-" line "ing that now." done ElmPhoneDiscoveredPokerusText: text "Hello, <PLAY_G>?" para "I discovered an" line "odd thing." para "Apparently there's" line "something called" para "#RUS that in-" line "fects #MON." para "Yes, it's like a" line "virus, so it's" cont "called #RUS." para "It multiplies fast" line "and infects other" para "#MON too. But" line "that's all." para "It doesn't seem to" line "do anything, and" para "it goes away over" line "time." para "I guess it's" line "nothing to worry" cont "about. Bye!" done ElmPhoneDisasterText: text "H-hello? <PLAY_G>?" line "It's a disaster!" para "Uh, um, it's just" line "terrible!" para "What should I do?" line "It… Oh, no…" para "Please get back" line "here now!" done ElmPhoneEggAssistantText: text "Hello, <PLAY_G>? We" line "discovered some-" para "thing about the" line "EGG!" para "My assistant is at" line "the #MON CENTER" para "in VIOLET CITY. " line "Could you talk to" cont "him?" done ElmPhoneRadioTowerRocketTakeoverText: text "<PLAY_G>, how are" line "things going?" para "I called because" line "something weird is" para "happening with the" line "radio broadcasts." para "They were talking" line "about TEAM ROCKET." para "<PLAY_G>, do you" line "know anything" cont "about it?" para "Maybe TEAM ROCKET" line "has returned. No," para "that just can't" line "be true." para "Sorry to bug you." line "Take care!" done ElmPhoneGiftText: text "Hello, <PLAY_G>?" para "I have something" line "here for you." para "Could you swing by" line "my LAB?" para "See you later!" done ; unused ElmPhoneGotAholdOfSomethingNeatText: text "Hello, <PLAY_G>?" line "How's it going?" para "I got ahold of" line "something neat." para "Swing by my LAB" line "and pick it up!" para "See you later!" done