ref: 532724e90f40e30641770902d3dbbb6725ca747d
dir: /data/phone/text/elm.asm/
ElmPhoneStartText: ; 0x1b46fc text "Hello, <PLAY_G>?" para "Try not to overdo" line "it." para "Be sure to heal" line "your #MON if" cont "they are hurt." done ElmPhoneSawMrPokemonText: ; 0x1b4749 text "Hello, <PLAY_G>?" para "Did you meet MR." line "#MON? Great!" cont "Come back safely!" done ElmPhonePokemonStolenText: ; 0x1b4784 text "<PLAY_G>? I'm very" line "upset now." para "We had a #MON" line "stolen from here." para "How could anyone" line "do that?" done ElmPhoneCheckingEggText: ; 0x1b47d5 text "Hello, <PLAY_G>?" para "We're checking the" line "EGG now. It does" para "appear to be a" line "#MON EGG." done ElmPhoneAssistantText: ; 0x1b481c text "Hello, <PLAY_G>?" para "Did you see my" line "assistant? He's at" para "the #MON CENTER" line "in VIOLET CITY." done ElmPhoneEggUnhatchedText: ; 0x1b4868 text "Hello, <PLAY_G>?" para "How's the EGG? Has" line "anything changed?" para "If anything hap-" line "pens, please call." done ElmPhoneEggHatchedText: ; 0x1b48bb text "Hello, <PLAY_G>?" line "How is the EGG?" para "What? It hatched?" line "Wow! What kind of" cont "#MON is it?" para "Please come show" line "me now!" done ElmPhoneDiscovery1Text: ; 0x1b491f text "Hello, <PLAY_G>?" para "I just made a new" line "discovery." para "The time it takes" line "for an EGG to" para "hatch depends on" line "the #MON." done ElmPhoneDiscovery2Text: ; 0x1b4982 text "Hello, <PLAY_G>?" para "It's still a" line "mystery what kinds" para "of moves hatched" line "#MON have." para "We're investigat-" line "ing that now." done ElmPhonePokerusText: ; 0x1b49e7 text "Hello, <PLAY_G>?" para "I discovered an" line "odd thing." para "Apparently there's" line "something called" para "#RUS that in-" line "fects #MON." para "Yes, it's like a" line "virus, so it's" cont "called #RUS." para "It multiplies fast" line "and infects other" para "#MON too. But" line "that's all." para "It doesn't seem to" line "do anything, and" para "it goes away over" line "time." para "I guess it's" line "nothing to worry" cont "about. Bye!" done ElmPhoneDisasterText: ; 0x1b4b17 text "H-hello? <PLAY_G>?" line "It's a disaster!" para "Uh, um, it's just" line "terrible!" para "What should I do?" line "It… Oh, no…" para "Please get back" line "here now!" done ElmPhoneEggAssistantText: ; 0x1b4b87 text "Hello, <PLAY_G>? We" line "discovered some-" para "thing about the" line "EGG!" para "My assistant is at" line "the #MON CENTER" para "in VIOLET CITY. " line "Could you talk to" cont "him?" done ElmPhoneRocketText: ; 0x1b4c06 text "<PLAY_G>, how are" line "things going?" para "I called because" line "something weird is" para "happening with the" line "radio broadcasts." para "They were talking" line "about TEAM ROCKET." para "<PLAY_G>, do you" line "know anything" cont "about it?" para "Maybe TEAM ROCKET" line "has returned. No," para "that just can't" line "be true." para "Sorry to bug you." line "Take care!" done ElmPhoneGiftText: ; 0x1b4d09 text "Hello, <PLAY_G>?" para "I have something" line "here for you." para "Could you swing by" line "my LAB?" para "See you later!" done ElmPhoneUnusedText: ; 0x1b4d5d text "Hello, <PLAY_G>?" line "How's it going?" para "I got ahold of" line "something neat." para "Swing by my LAB" line "and pick it up!" para "See you later!" done