shithub: pokecrystal

ref: 5c0e5fa7cab805b1d610be08cde1651c6fdefbce
dir: /home/sprite_anims.asm/

View raw version
PushLYOverrides:: ; 3b0c
	ld a, [hLCDCPointer]
	and a
	ret z

	ld a, LOW(wLYOverridesBackup)
	ld [wRequested2bppSource], a
	ld a, HIGH(wLYOverridesBackup)
	ld [wRequested2bppSource + 1], a

	ld a, LOW(wLYOverrides)
	ld [wRequested2bppDest], a
	ld a, HIGH(wLYOverrides)
	ld [wRequested2bppDest + 1], a

	ld a, (wLYOverridesEnd - wLYOverrides) / 16
	ld [wRequested2bpp], a
	ret
; 3b2a

_InitSpriteAnimStruct:: ; 3b2a
	ld [wSpriteAnimIDBuffer], a
	ld a, [hROMBank]
	push af

	ld a, BANK(InitSpriteAnimStruct)
	rst Bankswitch
	ld a, [wSpriteAnimIDBuffer]

	call InitSpriteAnimStruct

	pop af
	rst Bankswitch

	ret
; 3b3c

ReinitSpriteAnimFrame:: ; 3b3c
	ld [wSpriteAnimIDBuffer], a
	ld a, [hROMBank]
	push af

	ld a, BANK(_ReinitSpriteAnimFrame)
	rst Bankswitch
	ld a, [wSpriteAnimIDBuffer]

	call _ReinitSpriteAnimFrame

	pop af
	rst Bankswitch

	ret
; 3b4e