ref: 5cbff21a0dc8f1bbf8c9de289506d25d5ee8c78e
dir: /home/cry.asm/
PlayStereoCry:: ; 37b6 push af ld a, 1 ld [wStereoPanningMask], a pop af call _PlayMonCry call WaitSFX ret ; 37c4 PlayStereoCry2:: ; 37c4 ; Don't wait for the cry to end. ; Used during pic animations. push af ld a, 1 ld [wStereoPanningMask], a pop af jp _PlayMonCry ; 37ce PlayMonCry:: ; 37ce call PlayMonCry2 call WaitSFX ret ; 37d5 PlayMonCry2:: ; 37d5 ; Don't wait for the cry to end. push af xor a ld [wStereoPanningMask], a ld [wCryTracks], a pop af call _PlayMonCry ret ; 37e2 _PlayMonCry:: ; 37e2 push hl push de push bc call GetCryIndex jr c, .done ld e, c ld d, b call PlayCry .done pop bc pop de pop hl ret ; 37f3 LoadCry:: ; 37f3 ; Load cry bc. call GetCryIndex ret c ld a, [hROMBank] push af ld a, BANK(PokemonCries) rst Bankswitch ld hl, PokemonCries rept 6 ; sizeof(mon_cry) add hl, bc endr ld e, [hl] inc hl ld d, [hl] inc hl ld a, [hli] ld [wCryPitch], a ld a, [hli] ld [wCryPitch + 1], a ld a, [hli] ld [wCryLength], a ld a, [hl] ld [wCryLength + 1], a pop af rst Bankswitch and a ret ; 381e GetCryIndex:: ; 381e and a jr z, .no cp NUM_POKEMON + 1 jr nc, .no dec a ld c, a ld b, 0 and a ret .no scf ret ; 382d