shithub: pokecrystal

ref: 6962d843a35727ca28d6713bf40db18308810c0b
dir: /maps/PewterGym.asm/

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	object_const_def ; object_event constants
	const PEWTERGYM_BROCK
	const PEWTERGYM_YOUNGSTER
	const PEWTERGYM_GYM_GUY

PewterGym_MapScripts:
	db 0 ; scene scripts

	db 0 ; callbacks

PewterGymBrockScript:
	faceplayer
	opentext
	checkflag ENGINE_BOULDERBADGE
	iftrue .FightDone
	writetext BrockIntroText
	waitbutton
	closetext
	winlosstext BrockWinLossText, 0
	loadtrainer BROCK, BROCK1
	startbattle
	reloadmapafterbattle
	setevent EVENT_BEAT_BROCK
	setevent EVENT_BEAT_CAMPER_JERRY
	opentext
	writetext ReceivedBoulderBadgeText
	playsound SFX_GET_BADGE
	waitsfx
	setflag ENGINE_BOULDERBADGE
	writetext BrockBoulderBadgeText
	waitbutton
	closetext
	end

.FightDone:
	writetext BrockFightDoneText
	waitbutton
	closetext
	end

TrainerCamperJerry:
	trainer CAMPER, JERRY, EVENT_BEAT_CAMPER_JERRY, CamperJerrySeenText, CamperJerryBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext CamperJerryAfterBattleText
	waitbutton
	closetext
	end

PewterGymGuyScript:
	faceplayer
	opentext
	checkevent EVENT_BEAT_BROCK
	iftrue .PewterGymGuyWinScript
	writetext PewterGymGuyText
	waitbutton
	closetext
	end

.PewterGymGuyWinScript:
	writetext PewterGymGuyWinText
	waitbutton
	closetext
	end

PewterGymStatue:
	checkflag ENGINE_BOULDERBADGE
	iftrue .Beaten
	jumpstd gymstatue1
.Beaten:
	gettrainername STRING_BUFFER_4, BROCK, BROCK1
	jumpstd gymstatue2

BrockIntroText:
	text "BROCK: Wow, it's"
	line "not often that we"

	para "get a challenger"
	line "from JOHTO."

	para "I'm BROCK, the"
	line "PEWTER GYM LEADER."

	para "I'm an expert on"
	line "rock-type #MON."

	para "My #MON are im-"
	line "pervious to most"

	para "physical attacks."
	line "You'll have a hard"

	para "time inflicting"
	line "any damage."

	para "Come on!"
	done

BrockWinLossText:
	text "BROCK: Your #-"
	line "MON's powerful at-"
	cont "tacks overcame my"
	cont "rock-hard defense…"

	para "You're stronger"
	line "than I expected…"

	para "Go ahead--take"
	line "this BADGE."
	done

ReceivedBoulderBadgeText:
	text "<PLAYER> received"
	line "BOULDERBADGE."
	done

BrockBoulderBadgeText:
	text "BROCK: <PLAY_G>,"
	line "thanks. I enjoyed"

	para "battling you, even"
	line "though I am a bit"
	cont "upset."

	para "That BOULDERBADGE"
	line "will make your"

	para "#MON even more"
	line "powerful."
	done

BrockFightDoneText:
	text "BROCK: The world"
	line "is huge. There are"

	para "still many strong"
	line "trainers like you."

	para "Just wait and see."
	line "I'm going to be-"
	cont "come a lot strong-"
	cont "er too."
	done

CamperJerrySeenText:
	text "The trainers of"
	line "this GYM use rock-"
	cont "type #MON."

	para "The rock-type has"
	line "high DEFENSE."

	para "Battles could end"
	line "up going a long"

	para "time. Are you"
	line "ready for this?"
	done

CamperJerryBeatenText:
	text "I have to win"
	line "these battles…"
	done

CamperJerryAfterBattleText:
	text "Hey, you! Trainer"
	line "from JOHTO! BROCK"

	para "is tough. He'll"
	line "punish you if you"

	para "don't take him"
	line "seriously."
	done

PewterGymGuyText:
	text "Yo! CHAMP in"
	line "making! You're"

	para "really rocking."
	line "Are you battling"

	para "the GYM LEADERS of"
	line "KANTO?"

	para "They're strong and"
	line "dedicated people,"

	para "just like JOHTO's"
	line "GYM LEADERS."
	done

PewterGymGuyWinText:
	text "Yo! CHAMP in"
	line "making! That GYM"

	para "didn't give you"
	line "much trouble."

	para "The way you took"
	line "charge was really"

	para "inspiring. I mean"
	line "that seriously."
	done

PewterGym_MapEvents:
	db 0, 0 ; filler

	db 2 ; warp events
	warp_event  4, 13, PEWTER_CITY, 2
	warp_event  5, 13, PEWTER_CITY, 2

	db 0 ; coord events

	db 2 ; bg events
	bg_event  2, 11, BGEVENT_READ, PewterGymStatue
	bg_event  7, 11, BGEVENT_READ, PewterGymStatue

	db 3 ; object events
	object_event  5,  1, SPRITE_BROCK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, PewterGymBrockScript, -1
	object_event  2,  5, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperJerry, -1
	object_event  6, 11, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 1, PewterGymGuyScript, -1