RSS feed
6d20cf3e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/16 18:47
"CryHeader" → "Cry"; "Cry" → "MonCry"
bf074f35
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/16 17:57
map_header → map_def; map_header_2 → map_data
3d0e1819
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/16 15:56
0/1 → FALSE/TRUE, with correct comment
94bbfe2f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/16 14:56
Move map-related "metadata" files into data/maps/
01ba6bed
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/16 13:07
Move code out of data/
5407d8de
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/16 12:59
Cleaner Pokédex code
50ce0a21
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/16 12:36
Fewer hard-coded values
7b3de85a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/16 12:27
Avoid "+- 1" at every maskbits
80480821
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/16 09:30
Remove Predef_ prefix from routines listed in PredefPointers
2b823389
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/15 17:00
Phone data 0/7 are time masks
9fb74161
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/15 09:23
Comments
6c7e8851
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/15 09:11
Long lists of db/dw series with struct-defining macros belong in data/
91803622
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/15 06:06
Move code out of gfx/ (close #474)
9bb58479
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/15 05:55
_Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic (close #473)
911c1320
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 20:10
Document PredefPals still used by CGB layouts
fe3ef73a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 19:44
Group unused data
07b8fe29
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 19:21
G/S does use this OAM data: https://i.imgur.com/KdIhKKk.png
f2dde1f4
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 19:05
Markdown formatting
346a93c0
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 18:51
Shebang
4d611738
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 18:47
Merge branch 'sort-symfile' of https://github.com/yenatch/pokecrystal
14c8cf5b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 18:43
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
dfcca93b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 18:00
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
5c28d05b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 17:56
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
8e1e5836
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 15:58
Close #470 (JOHTO_POKEMON)
7a09fc9f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 14:43
GFX tile sizes in decimal
eb310220
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/14 14:26
More Battle Tower map script constants, fewer raw hex values
d38ed29a
– mid-kid <esteve.varela@gmail.com>
authored
on 2018/01/14 07:08
Added menu documentation
11d67567
– mid-kid <esteve.varela@gmail.com>
authored
on 2018/01/14 06:59
Use constants for menu flags
066cc91b
– mid-kid <esteve.varela@gmail.com>
authored
on 2017/12/30 07:23
Fix some MenuData2 labels
2ab60fa8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/13 11:38
menu_coords macro for (x1, y1, x2, y2) order (see issue #440)
0197e6f2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/13 10:22
Don't split stats gfx in three
3db107b7
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/13 05:25
Label Dragon Shrine
b28e7127
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 20:03
Consistent stonetable cmdqueues
5a3822fe
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 19:47
Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
d0541164
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 12:23
Merge branch 'patch' of https://github.com/mid-kid/pokecrystal
59c95abf
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 12:09
Trim whitespace
5a8700c5
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 11:47
Add missing file
be451065
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 10:30
Mystery Gift graphics match
9b198178
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 10:26
Comments explain colors
bc22bf26
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 10:06
Egg palette works like other Pokémon
f1e1b261
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 09:54
More gfx/**/*.pal files
31caeeba
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 09:41
Separate more palettes into gfx/**/*.pal files
960783cd
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/12 08:47
Label more ANIM_OBJ_* constants
5b7773b7
– mid-kid <esteve.varela@gmail.com>
authored
on 2018/01/12 07:15
Label frameset 09
0e1148fb
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 22:15
Move code out of data/
bdc95598
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 22:07
Easier to find palette data
c6a4d35d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 21:56
npc_sprites.pal matches PAL_NPC constants
1f5cc28d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 21:36
Comment on VAR_* constants
2b4a4cca
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 21:33
SaffronMagnetTrainStation
d83aefb3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 20:40
Use more constants in scripts
b23085f5
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 18:51
Missed graphics
af400113
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 18:50
Break up engine/events_3.asm
2085ebcc
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 18:04
maskbits for NUM_FRAMES
163f3e0c
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 17:16
Local UI tiles don't belong in charmap
17734142
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 16:14
Use charmap frame characters
17f34cb2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 10:36
Disambiguate some uses of wcf64/5/6
fd0a78d7
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 09:43
Trainer card has state constants and WRAM labels
94d6a327
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/11 07:00
Use maskbits some more
a436bbc2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 21:54
Move party menu qualities to data/
16a39f65
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 21:44
Full sentences
1a2bc578
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 21:35
Event script–related constants go in constants/script_constants.asm
68e5a703
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 21:10
Resize SGB graphics
2d0506ec
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 20:54
Group item and deco data more
b45f89f8
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 20:45
More constants and data tables
cc8dac5a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 19:25
Use constants and data for Unown chamber events
3b7c495e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 18:36
No romaji
532724e9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 18:29
Comment on the original function of move grammar
0a3b251d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 17:53
Arrays end with -1, not $ff
546f1f71
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 17:34
Correct spacing
d91e42ca
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 13:10
Group some mutually edited files in data/sprites/
e0088adb
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 12:49
Other files belong in data/battle/
c8575823
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 12:30
Battle data goes in data/battle/
28d5169a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 09:03
maskbits <count> +- 1
bc79f17b
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 08:59
More maskbits
417937cf
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 08:47
Resolve #461
cc95d120
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 06:57
Use maskbits more, and clarify its usage
22b607b6
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/10 06:30
Move radio channel data into data/
16eb97ae
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 21:55
Constant swap explains this Battle Tower bug
7de7441e
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 21:38
gfx/*.asm files have INCBINs
ee4ec65f
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 21:30
map_objects.pal is easier to find in gfx/overworld/ than gfx/sprites/
8334c3c9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 19:18
Newline
8aa58dca
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 19:08
Specialized macros go with their data/code
9af6d8d0
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 18:53
Split tilesets/ into gfx/tilesets and data/tilesets/
e943ac33
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 18:26
Clarify doc comment
5c5f8b32
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 18:21
Move data/palettes/ .pal files into gfx/
efd91fe3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 18:00
Avoid catch-all Makefile rules
db763bd9
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 17:47
Heading
f22485b0
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 17:44
Binary tilemaps
feb34b49
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 14:51
data/phone_text → data/phone/text
2f0973f3
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 13:45
Clean up some hex values in map scripts
fbc353f2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 13:08
Replace some hex constants
cc0fd6e1
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 12:26
CRYSTAL11 → _CRYSTAL11
a8cf8979
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 12:20
Do a little cleanup towards issue #465
ce50d1b2
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 11:55
Clearer Battle Tower code
11556196
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 11:39
Consistent sine wave code formatting
a849c355
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 10:39
More comments
a3242b4a
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 10:23
Simpler comments
cb92b7bb
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 10:20
Indent with tabs
5a73a62d
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/09 10:12
Move battle engine data into data/
2f741dfa
– Remy Oukaour <remy.oukaour@gmail.com>
authored
on 2018/01/08 20:02
Remove old Python class names from script command param doc comments
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