ref: 6e257bc7cdab3249cc8fbdf4c808f0ebc442022e
dir: /maps/AzaleaTown.asm/
const_value set 2 const AZALEATOWN_AZALEA_ROCKET1 const AZALEATOWN_GRAMPS const AZALEATOWN_TEACHER const AZALEATOWN_YOUNGSTER const AZALEATOWN_SLOWPOKE1 const AZALEATOWN_SLOWPOKE2 const AZALEATOWN_SLOWPOKE3 const AZALEATOWN_SLOWPOKE4 const AZALEATOWN_FRUIT_TREE const AZALEATOWN_SILVER const AZALEATOWN_AZALEA_ROCKET3 const AZALEATOWN_KURT_OUTSIDE AzaleaTown_MapScriptHeader: .MapTriggers: db 3 ; triggers dw .Trigger0, 0 dw .Trigger1, 0 dw .Trigger2, 0 .MapCallbacks: db 1 ; callbacks dbw 5, .Flypoint .Trigger0 end .Trigger1 end .Trigger2 end .Flypoint setflag ENGINE_FLYPOINT_AZALEA return UnknownScript_0x198018: moveperson AZALEATOWN_SILVER, $b, $b spriteface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special Special_FadeOutMusic pause 15 appear AZALEATOWN_SILVER applymovement AZALEATOWN_SILVER, MovementData_0x198134 spriteface PLAYER, DOWN jump UnknownScript_0x198049 UnknownScript_0x198034: spriteface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special Special_FadeOutMusic pause 15 appear AZALEATOWN_SILVER applymovement AZALEATOWN_SILVER, MovementData_0x19813c spriteface PLAYER, UP UnknownScript_0x198049: playmusic MUSIC_RIVAL_ENCOUNTER opentext writetext UnknownText_0x19814d waitbutton closetext setevent EVENT_RIVAL_AZALEA_TOWN checkevent EVENT_GOT_TOTODILE_FROM_ELM iftrue UnknownScript_0x198071 checkevent EVENT_GOT_CHIKORITA_FROM_ELM iftrue UnknownScript_0x198081 winlosstext UnknownText_0x1981e6, UnknownText_0x19835b setlasttalked AZALEATOWN_SILVER loadtrainer RIVAL1, RIVAL1_6 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x198091 UnknownScript_0x198071: winlosstext UnknownText_0x1981e6, UnknownText_0x19835b setlasttalked AZALEATOWN_SILVER loadtrainer RIVAL1, RIVAL1_4 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x198091 UnknownScript_0x198081: winlosstext UnknownText_0x1981e6, UnknownText_0x19835b setlasttalked AZALEATOWN_SILVER loadtrainer RIVAL1, RIVAL1_5 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x198091 UnknownScript_0x198091: playmusic MUSIC_RIVAL_AFTER opentext writetext UnknownText_0x198233 waitbutton closetext spriteface PLAYER, LEFT applymovement AZALEATOWN_SILVER, MovementData_0x198144 playsound SFX_EXIT_BUILDING disappear AZALEATOWN_SILVER dotrigger $0 waitsfx playmapmusic end AzaleaRocketScript_0x1980ab: jumptextfaceplayer UnknownText_0x19837b AzaleaRocketScript_0x1980ae: jumptextfaceplayer UnknownText_0x1983c7 GrampsScript_0x1980b1: faceplayer opentext checkevent EVENT_CLEARED_SLOWPOKE_WELL iftrue UnknownScript_0x1980bf writetext UnknownText_0x19841b waitbutton closetext end UnknownScript_0x1980bf: writetext UnknownText_0x198473 waitbutton closetext end TeacherScript_0x1980c5: jumptextfaceplayer UnknownText_0x1984ce YoungsterScript_0x1980c8: jumptextfaceplayer UnknownText_0x19851a SlowpokeScript_0x1980cb: opentext writetext UnknownText_0x1985b0 pause 60 writetext UnknownText_0x1985c3 cry SLOWPOKE waitbutton closetext end WoosterScript: ; unused faceplayer opentext writetext WoosterText cry QUAGSIRE waitbutton closetext end UnknownScript_0x1980e5: applymovement PLAYER, MovementData_0x198148 opentext writetext UnknownText_0x1985df buttonsound spriteface AZALEATOWN_KURT_OUTSIDE, RIGHT writetext UnknownText_0x19860b buttonsound writetext UnknownText_0x198628 waitbutton verbosegiveitem GS_BALL spriteface AZALEATOWN_KURT_OUTSIDE, LEFT setflag ENGINE_HAVE_EXAMINED_GS_BALL clearevent EVENT_ILEX_FOREST_LASS setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS dotrigger $0 closetext end KurtOutsideScript_0x19810c: faceplayer opentext writetext UnknownText_0x198628 waitbutton spriteface AZALEATOWN_KURT_OUTSIDE, LEFT closetext end AzaleaTownSign: jumptext AzaleaTownSignText KurtsHouseSign: jumptext KurtsHouseSignText AzaleaGymSign: jumptext AzaleaGymSignText SlowpokeWellSign: jumptext SlowpokeWellSignText CharcoalKilnSign: jumptext CharcoalKilnSignText AzaleaTownIlextForestSign: jumptext AzaleaTownIlexForestSignText AzaleaTownPokeCenterSign: jumpstd pokecentersign AzaleaTownMartSign: jumpstd martsign WhiteApricornTree: fruittree FRUITTREE_AZALEA_TOWN MapAzaleaTownSignpostItem8: dwb EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL MovementData_0x198134: step_left step_left step_left step_left step_left step_left turn_head_up step_end MovementData_0x19813c: step_left step_left step_left step_left step_left step_left turn_head_down step_end MovementData_0x198144: step_left step_left step_left step_end MovementData_0x198148: step_left step_left step_up turn_head_left step_end UnknownText_0x19814d: text "…Tell me some-" line "thing." para "Is it true that" line "TEAM ROCKET has" cont "returned?" para "What? You beat" line "them? Hah! Quit" cont "lying." para "You're not joking?" line "Then let's see how" cont "good you are." done UnknownText_0x1981e6: text "… Humph! Useless" line "#MON!" para "Listen, you. You" line "only won because" para "my #MON were" line "weak." done UnknownText_0x198233: text "I hate the weak." para "#MON, trainers." line "It doesn't matter" cont "who or what." para "I'm going to be" line "strong and wipe" cont "out the weak." para "That goes for TEAM" line "ROCKET too." para "They act big and" line "tough in a group." para "But get them" line "alone, and they're" cont "weak." para "I hate them all." para "You stay out of my" line "way. A weakling" para "like you is only a" line "distraction." done UnknownText_0x19835b: text "…Humph! I knew" line "you were lying." done UnknownText_0x19837b: text "It's unsafe to go" line "in there, so I'm" cont "standing guard." para "Aren't I a good" line "Samaritan?" done UnknownText_0x1983c7: text "Do you know about" line "SLOWPOKETAIL? I" cont "heard it's tasty!" para "Aren't you glad I" line "told you that?" done UnknownText_0x19841b: text "The SLOWPOKE have" line "disappeared from" cont "town…" para "I heard their" line "TAILS are being" cont "sold somewhere." done UnknownText_0x198473: text "The SLOWPOKE have" line "returned." para "Knowing them, they" line "could've just been" para "goofing off some-" line "where." done UnknownText_0x1984ce: text "Did you come to" line "get KURT to make" cont "some BALLS?" para "A lot of people do" line "just that." done UnknownText_0x19851a: text "Cut through AZALEA" line "and you'll be in" cont "ILEX FOREST." para "But these skinny" line "trees make it" para "impossible to get" line "through." para "The CHARCOAL MAN's" line "#MON can CUT" cont "down trees." done UnknownText_0x1985b0: text "SLOWPOKE: …" para "<......> <......> <......>" done UnknownText_0x1985c3: text "<......> <......>Yawn?" done WoosterText: text "WOOSTER: Gugyoo…" done UnknownText_0x1985df: text "ILEX FOREST is" line "restless!" para "What is going on?" done UnknownText_0x19860b: text "<PLAYER>, here's" line "your GS BALL back!" done UnknownText_0x198628: text "Could you go see" line "why ILEX FOREST is" cont "so restless?" done AzaleaTownSignText: text "AZALEA TOWN" line "Where People and" para "#MON Live in" line "Happy Harmony" done KurtsHouseSignText: text "KURT'S HOUSE" done AzaleaGymSignText: text "AZALEA TOWN" line "#MON GYM" cont "LEADER: BUGSY" para "The Walking" line "Bug #MON" cont "Encyclopedia" done SlowpokeWellSignText: text "SLOWPOKE WELL" para "Also known as the" line "RAINMAKER WELL." para "Locals believe" line "that a SLOWPOKE's" cont "yawn summons rain." para "Records show that" line "a SLOWPOKE's yawn" para "ended a drought" line "400 years ago." done CharcoalKilnSignText: text "CHARCOAL KILN" done AzaleaTownIlexForestSignText: text "ILEX FOREST" para "Enter through the" line "gate." done AzaleaTown_MapEventHeader: ; filler db 0, 0 .Warps: db 8 warp_def $9, $f, 1, AZALEA_POKECENTER_1F warp_def $d, $15, 1, CHARCOAL_KILN warp_def $5, $15, 2, AZALEA_MART warp_def $5, $9, 1, KURTS_HOUSE warp_def $f, $a, 1, AZALEA_GYM warp_def $7, $1f, 1, SLOWPOKE_WELL_B1F warp_def $a, $2, 3, ILEX_FOREST_AZALEA_GATE warp_def $b, $2, 4, ILEX_FOREST_AZALEA_GATE .XYTriggers: db 3 xy_trigger 1, $a, $5, $0, UnknownScript_0x198018, $0, $0 xy_trigger 1, $b, $5, $0, UnknownScript_0x198034, $0, $0 xy_trigger 2, $6, $9, $0, UnknownScript_0x1980e5, $0, $0 .Signposts: db 9 signpost 9, 19, SIGNPOST_READ, AzaleaTownSign signpost 9, 10, SIGNPOST_READ, KurtsHouseSign signpost 15, 14, SIGNPOST_READ, AzaleaGymSign signpost 7, 29, SIGNPOST_READ, SlowpokeWellSign signpost 13, 19, SIGNPOST_READ, CharcoalKilnSign signpost 9, 16, SIGNPOST_READ, AzaleaTownPokeCenterSign signpost 5, 22, SIGNPOST_READ, AzaleaTownMartSign signpost 9, 3, SIGNPOST_READ, AzaleaTownIlextForestSign signpost 6, 31, SIGNPOST_ITEM, MapAzaleaTownSignpostItem8 .PersonEvents: db 12 person_event SPRITE_AZALEA_ROCKET, 9, 31, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaRocketScript_0x1980ab, EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET person_event SPRITE_GRAMPS, 9, 21, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GrampsScript_0x1980b1, -1 person_event SPRITE_TEACHER, 13, 15, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, TeacherScript_0x1980c5, -1 person_event SPRITE_YOUNGSTER, 9, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x1980c8, -1 person_event SPRITE_SLOWPOKE, 17, 8, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES person_event SPRITE_SLOWPOKE, 9, 18, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES person_event SPRITE_SLOWPOKE, 9, 29, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES person_event SPRITE_SLOWPOKE, 15, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES person_event SPRITE_FRUIT_TREE, 2, 8, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, WhiteApricornTree, -1 person_event SPRITE_AZALEA_ROCKET, 10, 11, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_AZALEA_TOWN person_event SPRITE_AZALEA_ROCKET, 16, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaRocketScript_0x1980ae, EVENT_SLOWPOKE_WELL_ROCKETS person_event SPRITE_KURT_OUTSIDE, 5, 6, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, KurtOutsideScript_0x19810c, EVENT_AZALEA_TOWN_KURT