ref: 6ecf18aa52b79131fbf0cce85c41d3cae617100a
dir: /maps/Route6SaffronGate.asm/
const_value set 2 const ROUTE6SAFFRONGATE_OFFICER Route6SaffronGate_MapScripts: .SceneScripts: db 1 scene_script .DummyScene .MapCallbacks: db 0 .DummyScene: end OfficerScript_0x1926ea: faceplayer opentext checkevent EVENT_RETURNED_MACHINE_PART iftrue UnknownScript_0x1926f8 writetext UnknownText_0x1926fe waitbutton closetext end UnknownScript_0x1926f8: writetext UnknownText_0x1927cb waitbutton closetext end UnknownText_0x1926fe: text "Welcome to SAFFRON" line "CITY, home of the" cont "MAGNET TRAIN!" para "…That's what I'd" line "normally say, but" para "the MAGNET TRAIN" line "isn't running now." para "It's not getting" line "any electricity" para "because there's" line "something wrong" para "with the POWER" line "PLANT." done UnknownText_0x1927cb: text "The MAGNET TRAIN" line "is the most famous" para "thing about SAF-" line "FRON." done Route6SaffronGate_MapEvents: ; filler db 0, 0 .Warps: db 4 warp_def 4, 0, 12, SAFFRON_CITY warp_def 5, 0, 13, SAFFRON_CITY warp_def 4, 7, 2, ROUTE_6 warp_def 5, 7, 2, ROUTE_6 .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x1926ea, -1