ref: 794410352fd92ccf06974763e4b3be0b807641ab
dir: /maps/BurnedTowerB1F.asm/
BurnedTowerB1F_MapScriptHeader: .MapTriggers: db 2 ; triggers dw UnknownScript_0x18615e, 0 dw UnknownScript_0x18615f, 0 .MapCallbacks: db 1 ; callbacks dbw 1, UnknownScript_0x186160 UnknownScript_0x18615e: end UnknownScript_0x18615f: end UnknownScript_0x186160: checkevent EVENT_RELEASED_THE_BEASTS iftrue UnknownScript_0x18616a changeblock $6, $e, $2 UnknownScript_0x18616a: return UnknownScript_0x18616b: playmusic MUSIC_NONE pause 30 appear $3 spriteface PLAYER, UP pause 5 disappear $6 pause 15 cry RAIKOU appear $4 spriteface PLAYER, UP pause 5 disappear $7 pause 15 cry ENTEI appear $5 spriteface PLAYER, UP pause 5 disappear $8 pause 15 cry SUICUNE pause 15 playsound SFX_WARP_FROM spriteface PLAYER, LEFT applymovement $3, MovementData_0x186236 disappear $3 waitbutton playsound SFX_WARP_FROM spriteface PLAYER, RIGHT applymovement $4, MovementData_0x18623b disappear $4 waitbutton pause 15 playsound SFX_WARP_FROM spriteface PLAYER, UP applymovement $5, MovementData_0x186241 playsound SFX_WARP_FROM spriteface PLAYER, DOWN applymovement $5, MovementData_0x186248 spriteface PLAYER, UP pause 20 cry SUICUNE pause 30 playsound SFX_WARP_FROM applymovement $5, MovementData_0x186253 spriteface PLAYER, DOWN disappear $5 waitbutton special RestartMapMusic dotrigger $1 setevent EVENT_RELEASED_THE_BEASTS special InitRoamMons domaptrigger ECRUTEAK_GYM, $1 domaptrigger CIANWOOD_CITY, $1 clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY setevent EVENT_ECRUTEAK_GYM_GRAMPS clearevent EVENT_ECRUTEAK_CITY_GRAMPS setevent EVENT_BURNED_TOWER_MORTY setevent EVENT_BURNED_TOWER_1F_EUSINE appear $a refreshscreen $0 changeblock $6, $e, $1b reloadmappart loadmovesprites dotrigger $1 end SuperNerdScript_0x186212: faceplayer loadfont writetext UnknownText_0x18626a closetext loadmovesprites checkcode VAR_FACING if_equal $1, UnknownScript_0x186226 applymovement $a, MovementData_0x186263 jump UnknownScript_0x18622a UnknownScript_0x186226: applymovement $a, MovementData_0x18625c UnknownScript_0x18622a: disappear $a playsound SFX_EXIT_BUILDING waitbutton end ItemFragment_0x186231: db TM_ENDURE, 1 BurnedTowerB1FBoulder: jumpstd strengthboulder MovementData_0x186236: db $39 ; movement fast_jump_step_down fast_jump_step_left db $38 ; movement step_end MovementData_0x18623b: db $39 ; movement fast_jump_step_right fast_jump_step_down fast_jump_step_right db $38 ; movement step_end MovementData_0x186241: db $39 ; movement fast_jump_step_right fast_jump_step_down fast_jump_step_down fast_jump_step_left db $38 ; movement step_end MovementData_0x186248: db $39 ; movement fast_jump_step_left fast_jump_step_up big_step_up fast_jump_step_right db $38 ; movement step_end MovementData_0x18624f: db $39 ; movement big_step_down db $38 ; movement step_end MovementData_0x186253: db $39 ; movement big_step_up fast_jump_step_right fast_jump_step_down fast_jump_step_down fast_jump_step_down fast_jump_step_down db $38 ; movement step_end MovementData_0x18625c: step_left step_left step_down step_down step_left step_down step_end MovementData_0x186263: step_down step_left step_left step_left step_down step_down step_end UnknownText_0x18626a: text "EUSINE: I dug a" line "hole here, too…" para "I was shocked!" para "SUICUNE raced by" line "like a blur, right" para "in front of my" line "eyes!" para "For ten years I" line "chased SUICUNE," para "and I finally got" line "to see it." para "I'm all choked up!" para "<PLAYER>, I owe" line "this all to you!" para "Thank you!" para "I heard that the" line "legendary #MON" para "of ECRUTEAK test" line "chosen humans by" para "allowing them to" line "get close." para "I'm going to track" line "SUICUNE." para "<PLAYER>, let's" line "meet again!" para "Farewell!" done BurnedTowerB1F_MapEventHeader: ; filler db 0, 0 .Warps: db 6 warp_def $9, $a, 3, BURNED_TOWER_1F warp_def $7, $11, 7, BURNED_TOWER_1F warp_def $8, $a, 9, BURNED_TOWER_1F warp_def $d, $3, 10, BURNED_TOWER_1F warp_def $e, $11, 12, BURNED_TOWER_1F warp_def $f, $7, 14, BURNED_TOWER_1F .XYTriggers: db 1 xy_trigger 0, $6, $a, $0, UnknownScript_0x18616b, $0, $0 .Signposts: db 0 .PersonEvents: db 9 person_event SPRITE_BOULDER, 8, 17, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BurnedTowerB1FBoulder, -1 person_event SPRITE_RAIKOU, 3, 7, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1 person_event SPRITE_ENTEI, 3, 12, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1 person_event SPRITE_SUICUNE, 4, 10, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1 person_event SPRITE_RAIKOU, 3, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_SILVER, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 person_event SPRITE_ENTEI, 3, 12, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_SILVER, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 person_event SPRITE_SUICUNE, 4, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_SILVER, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 person_event SPRITE_POKE_BALL, 4, 16, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x186231, EVENT_BURNED_TOWER_B1F_TM_ENDURE person_event SPRITE_SUPER_NERD, 12, 10, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x186212, EVENT_EUSINE_IN_BURNED_TOWER