shithub: pokecrystal

ref: 7b12060e6a6c276f3c044c04f131befa28749da5
dir: /home/gfx.asm/

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TILES_PER_CYCLE EQU 8
MOBILE_TILES_PER_CYCLE EQU 6

Get2bppViaHDMA::
	ldh a, [rLCDC]
	bit rLCDC_ENABLE, a
	jp z, Copy2bpp

	homecall HDMATransfer2bpp

	ret

Get1bppViaHDMA::
	ldh a, [rLCDC]
	bit rLCDC_ENABLE, a
	jp z, Copy1bpp

	homecall HDMATransfer1bpp

	ret

FarCopyBytesDouble_DoubleBankSwitch::
	ldh [hTempBank], a
	ldh a, [hROMBank]
	push af
	ldh a, [hTempBank]
	rst Bankswitch

	call FarCopyBytesDouble

	pop af
	rst Bankswitch
	ret

SafeHDMATransfer: ; unreferenced
	dec c
	ldh a, [hBGMapMode]
	push af
	xor a
	ldh [hBGMapMode], a
	ldh a, [hROMBank]
	push af
	ld a, b
	rst Bankswitch

.loop
; load the source and target MSB and LSB
	ld a, d
	ldh [rHDMA1], a ; source MSB
	ld a, e
	and $f0
	ldh [rHDMA2], a ; source LSB
	ld a, h
	and $1f
	ldh [rHDMA3], a ; target MSB
	ld a, l
	and $f0
	ldh [rHDMA4], a ; target LSB
; stop when c < TILES_PER_CYCLE
	ld a, c
	cp TILES_PER_CYCLE
	jr c, .done
; decrease c by TILES_PER_CYCLE
	sub TILES_PER_CYCLE
	ld c, a
; DMA transfer state
	ld a, $f
	ldh [hDMATransfer], a
	call DelayFrame
; add $100 to hl and de
	ld a, l
	add LOW($100)
	ld l, a
	ld a, h
	adc HIGH($100)
	ld h, a
	ld a, e
	add LOW($100)
	ld e, a
	ld a, d
	adc HIGH($100)
	ld d, a
	jr .loop

.done
	ld a, c
	and $7f ; pretty silly, considering at most bits 0-2 would be set
	ldh [hDMATransfer], a
	call DelayFrame
	pop af
	rst Bankswitch

	pop af
	ldh [hBGMapMode], a
	ret

UpdatePlayerSprite::
	farcall _UpdatePlayerSprite
	ret

LoadStandardFont::
	farcall _LoadStandardFont
	ret

LoadFontsBattleExtra::
	farcall _LoadFontsBattleExtra
	ret

LoadFontsExtra::
	farcall _LoadFontsExtra1
	farcall _LoadFontsExtra2
	ret

LoadFontsExtra2:
	farcall _LoadFontsExtra2
	ret

DecompressRequest2bpp::
	push de
	ld a, BANK(sScratch)
	call OpenSRAM
	push bc

	ld de, sScratch
	ld a, b
	call FarDecompress

	pop bc
	pop hl

	ld de, sScratch
	call Request2bpp
	call CloseSRAM
	ret

FarCopyBytes::
; copy bc bytes from a:hl to de

	ldh [hTempBank], a
	ldh a, [hROMBank]
	push af
	ldh a, [hTempBank]
	rst Bankswitch

	call CopyBytes

	pop af
	rst Bankswitch
	ret

FarCopyBytesDouble:
; Copy bc bytes from a:hl to bc*2 bytes at de,
; doubling each byte in the process.

	ldh [hTempBank], a
	ldh a, [hROMBank]
	push af
	ldh a, [hTempBank]
	rst Bankswitch

; switcheroo, de <> hl
	ld a, h
	ld h, d
	ld d, a
	ld a, l
	ld l, e
	ld e, a

	inc b
	inc c
	jr .dec

.loop
	ld a, [de]
	inc de
	ld [hli], a
	ld [hli], a
.dec
	dec c
	jr nz, .loop
	dec b
	jr nz, .loop

	pop af
	rst Bankswitch
	ret

Request2bpp::
; Load 2bpp at b:de to occupy c tiles of hl.
	ldh a, [hBGMapMode]
	push af
	xor a
	ldh [hBGMapMode], a

	ldh a, [hROMBank]
	push af
	ld a, b
	rst Bankswitch

	ldh a, [hTilesPerCycle]
	push af
	ld a, TILES_PER_CYCLE
	ldh [hTilesPerCycle], a

	ld a, [wLinkMode]
	cp LINK_MOBILE
	jr nz, .NotMobile
	ldh a, [hMobile]
	and a
	jr nz, .NotMobile
	ld a, MOBILE_TILES_PER_CYCLE
	ldh [hTilesPerCycle], a

.NotMobile:
	ld a, e
	ld [wRequested2bppSource], a
	ld a, d
	ld [wRequested2bppSource + 1], a
	ld a, l
	ld [wRequested2bppDest], a
	ld a, h
	ld [wRequested2bppDest + 1], a
.loop
	ld a, c
	ld hl, hTilesPerCycle
	cp [hl]
	jr nc, .cycle

	ld [wRequested2bpp], a
.wait
	call DelayFrame
	ld a, [wRequested2bpp]
	and a
	jr nz, .wait

	pop af
	ldh [hTilesPerCycle], a

	pop af
	rst Bankswitch

	pop af
	ldh [hBGMapMode], a
	ret

.cycle
	ldh a, [hTilesPerCycle]
	ld [wRequested2bpp], a

.wait2
	call DelayFrame
	ld a, [wRequested2bpp]
	and a
	jr nz, .wait2

	ld a, c
	ld hl, hTilesPerCycle
	sub [hl]
	ld c, a
	jr .loop

Request1bpp::
; Load 1bpp at b:de to occupy c tiles of hl.
	ldh a, [hBGMapMode]
	push af
	xor a
	ldh [hBGMapMode], a

	ldh a, [hROMBank]
	push af
	ld a, b
	rst Bankswitch

	ldh a, [hTilesPerCycle]
	push af
	ld a, TILES_PER_CYCLE
	ldh [hTilesPerCycle], a

	ld a, [wLinkMode]
	cp LINK_MOBILE
	jr nz, .NotMobile
	ldh a, [hMobile]
	and a
	jr nz, .NotMobile
	ld a, MOBILE_TILES_PER_CYCLE
	ldh [hTilesPerCycle], a

.NotMobile:
	ld a, e
	ld [wRequested1bppSource], a
	ld a, d
	ld [wRequested1bppSource + 1], a
	ld a, l
	ld [wRequested1bppDest], a
	ld a, h
	ld [wRequested1bppDest + 1], a
.loop
	ld a, c
	ld hl, hTilesPerCycle
	cp [hl]
	jr nc, .cycle

	ld [wRequested1bpp], a
.wait
	call DelayFrame
	ld a, [wRequested1bpp]
	and a
	jr nz, .wait

	pop af
	ldh [hTilesPerCycle], a

	pop af
	rst Bankswitch

	pop af
	ldh [hBGMapMode], a
	ret

.cycle
	ldh a, [hTilesPerCycle]
	ld [wRequested1bpp], a

.wait2
	call DelayFrame
	ld a, [wRequested1bpp]
	and a
	jr nz, .wait2

	ld a, c
	ld hl, hTilesPerCycle
	sub [hl]
	ld c, a
	jr .loop

Get2bpp::
; copy c 2bpp tiles from b:de to hl
	ldh a, [rLCDC]
	bit rLCDC_ENABLE, a
	jp nz, Request2bpp
	; fallthrough

Copy2bpp:
	push hl
	ld h, d
	ld l, e
	pop de

; bank
	ld a, b

; bc = c * LEN_2BPP_TILE
	push af
	swap c
	ld a, $f
	and c
	ld b, a
	ld a, $f0
	and c
	ld c, a
	pop af

	jp FarCopyBytes

Get1bpp::
; copy c 1bpp tiles from b:de to hl
	ldh a, [rLCDC]
	bit rLCDC_ENABLE, a
	jp nz, Request1bpp
	; fallthrough

Copy1bpp::
	push de
	ld d, h
	ld e, l

; bank
	ld a, b

; bc = c * LEN_1BPP_TILE
	push af
	ld h, 0
	ld l, c
	add hl, hl
	add hl, hl
	add hl, hl
	ld b, h
	ld c, l
	pop af

	pop hl
	jp FarCopyBytesDouble